December 2, 201312 yr with addons that may or may not be compatible This is causing more problems then some are willing to admit I'm sure.. Just because an addon "renders" and things move doesn't mean it's compatible.. ESPECIALLY anything that relies on SimConnect.. Weren't there airports labeled v2 compatible but the runway lights didn't work? That isn't compatible imo and it seems innocent but you never know what underlying problems there are that can cause a chain reaction until *boom*.. ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD / 2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors
December 2, 201312 yr m I right in thinking that VAS should slowly build up? If so, does anyone know what may cause that sudden jump in VAS? Absolutly it should slowly build up. Ive never seen VAS suddenly spike except when loading a new situation. And the FSUIPC warning should come right around 3.9. Try another part of the earth or uninstall Norway, and try and after that the other addons. Clearly there is a problem with that area it seems. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
December 2, 201312 yr This is causing more problems then some are willing to admit I'm sure.. Just because an addon "renders" and things move doesn't mean it's compatible.. ESPECIALLY anything that relies on SimConnect.. Weren't there airports labeled v2 compatible but the runway lights didn't work? That isn't compatible imo and it seems innocent but you never know what underlying problems there are that can cause a chain reaction until *boom*.. Especially with his description of how suddenly VAS jumps. I totally understand wanting to have all of your stuff with ya. I really do. I just don't think it is fair at all to be frustrated with P3D2 when that's not really even what is being tested. If, as was said, a person just wants to fly and not test or tweak, then a new platform is never the place to go. Especially if you then stuff it with things that may or may not cause issues. This is not a fault with the new platform, once again, it is in managing expectations. It is fair to say that P3D2 might not meet your needs now, but it is absolutely not fair to say that it doesn't work at all. it is your requirements and additions that are likely breaking it. Regards,Brian Doney
December 2, 201312 yr If, as was said, a person just wants to fly and not test or tweak, then a new platform is never the place to go. Bingo. I just want to fly, not test or tweak, and as a result, P3Dv2 is going to have to wait a little longer, much to my chagrin, because I'm really anxious to move forward from FSX, which was all about testing and tweaking, and working around limitations. A reasonable amount of testing and tweaking is always going to be a part of running complex software, and that is certainly understood and expected, but hopefully future versions will require a lot less testing and tweaking and workarounds and expertise than this current version of P3D appears to require.
December 2, 201312 yr Bingo. I just want to fly, not test or tweak, and as a result, P3Dv2 is going to have to wait a little longer, much to my chagrin, because I'm really anxious to move forward from FSX. That is entirely reasonable and responsible. A few months down the road, we'll look forward to having you back, and hopefully (certainly) things will be much more settled. Regards,Brian Doney
December 2, 201312 yr , i kind of thought that one of the main advantages of this was supposed to be less tweaking..... IMO, that was a silly expectation from some.. There cannot not be tweaking requirements. The only way the expectation of no tweaking can be met is by providing for a sim that is so efficient that even your worst system can peform admirably. Thats a tall order. Its just that we now need to learn new teweaking techniques for the P3Dv2. Manny Beta tester for SIMStarter
December 2, 201312 yr IMO, that was a silly expectation from some.. There cannot not be tweaking requirements. The only way the expectation of no tweaking can be met is by providing for a sim that is so efficient that even your worst system can peform admirably. Thats a tall order. Its just that we now need to learn new teweaking techniques for the P3Dv2. Or they could just make it so that nothing can be added, edited, or modified. That would certainly solve the tweaking problem :lol: How is Flight doing BTW ? :lol: Regards,Brian Doney
December 2, 201312 yr You need to remove some of your addons and test. You are not being in any way fair here with your testing as it stands. My opinion may be meaningless to you, and that's certainly fine, but I won't take any more of your results seriously until you start taking your testing seriously. Personally, my advice to everyone would be to first get P3D v2 running well all by itself, using only what came in the download.Then, and only then, install a single add-on and run some controlled tests without fiddling with P3D's settings. Hold it, back up a little. B) You make it sound like I bought P3D, installed all my addons and started moaning. I've spend the first 5 days with P3D testing everything with ONLY FTX Global installed. Only after I had everything running very well (and to my satisfaction!), I slowly added addons. One at the time. This forced me to lower various setting over time but only because of the performance, not OOMs. It wasn't until I got some heavy weather loaded (first using OpusFSX but later using the sim's own weather engine) that I was getting those OOMs. After getting them I also went back to the defaul Maule and still got them. So it's not that I, as some of you are hinting at now, immediately threw all my addons into the mix. I DID my proper testing and only proceeded with new addons after things were well. I passed that stage already so don't tell me to start all over again... So what I am doing now is testing P3D with addons. I am not testing P3D alone anymore because I've done that. The question is what P3D can do with addons. Well, not too much, it seems in my case. However, I of course would like to know why my VAS is jumping like it is, so I will test my flight some more and now with the default Maule. I will also see what happens when I disable the freeware scenery. Could well be there is something down there on that airfield close by what's causing havoc.
December 2, 201312 yr Jeroen, I absolutely understand that you have taken your time with this, that is not at all what I intended to convey. What I am saying is that, you are having these poor results with addons installed, that may or may not be compatible. We have no way of knowing yet, what might be causing what. It is fair to say, that P3D2 might not be working with your addons right now, and thus, does not meet your needs if that is the case. What is not fair, is to blame P3D2 for this situation, unless the same thing is happening with defaults. Try just your aircraft and weather for once. If it doesn't happen, it is likely not P3D2. Can I ask, honestly, where this attitude comes from ? Why is it P3D2 or LMs responsibility to ensure addon compatibility with everything under the sun ? You blame P3D2 yet again, saying it can't do much with addons. That's not true at all. It might not work with whatever random, potentially incompatible addons you throw at it, but that is not the same thing. There may indeed be an issue with Norway in the default sim. I doubt it, but the way you are testing makes it difficult to make any determination. It is not all about you and your addons of choice. Someday they might all work, but it will be up to the addon devs themselves to address that. I just love how it's never the addon, it's always the platform. Maybe not so much with you Jeroen, but it's similar to how P3D2 is broken because nv AA overrides are sometimes not working, and as it turns out, that's actually an nv thing. Regards,Brian Doney
December 2, 201312 yr I agree. I think it will be important for addon developers to be diligent in testing products for V2. Its clearly a different animal to FSX and P3D 1.4 despite the obvious similarities. I wont be installing any addons until the green light arrives from the developer specifically for V2. Glenn Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD
December 2, 201312 yr Well, I did another test with Norway freeware turned off and flying the default Maule. So the only addon right now is FTX Global. And everytime I got a jump in VAS and and OOM. I even had an OOM when PE showed P3D only had 2.800.000 in use...? Isn't that very strange...? So now it's either FTX Global that's giving me problems (which could very well be, of course) or it has to do with my settings. Now the thing is that the settings I used were high (because I wanted to see if that would push VAS to the limit) but VAS was around 2.000.000 so perfectly fine, I think. My high settings weren't a problem looking at VAS only. (Performance was okay too btw). Until out of nowhere that jump again... and an OOM. It's very strange... Maybe I should fly somewhere else. Maybe something is wrong with the scenery (FTX Global or some default something). Maybe some of you could fly around ENBM Bomoen and see what happens. ^_^ What is not fair, is to blame P3D2 for this situation, unless the same thing is happening with defaults. Try just your aircraft and weather for once. If it doesn't happen, it is likely not P3D2.Can I ask, honestly, where this attitude comes from ? Why is it P3D2 or LMs responsibility to ensure addon compatibility with everything under the sun ? Well, my problem is that even when I don't do anything too odd, P3D gives me odd OOMs. Only FTX Global is left to blame now OR P3D itself. Now as I said I used high settings but not so high that VAS became too high. 2.000.000 isn't very high, I think. So it seems that P3D gives me a lot of options but I can't use them because of weird OOMs and so I don't think it's odd that I have an attitude towards P3D right now. Again, maybe FTX Global is the culprit, but as it is right now I don't think it's odd and strange to point at P3D as being problematic. I wont be installing any addons until the green light arrives from the developer specifically for V2. Orbx gave the green light for FTX Global. Yes, there seem to be some problems but that's only with default textures showing up in some places due to a bug in the installer. Other than that it should be compatible. Another reason why I look at P3D itself as being not totally out of beta yet.
December 2, 201312 yr So the only addon right now is FTX Global. What happens if you remove that? Gerry Howard
December 2, 201312 yr Now I thought that VAS usually slowly builds up. I remember reading about a VAS warning in FSUIPC that would alarm you when you got close to VAS Jeroen, first off I want to say don't'you dare give up on this. Thanks to your many contributions on these forums, I have been able to tweak FS DX10 so that it really sings along, and now also P3Dv2. Hang in there! As other have said VAS should slowly build up, and you should not be OOM at 3.5gb VAS. Are you sure it is an OOM and not just a CTD of the sim due to some other cause. I know these can be a real pain to trace, but such a sudden jump in VAS is really caused by something else IMHO; a scenery / autogen / add-on plane glitch? These can happen so easily. I can only relate a recent case I had in FSX, after installing PMDGs 777, just as an example to show how things can drive one crazy, and to wrong conclusions sometimes! I was worried about OOMs (back in FSX DX9 days) with the 777, so followed peoples suggestion to turn off unused addon scenerys, in this case all my small South African airfields (was never going to land a 777 there!). Every time I approcahed Johannesburg International from the south, I would CTD. Thought it was OOM, but using Process Explorer showed I was in the 3Gb range, so why, oh why was this happening? One starts thinking to blame the PMDG 777 or its systems as well, but then I found every plane caused the same crash, and I'd never had this before. In the end, if I wanted to go to FAOR I resorted to wait for winds from the south! Then one day I was working on my scenery files, and I found out that there was an orphaned elevation .bgl belonging to a small airfiled south of Johannesburg (one that I had turned off in the library) sitting alone in Scenery/World/Scenery. I took that out and put it with its associated files where it should have been in the first place. And the crashes were gone! A simple scenery error had caused me hours of frustration and testing! So like others have suggested, I would definitely try to eliminate certain addons as the cause of this Hell you are in. BTW I also see you have a 580 GTX 1.5 Gb, same as me up to today when I swopped in a GTX 770 (would love a 780 / 780ti but my budget says NO!). Anyhow it has made a difference to my performance, and I have upped some sliders a bit more. I still kept LOD to 4.5 though, as I really think larger than that is asking for OOMs, and it really makes no difference to the autogen view distance. With the QW Avro at FACT (NMG addon airport), Autogen (buildings and veg) dense, Water Ultra, Mesh 1m, your shadow tweaks, 50% AI, and my user-created, very heavy Cape Town scenery, I am getting steady 30fps (locked at 36), and VAS at around 2.2Gb. The 770 is running at around 70-80%, 1.7Gb VRAM of the 2Gb used and much cooler than the 580 (with lower settings the 580 was always at 100%, maxed VRAM and 85-87 degree temp -worrying, and its "cool" here in Thailand at the moment!). I have also injected some heavy weather with REX textures, and seeing VAS go to around 2.9-3Gb, about what I would start off with in heavy weather / PMDG 777 situations in FSX, and I have never OOMed from that. Seeing the settings you are using, you are really pushing that 580 hard, and maybe want to go for a better card if you really want to keep those settings! At least, unlike FSX, you know a GPU upgrade will bring benefits (if you can go to 780 / 780ti, 3 or 6Gbs on your budget, then as some users here are clearly showing, they can max their sliders no problems on those babies!). Myself I will wait for the 780s to be yesterday's cards at lower prices. Right now I am very happy. Rob Robin Harris
December 2, 201312 yr I'll just chime in and say that I agree with Bill and Brian about potentially incompatible add-ons. I am also seeing a big contrast in how some add-ons run in P3D2 compared to FSX. By that, I mean that some run much more FPS friendly that they do in FSX, and others run much less FPS friendly in P3D compared to FSX. Here's a classic example; Majestic Q400 - as we all know, one of the lightest, most frame rate friendly addons around in FSX ........ In P3D, whilst it appears to run perfectly (from a functional perspective), I am finding it much heavier on the frames. It is the exception to the rule on my system, because most aircraft run with higher frames in P3D2 than in FSX. But the Q400 in P3D2, for me performs about the same as the NGX does in FSX .... certainly not unusable or miserable, but quite a demand on the systems, and requiring some settings to be reduced to maintain fluidity. Conversely, The Airbus X Extended, for me, runs in P3D the way the Q400 runs in FSX! ...... I am seeing stupidly great performance from the Airbus! ........... Max Autogen, Shaodows, Heavy Weather, etc, etc, and a stable 45+ FPS. So it seems add-ons made for FSX don't necessarily perform the same in P3D, even where they appear comparable in functionality. Relating this back to the testing, Brian and Bill are right, because we may assume the A2A 172 is a FPS friendly addon in P3d, because it is in FSX. But that assumption may be incorrect. Cheers.
December 2, 201312 yr Orbx gave the green light for FTX Global. Yes, there seem to be some problems but that's only with default textures showing up in some places due to a bug in the installer. Other than that it should be compatible. Another reason why I look at P3D itself as being not totally out of beta yet. I'm running FTX Global just fine; but it does currently have a bit on an impact on FPS . . . around Boston, it dropped my FPS from 30-35 to 22-27), with all my other settings being the same (and there most definitely are some texture issues that need to be corrected). I've experienced OOM when my frame rates were 50 plus, which seems strange to me. Backing off Tessellation, LOD distance, and cloud density one notch ended my OOM issues. ~ Arwen ~ Home Airfield: KHIE
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