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Featured Replies

  • Author

Hello, one thing when cruising or flying through cloud layers the clouds flashes white. And the flashes are more visible, when it is very cloudy ( bad weather conditions ). If I set usepools to 1 the graphic problems disappear, but then it is laggy and not smooth as I use usepools=0.Have you any suggestions for that, to get the same performance, when using bufferpools set to 1?Thx a lot guys.Kind regards Tommy

Tom Romero Sanchez

Finca La Costa / Mallorca

www.fincalacosta.com

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No, you either use bp=0 or you don't. It causes different kinds of problems on different systems, drivers and configurations.I saw that only benefit of using bp=0 is when it's really cloudy. But heavy sceneries don't depend on it.I decided against it, since it causes problems, every now and then.

  • Author
Joys of FSX.. even people with @5GHz have problems running it.
You're right, i test a little bit. If not I play in the near future MS Flight with maxed out settings hopefully, when it will be released next year. Thanks for all answers so far!!!

Tom Romero Sanchez

Finca La Costa / Mallorca

www.fincalacosta.com

@ Tommy:

Hello, one thing when cruising or flying through cloud layers the clouds flashes white. And the flashes are more visible, when it is very cloudy ( bad weather conditions ). If I set usepools to 1 the graphic problems disappear, but then it is laggy and not smooth as I use usepools=0.
A couple of things, Tommy: If it's "laggy" - reduce RJ, so that more data is fed (to the gpu) faster. Don't forget - set Water to High 2.x <- important in stopping flashing. Also - when running 'unlimited' frames, make your TextureMaxLoad=30 Use 30 ONLY when running 'unlimited' frames, and use 6 or 12 when you limit to 30fps. The FSLimiter can be a pain, so try setting the fps internally at 30, and run without the external limiter. One other note - set your TEXTURE_BANDWIDTH_MULT=60
My RAM is 16GB Timing 1600 MHZ
No - this is your ram speed, not timing. You can get this from the memory section of CPU-Z or directly from your bios.


i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

Joys of FSX.. even people with @5GHz have problems running it.
Yep... high joy. I'd say it's all acceptable, since one really does have good graphics, but still... one has to take into consideration how much we require from FSX.Did you ever try setting any other game to 8xS antialiasing and 2x SGSS? Good luck... tried it with Crysis and Starcraft 2... lol, it went way below 30fps. Total lagginess...
  • Author
@ Tommy: A couple of things, Tommy: If it's "laggy" - reduce RJ, so that more data is fed (to the gpu) faster. Don't forget - set Water to High 2.x <- important in stopping flashing. Also - when running 'unlimited' frames, make your TextureMaxLoad=30 Use 30 ONLY when running 'unlimited' frames, and use 6 or 12 when you limit to 30fps. The FSLimiter can be a pain, so try setting the fps internally at 30, and run without the external limiter. One other note - set your TEXTURE_BANDWIDTH_MULT=60 No - this is your ram speed, not timing. You can get this from the memory section of CPU-Z or directly from your bios.
T Thans for your nice response! One problem I have still the stutters and the flashing artifacts. Don't know else what do do now. I'm frustrated, because I have the same system as you have :-( Would you be so kind to send me your cfg. file to my email account? Only to do comparrison to yours. That would be the last chance for me, I guess. Thank you very much for your assistance and helping me. Kind regards, TommyMy email adress: [email protected] Thank you very much.

Tom Romero Sanchez

Finca La Costa / Mallorca

www.fincalacosta.com

Tommy. Never post your email address on a forum, you will get spammed to death. Use the provate mail system. Cheers, IAN

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

sent...


i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

If you did this and stiill have flashing or artifacts, then do this:- [bufferPools]UsePools=1PoolSize=8388608RejectThreshold=262144 // If this fixes it - drop the RTh to 131072 and try the lower size. By the way - what memory and timing are you using?
Where are you getting the numbers from? Surely they aren't random and coincide with something correct?

- Aaron

262144=256 Kb, 131072=128 Kb 8388608=8 Mb (lower case 'b' = bits, Upper case "B" = bytes The speed of the gpu doing most of the graphics processing, combined with the speed of the processor, it's busses, etc., allows the vertex data to be pushed from disk to gpu in an almost constant flow, rather than the older technology of pulling from disk, to a buffer for the proc to manipulate, then push the output to the gpu - which just pushed it to the monitor.The 8Mb is a reasonable size, could be bigger. could be smaller: Off the top of my head I can't remember what MS suggests, but the RTh are values that Bojote found to be 'normal' for the 4 - 5 gig proc working with a 480 - 58 gpu. The physical '256 Kb" is based upon a byte consisting of 8 bits, and pc memory registers are all based upon an 8-bit Byte. http://www.matisse.net/bitcalc/?input_amount=256&input_units=kilobits&notation=legacy http://en.wikipedia.org/wiki/Binary_numeral_system Don't stay up too late...


i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.

  • Commercial Member
Where are you getting the numbers from? Surely they aren't random and coincide with something correct?
They are just nice round numbers in computer terms. 8388608 is 800000 in hexadecimal (8Mb or 8192 Kb), 262144 is 40000 (256kb) and 131072 is 20000 (128kb). Pete [Oops -- saw it was already explained!]

Win10: 22H2 19045.2728
CPU: 9900KS at 5.5GHz
Memory: 32Gb at 3800 MHz.
GPU:  RTX 24Gb Titan
2 x 2160p projectors at 25Hz onto 200 FOV curved screen

Understood guys. Thanks for the clarification.

- Aaron

  • Author
T Thans for your nice response! One problem I have still the stutters and the flashing artifacts. Don't know else what do do now. I'm frustrated, because I have the same system as you have :-( Would you be so kind to send me your cfg. file to my email account? Only to do comparrison to yours. That would be the last chance for me, I guess. Thank you very much for your assistance and helping me. Kind regards, Tommy

Tom Romero Sanchez

Finca La Costa / Mallorca

www.fincalacosta.com

  • 2 months later...

hi i'm new to this thread and i also share with you the same passion of fsx and i say it is really addicting! anyway i just want to share what i did to fix my stuttering issue, btw here first are my specs:CPU: AMD Phenom X6 1100t @ 4.144 GHZMBoard: ASUS Crosshair V FormulaGPU: ASUS ATI Radeon HD 6970 2GIG DirectCUII @ 955/1430Mem: 16GIG Gskill 1600MHZ CL8Cooler: Hydro Series™ H80 High Performance Liquid CPU CoolerPSU: Cougar CMX 700WStorage: WD 1TB BlackCasing: Thermaltake Armor A60so here is what i did:1) followed Bojote's tweaking tool from this site: http://www.venetubo.com/fsx.html2) added poolsize = 40003) changed my affinity mask to 62 from the original 56 from bojote's tweak, running fsx in 5 cores and making the first core vacant for other operations. i have 6 cores btw.4) changed TEXTURE_BANDWIDTH_MULT=805) added in the [terrain], TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=1000 and TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=8006) putting the setting of frames to unlimited and i used the fps_limiter program to lock my fsx at 30fpsthat's basically it. here is a video from my youtube channel where at first you can clearly see my stutters:

and here are couple of my videos after all the tweaking and experimenting of my fsx.cfg, it already runs smoother:

http://www.youtube.com/watch?v=u6fBEOaKHasdon't forget to watch those in HD for better appreciation. well that's it, just my 2 cents in fsx tweaks, hope this helps! happy landings everyone!

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