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The P3D launch from an old simmer perspective

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Howard

 

I expect you to tell us about V2  on your monster 2560x1600 monitor when you try the new sim. I loved our presentaton of the Warthog B) btw.

 

Hi Dominique, pleased you liked the vid. It's had so many YT hits, something like 60,000! Anyway, I'm in a real quandry as I have seen some amazing stuff in XP10 and now I'm unsure whether I may bite the bullet and investigate more. I suppose if I am completely honest, I'd really like to go with P3D, but I will probably wait until the new year until all the little bugs and stuff have been sorted. Unless that is, I'm seduced by the 64bit lady waiting in the wings :wink:

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

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I don't know about super performance stuff JUST YET!   I am also extremely curious as to what it will behave like when PMDG officially release their new products for P3D.   That will be the real test!   What is encouraging though is that 95% of the simmers have reported that when using all these heavy weight add-ons for weather and some scenery it was very well behaved.

 

Interesting times to be sure!

 

Kind regards.

 1hxz6d.png

Werner Gillespie CYB2400
Proud member of Cyber Air Virtual Airlines
AVSIM Staff Member

It looks like a hype indeed.

 

Let me tell you, I used FS9 a lot, then switched to FSX. Bought an i7, and was in heaven.

Then the misery begun.

I wanted my beloved 747 in it, and yes, the FSX version ran very well.

I wanted better clouds, threw them in and behold, it still was fluid more or less.

I wanted AI, filled the airports and then saw a drop.. my 747 approaches werent as smooth as I was used to.

I wanted a nice airport, and bang... no more fps.

 

I set settings back, and back, untill I have FS9 quality.

So, the question came up, to myself, why FSX when you can have the same in FS9 ?

 

Gone back to FS9, made it in FS9.5, and I am a happy 747 flyer for the time being.

 

Oh, also made an calclassic installation, and thats even more fluid, less heavy planes and such.

 

So, back to FS9, and two steps more away from P3D.

 

Btw, XPlane ? saw the youtubes, read some, but sorry, my FS9 looks better.

 

 

C'mon, If you gave FSX a try you've got to give P3D v2 a chance.  Your really cheating yourself staying with FS9. I felt the same way as you with Flight.  I was so used to the fact that FSX was such a poor performer that I was about to skip trying out Flight.  It became an expected view point that for the graphics FSX is able to produce a huge cost in performance is to be expected and huge investment in hardware is needed.  I decided to give it a try and found on my system fluid performance.  I was shocked, I though my sim was too old for anything new.  That was last year.  Flight blew me away so I tried other sims like X-Plane and Aerofly FS.  Both ran without issue on my rig.  FSX has created a backwards standard in people's minds that's unfounded with properly coded software.  Many of us FS9 users are going straight to P3D v2 because we know FSX is not the marker to judge everything by.  There's a 60 day return policy for P3D.  Don't miss out on something far superior judging everything by FSX standards.  We no longer need FS9 for a headache tweaking free experiance.  P3D v2 is basically install and go.  All that's needed is adjusting settings in the menu for what your machine can handle.  No more tweaking config files... 

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

 

 


All that's needed is adjusting settings in the menu for what your machine can handle.
This is what we were hearing in the first days of FSX... I see some posts about "No Shadows" already.

Be interesting to hear what happens with some decent addons.

My take? v2 is Try #3 at mending FSX.

Didn't work the other times, either.

Wait a minute, I think that may be 4 Tries, actually...

 

I am waiting for 64-bit coding, then all that legacy rubbish can be tipped where it belongs.

This is what we were hearing in the first days of FSX... I see some posts about "No Shadows" already.

Be interesting to hear what happens with some decent addons.

My take? v2 is Try #3 at mending FSX.

Didn't work the other times, either.

Wait a minute, I think that may be 4 Tries, actually...

 

I am waiting for 64-bit coding, then all that legacy rubbish can be tipped where it belongs.

Interesting comments. Are you using fs9 or fsx?

 

Sent from my GT-N7100 using Tapatalk

 

 

Hmmmm just seen these screenshots http://forum.avsim.net/topic/427431-p3d-20-airbus-x-extended-snowy-departure-from-usss/

 

Not only did an intelligent person notice the rain did not fall on the windscreen but what looks like rain is in fact snow!!!!!

Very FSX esq  :lol:

 

Dillon please move to PDiddy3 and leave us FSniners in peace!  B)

Interesting thread.  I always enjoy a good Meta-topic!

 

I wasn't around the forums when FSX was released, so I can only observe it in the context of the release of a much-anticipated airplane.

 

During the Honeymoon period:

 

1) If you say anything negative, you are a jerk

2) If you think the developers could have done more, you are jerk

 

Now, I'm very excited about P3Dv2, but I'm sitting on the sidelines waiting for certain teething pains to run their course, and for certain capabilities to be implemented, but boy you sure don't want to say anything that gets in the way of the party, or else you can expect a flurry of Red.  Thankfully, I've steered clear of most of the discussion and generally been pretty positive on P3D, but the second you step out of party line, then you are like the wolf that came out of the woods.  And I have severely mixed feelings about the new rating system, because now instead of simply sticking your 2 cents in and that's that, now everybody and their mother gets to rate it for popularity, something I've never really felt was productive because whether something is agreeable to the masses or not does not always speak to it's merit.  I can't wait to leave FSX behind, but I'm not universally positive on everything I've read about P3D either, and to be honest it sort of sounds like a bit of a pain right now, exactly what I'm seeking to leave behind with FSX.  Transitioning to it is not in question however, only a matter of when.

 

So all in all, I say it's pretty normal :P

For me P3Dv2 has a promising future! I'm an X-Planer  but I can see the promising future in P3Dv2, and I actuallt tried and liked it (graphically). The potential comes from the hooks LM created in this platform, allowing 3pds to design their sophisticated flight dynamics and systems modelling, and even complex training scenarios, and easily link them to the sim! This looks GREAT! Don't you think so?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

  • Author

The potential comes from the hooks LM created in this platform, allowing 3pds to design their sophisticated flight dynamics and systems modelling,

I'm not sure I get your point. Simconnect was in FSX/ESP and was wonderfully taken benefit from by A2A with Accusim : the engine modeling is now outside of most of their FSX aircraft. One or two developpers have followed suit. Is there any other "hook" ?

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

Apparently the new interface designed for P3D v2 can do better than Simconnect.

 

As you may well know, Simconnect has it's limitations ...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Ok so I bought P3DV2... The good thing is that it is a far better product than FSX out of the box. 

I have an Intel i7 860 @ 2.80gHz, 8gb Ram, NVidia GTX550ti. Not Stellar but a good system nonetheless.

 

On a single 24" Screen running medium settings I could get 20+ FPS and smooth flying with the standard aircraft in thunderstorm settings. Saitek Yoke & Pedals all functioned fine after resetting the axes and buttons..

 

Graphics are very good, Clouds and Water very good, so all round a satisfying experience.

 

However, comparing it to my 4 Screen FS9 with all addons you can imagine and full VC immersion with the high end aircraft plus interaction with the iPAd apps such as Virtual CDU, Remote Flight Map, Radios, AP etc there really is no way I would switch from FS9 right now..

 

Maybe my next PC purchase will enable me to run P3D to the same level and then I might make the move.

 

To be honest if someone like Orbx created a global ground texture pack for FS9 that would be the ultimate solution for all..

 

I run REX for Clouds, Zinertek Water, GE Pro v2 and with that its great. Screenshots below to show it in its glory.

 

I will post some more later.... All the best, John

 

 

 

 

 

 

 

 

 

 

 

 

FS9 Driver

This is what we were hearing in the first days of FSX... I see some posts about "No Shadows" already.

Be interesting to hear what happens with some decent addons.

My take? v2 is Try #3 at mending FSX.

Didn't work the other times, either.

Wait a minute, I think that may be 4 Tries, actually...

 

I am waiting for 64-bit coding, then all that legacy rubbish can be tipped where it belongs.

 

 

 

FSX was garbage out this gate, what memory are you recollecting.   :wacko:   It took FSX 5 years before it was usable in a way it looked better than FS9.  To this day it's not as smooth as FS9.  Mend FSX, isn't that what most asked for as so many great add-ons for FSX were developed and never fully realized in FSX because of performance issues for most?  It would be a shame to loose all that effort when the base platform can actually be fixed, which is has.  Last if you bothered to try the 60 money back guarantee you'd see it does work and the code has been fixed.  

 

People find a few glitches in new software that's been out for little under a week (which happens with every software rollout and you slam it) in favor a sim that took 5 years to get off the ground, amazing....  :blink:

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

Hmmmm just seen these screenshots http://forum.avsim.net/topic/427431-p3d-20-airbus-x-extended-snowy-departure-from-usss/

 

Not only did an intelligent person notice the rain did not fall on the windscreen but what looks like rain is in fact snow!!!!!

Very FSX esq  :lol:

 

Dillon please move to PDiddy3 and leave us FSniners in peace!  B)

 

 

Ed like we told you before with products over the years, you have to try it before you slam it.  I remember your reservation with any new sky texture.  I've played around with P3D v2 and it's a great platform.  Will it work for the type of simming you do I don't know but you should try it when you get the chance.  Calling into question pictures that were explained and clarified is disingenuous.  I can look at those shots and tell it's snow and not rain plus you see snow on the ground.  How could someone miss that unless they wanted to???  We don't have snow VC effects in FS9 or FSX.  Second I don't know of any shots with rain effects from P3D v2 in the VC to compare with FSX or FS9.   Either way if there is an issue LM will address it as soon as possible which is a kind of support we never saw form Microsoft.  I get it like with FSX you had reservations because your a 2D guy (awesome videos by the way) but to flat out dismiss this effort with bogus examples is crazy.  Let's get some concrete proof to your claims then watch it get fixed and see what else people can gripe about (only to see those things within reason get fixed as well).  Changing FS platforms is allot of work I get it and for people like yourself it may not make since unless you see something really specific to what your doing.  The FSX backlash is unfortunate because these people would rather stay on a shaky platform that could go bust with the slightest change in their hardware versus using a platform that's all but plug and play with less hassle concerning tweaking (in a few months it's basically just reinstall your add-ons and go with some in sim menu adjustments here and there).  It's made for hardware of today and takes advantage of that technology.  90% of their current add-ons work and more will follow not to mention the advancement new add-ons will have.  PMDG being on board is huge...  It would be a no brainer if FS9 had this kind of update years ago.

 

 

The elephant in the room Ed is it would take P3D years to catch up to FS9 concerning freeware which I believe is huge for the simming and mods you do.  FSX hasn't caught up and I don't know if it's even possible with P3D unless tools to create make things as easy as they are for FS9.

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

Just dit EKBI-EHAM in my brand new FS9.5.8 (yes, you read it right) and it was amazing.

Level-D, no hickups, no problems, smooth as silk, all the way to touch down, 30fps set, locked and kept.

YES, I like to have the moving ships and cars, and some better ground textures, but honestly, on the final (whats in this word?) approach, I didnt even saw what was outside. Low and slow ? FSX rocks. But sometimes I want to play in the current date, and then FS9 is the best.

Especially if you throw in goodies.

 

With PFE, FSGRW, FSNAV, LVLD, 1000+AI, EHAM PAYWARE, FSKneeboard, and more I forget, its still butter smooth on my i7:

 

Screenshot114601_zps6729a7b9.jpg

Sometimes I should just flip a coin about whether I agree with you on certain things or not, Dillon.  You've gone from the world's biggest critic of FSX to the world's biggest advocate of P3D.  I think the salient point is that P3Dv2 is a continuation of the FSX legacy, and there are still some legacy issues, plus some new issues that people want to see addressed before moving over to the dark side.  Personally, I am REALLY tired of FSX, so I'm totally in your camp there, but on the other hand, P3Dv2 does not appear to be this no-tweaking, maintanence free, stable paradise that you make it sound, and the people that are staying put for the time being seem to have some pretty valid points.  There is a middle ground you know to say "I'm definitely upgrading, and very excited to do so, but just not today, right this minute."  

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