October 8, 201312 yr I laugh reading some of these responses. The average Chinese citizen can't afford it so the price should be lower? Maybe they should just market it to 3rd world countries and have everyone pay in wampum? If consumers think the price is too high, they won't buy. Nothing you can do if someone doesn't have a sale price you don't like. I would love to buy my own plane but I'm not comparing the sale price to the average income of someone else like it's the standard for setting the price. Price is the price. Buy or don't buy. Not having RJAA scenery isn't going to degrade the quality of your life. Jeez. Hey Hey. I live in Toronto, im a student ...and with my expenses (a lot) and profit (none), I should be staying away from FSX. But hey..... I just bought PMDG 777, PFPX and 2 FlightBeam airports -_- I have and like it. They just released a lite Texture package update. Reduces the memory foot print and loading times. To me it is the best fsx RJAA out there. Sent from my SPH-L900 using Tapatalk 4 Sorry to burst your bubble, but its also the only one out there :rolleyes: Konstantin Kharlamov Supporter of: PMDG, FlyTampa, FsDreamTeam, FlightBeam, FSFX.
October 8, 201312 yr Sorry to burst your bubble, but its also the only one out there :rolleyes: That was my point, which apparently went completely over your head. Sent from my SPH-L900 using Tapatalk 4 Eric
October 8, 201312 yr Commercial Member but the same applies for other downloadable content for other games. I.e. racing games, if you want an extra track that was fully laser scanned (meaning it's super accurate) it will barely cost you 5 euros... Usually those games have a lot bigger player base, thus there are way more sales which justifies even such a low price. On the other hand even if you give an airport addon price of 5 euros instead of 20 that won't give you corresponding increase in number of sales as the potential customer base for FS addons is quite limited.
October 8, 201312 yr That was my point, which apparently went completely over your head. Sent from my SPH-L900 using Tapatalk 4 Sorry lol for some reason I didnt find any sarcasm in your post at the time ^_^ Forgive me for I have sinned Konstantin Kharlamov Supporter of: PMDG, FlyTampa, FsDreamTeam, FlightBeam, FSFX.
October 8, 201312 yr The exchange rate and the poor value of the US $ has definitely affected add-on prices. For me, living in Sweden, it's great. A $40 add-on used to cost almost SEK 400:-, but now $40 is just 256 SEK. In addition, I don't have to pay VAT when buying from stores located in the US. This means add-ons have become ridiculously cheap for me. I'm essentially paying the equivalent of $25 for something that a few years ago would have cost the equivalent of $39. However for add-on developers and publishers in other countries, especially in the EU, this creates a problem. They used to be able to sell their add-ons for €40 and no one complained, because €40 was about $40. Now it's $55. In addition, stores in the EU have to add 17% VAT. For the developers in the EU who try to live off selling FS addons, €40 is still €40. The cost of living and running a business in the EU has not decreased just because the dollar got cheaper. If anything, it has gotten more expensive. -
October 8, 201312 yr the good thing is, its P3D compatible. From now onwards, I am going to buy airport scenery thats P3D compatible. We have had the luxury (blessing in disguise) of no new Flight sim....and hence we or at least I have had so many addon scenery accumulated for FSX. I am thinking the new P3D is our next FSXI and I suspect we are going to lose some of our FSX airport scenery.... so its important that whatever we invest in now should work in the new P3D. Just a thought. Manny Beta tester for SIMStarter
October 8, 201312 yr Prices are not made anymore like: Production/development cost + reasonable profit to keep the doors open = price. It is only about "how much can I make them pay?". In classic marketing this is defined as a "need" and how much a person is willing to pay to end this need. If a developer finds out that number and takes into consideration how expensive comparable products are on the market he can set his price and then check if it is profitable. I am pretty sure those profits are not bad in the flightsim industry. If enough people buy for that price, the next product will be priced similar or even higher. In my personal opinion the amount of money us simmers are willing to pay here is surprisingly high in comparison to other markets. That there is not that much competition on the market may also play a role here. I see why something from PMDG has a higher price and yet I think in another market and with another customer base they could be considerably cheaper and they would still make a good profit. Reasons for that: See above. But sometimes I really wonder how expensive some products are. Especially if one takes into account how fast 3 D objects can be made with todays software. Reasons for that: Again, see above. And yes it is a relatively small market. But I think it is not THAT small. A lot of companies are making good money with it. Out of interest I checked out the balance sheets of 2 developers/distributors from my country today, and they are doing well and have grown a lot in the last years. (Note: Limiteds have to publish their balance sheets in my country.) In the end: It may all not be fair. Maybe we all pay too much for some products. We don't have to buy them. And if enough people not buy, prices may fall again....but only if we can resist those cruel and nasty needs....long enough :rolleyes: I think there are still enough products out there that are worth every penny. On the other hand..........................
October 8, 201312 yr ^^^ nothing wrong with maximizing profits, encourages a healthy industry especially in a niche one like ours another ten bucks for a scenery isn't a make a break deal for a hobby
October 8, 201312 yr And yes it is a relatively small market. But I think it is not THAT small. A lot of companies are making good money with it. Out of interest I checked out the balance sheets of 2 developers/distributors from my country today, and they are doing well and have grown a lot in the last years. (Note: Limiteds have to publish their balance sheets in my country.) Now that is very interesting. Food for thought when people suggest that the addon market is so fragile that we shouldn't even criticize add-on developers lest we destroy it altogether... James
October 10, 201312 yr Now that is very interesting. Food for thought when people suggest that the addon market is so fragile that we shouldn't even criticize add-on developers lest we destroy it altogether... James This is probably the nature of things. What do we expect? If we say Dude...35 bucks for some mediocre graphics...are you crazy? The developer will probably not answer something like: Of course this is way too much but I know that you are all addicts and are stupid enough to pay this, HA! It will be more like a story about his starving kids and how it is all harder than it looks and all that. The answer is somewhere in the middle. I think there is something like common sense. That may give some people the feeling that they often pay too much here. And when they still buy it (addicts.... :lol: ) it leaves them with a bitter taste. One might feel like a walking wallet. I think good payment for good work is in order. But I think there is also a line where this becomes indecent, when someone things that he deserves a few hundred dollar for every virtual brush stroke of the "master" or something.
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