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Question about Aerosoft A318/19

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Did they upgrade the VC or is it the same one from Airbus Extended X is textures ect? Also what features were added over Extended X? I don't fly airbus that much and am willing to buy the 318/19 if they upgraded the VC but if its just external model changes I don't really need it.

Thanks David.

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New features

 

Modeling, features, Diverse

  • Tiller can be operated with FSX axis
  • Rudder Pedal (Wheel) Disconnect button added
  • External Model Lighting system updated (all lights now reflect on ground)
  • Reverse Animation now fixed on idle reverse.
  • Baro Display now memorizes the selection on selecting STD and restore it when deselecting
  • APU now non standard, correct spool-up times)
  • CPDLC gauge added (no code behind it, waiting for VATSIM and IVAO)
  • Updated sound module (now APU sound possible in external view etc)
  • Added a ACFT THRUST BUMP option in Right MCDU for more (but unrealistic) thrust on takeoff

  • FMA LOC Annunciation come much later now

  • APU changed to non standard FSX. Proper startup times now is correctly simulated

  • Fixed a issue where spool up may severely lag after using reverse during landing

  • Tweaked ATHR Spool parameters to reduce sensitivity

  • Secondary sound set

  • All versions delivered with Airac 1406

  • VC updated to reduce draw calls

  • Saving and loading of FSX situations now saves and loads system state automatic

  • Ground behavior (drag, braking action) realistic without need to tweak FSX

  • Brake module redone to supply realistic brake temperatures (now models Goodrich Carbon brakes) and braking action depending on runway condition

  • GPU moved to another location

  • Wheel chocks reduced in size

  • Fire tests now fully included

  • DX10 VC shadowing included (of course P3D does that even better).

  • Updated web interface for MCDU (now faster updated etc)

  • Engine models fully updated, highly accurate thrust, EPR, N1,N2, EGT, FF

  • A319 IAE liveries: Air Macau; Air Serbia; Avianca, BA; Sichuan Airlines, TAM

  • A319 CFM liveries: Air France, GermanWings, Swiss, Private, American, EasyJet, Frontier, Lufthansa, TAP

  • A318 CFM liveries: BA; Air France

AP

  • Steep Approach possible
  • Fixed: pitch jerk on ALT*

  • Fixed: 2 AP remain engaged on Go Around during ILS Approaches

ECAM

  • Redone in FPS friendly Direct 2D
  • Now handles both engine types
  • Engine and APU Fire Test Added
  • N. WHEEL STRG DISC appears when pushback added
  • Fixed: ECAM page that automatically become de-selected after a while
  • Fixed: T.O INHIBIT only appears after 80 knots

ND

  • Terrain display added
  • Funtional (!) Precipitation radar added (TILT, GAIN, SYS1 controls) compatible with default FSX/P3d weather, Aidata limited - Ideal Flight Augmented, Aidata Limited - Ideal Flight 10, Hifi Tech - Active Sky 2012, FSGLOBAL Weather, Rolling Cumulus Software - weather themes, REX - REX Essential w/overdrive, AFS Design - Sky & Clouds fsx, Equinox IT - Fsclimate, HIFI Sim - ActiveSky Evolution, SL - Real Sky Pro Edition, FSOPEN - Open Clouds, Hanse Coders - FSRealwex Lite, Opus Software - OPUSFSX, Pilots -FS Global Real Weather, FSREALWX - XPrealwx Clouds, FS Meteo - FS Meteo, Just Flight - FS Global Real Weather, VATSIM pushed weather, IVAO pushed weather. Compatibility with weather tools that do not adhere to SDK standards (like ASN) is considered but not guaranteed.

MCDU

  • DIR TO ABEAM, OUT/IN Radial added
  • TMPY FPLN Added
  • FIX INFO Page Added
  • OFFSET Added
  • Pseudo Symbols such as Start of Climb and Level Off Added
  • Refinements to LNAV Control Laws to make smoother turns
  • Fixed: some INCPT issues
  • Fixed: Multi-threaded now to remove FSX freezes when selecting a page.
  • Fixed: Font Issue with Zero Fixed.

Right MCDU

There are many many new features in the checklist and other options controlled from the right MCDU. We'll mention some of the most exiting ones here (see more in another post)

  • All PF and PnF voices now in several languages (checklists in accented English etc)

 

Being considered, not confirmed

  • EGTS, Electric taxi option
  • ...

 

 

EXISTING FEATURES

 

General:

  • Simulation of the Airbus A320 and A321 focused on the day to day operation of the aircraft from the left seat.
  • Five models: A320 IAE engines, A320 CFM engines, A321 IAE engines, A321 CFM engines, A320 NEO demonstrator (A320 CFM with sharklets).
  • Late model cockpit (with LCD and updated ADIRS). Note we do default to the A321 CFM cockpit for all models (that is is also flown with N1 displays btw).
  • Twenty-one liveries, extensive paint kit. Over 100 additional liveries available on release.
  • Sublime modeling/texturing based on the latest technologies. Very easy on frame-rates.
  • Landing lights, taxi lights, taxiway turn-off lights created with the best technology which actually lights objects up.
  • Dozens of non-standard animations, all with sound effects (sun screens, windows,  tables, tiller, jump seat, standby compass, drooping flight surfaces etc).
  • Included web server that allows you to access (and use) the MCDU via any web browser; ideal for tablet computers.
  • Extensive options to show ground objects (cones, ground power etc) and to actually provide ground power.
  • All main doors and cargo hatches can be opened.
  • Many systems programmed in XML to allows users to change code.
  • Extensive manuals, with highly detailed step-by-step section in (at least) 12 languages.
  • Prepared for Airport Enhancement Services. Fully compatible with GSX.
  • SDK will be available, LINDA connectivity available.
  • Add-in system that allows the aircraft to be extended with 3rd party applications (all using the right MCDU).
  • Add-in View system: adds many pre-defined views for easy use, emulates 2D panel views.
  • Add-in Sound system: adds hundreds of background sounds to enhance the immersion.
  • Add-in Checklist system: semi-automated audio checklists. Checklist has two options, callouts only, or callouts with semi-automation (think virtual co-pilot).
  • We opened part of the support sections already so the FAQ section could assist in answering some of the frequently asked questions: http://forum.aerosof.../forum/518-faq/
  • Fully tested under Windows 8.

Systems:

  • Fully custom Fly-by-Wire systems with flight envelope protection, stall protection, pitch and roll limiter, g-load limiter, over speed protection, Alpha Floor protection, auto trim. Very nice to manually fly.
  • Fully custom autopilot systems, with full Cat III auto land, V/S, Managed CLB/DES, OP CLB/DES, heading and NAV modes. VNAV and LNAV included. FPA/TRK included.
  • Fully custom thrust computer systems (FADEC), throttle with detents, flex take-off.
  • Full featured MCDU (can be controlled via web browser, for example on tablet computers), also, information can be inserted using a the keyboard!
  • Flight plans supports SIDs, STARs, transitions, approaches, go-arounds, holds, Managed climbs and descent, constraints, and direct-to route editing.
  • VOR tracking implemented, DME arcs supported.
  • Comes with NavDataPro (LIDO) navigation database (better coverage then Navigraph) but backwards compatible with Navigraph. Includes current AIRAC Data at the time of release and this can be updated by the user at any moment.
  • Complete Runway Awareness and Advisory System included.
  • 12 ECAM pages included, showing relevant aircraft information.
  • Full featured Digital Flight Data Recorder (DFDR) with 25 hour storage capacity and external display program (data can be exchanged with FS Flight Keeper, and a visual display of your flight can be exported to view in Google Earth).
  • Full features ADIR`s system.
  • Full feature TCAS system (including audio warnings) for AI Traffic, IVAO, VATSIM.
  • Full custom electrical bus system, with realistic battery run down and voltages.
  • Navigation display with curved lines, de-cluttering, stopwatch, selected navaid, runway information, range change, mode change, stopwatch etc.
  • Full custom fuel flow, avoiding standard FSX limitations.
  • Full custom autobrakes with constant deceleration instead of constant brake pressure.
  • Full featured loading and refueling module (interfaced with FSX) with advanced and simple mode.
  • Print option (not virtual, real printing) for performance sheet with V1, VR, V2, Runway Data, Packs, Flaps, Acceleration Height, Flex, Wind, OAT, QNH.

RAAS Functionality:

  • Approaching Runway (on ground)
  • Approaching Runway (in air)
  • On Runway
  • Runway End
  • Taxiway Take-off
  • Insufficient Runway Length
  • Extended Holding on Runway
  • Approaching Short Runway (in air)
  • Taxiway Landing
  • Flaps Setting (Take-off and Landing)
  • Landing Distance Remaining
  • Distance Remaining (Rejected Take-off)
  • Excessive Approach Speed
  • Excessive Approach Angle
  • Unstable Approach
  • Altimeter settings (above and below Transition)

Additional features:

  • Various background sounds from cabin crew, flight crew and ATC (optional)
  • View panel bar to easily switch between various 2D (11) and 3D views (16)
  • Contains in total 16 Checklists from COCKPIT PREPARATION to PARKING
  • Checklists mainly start automatic based on the flight situation p. e. the BEFORE TAKE CL automatically starts when plane reaches the runway holding point, DESCENT PREPARATION CL 9 NM from TOD etc.
  • Orally spoken checklist items by the PF and confirmed by the PnF
  • Option included that the PnF also performs certain settings (gear up, flaps settings etc.) which are part of the checklists
  • Infobar displaying the next manually to be taken action
  • Integration of AES functionality (optional) e.g. different pushback procedures if AES is installed
  • Speed limiter p. e. if the speed below 10.000 feet exceeds 250 knots the PnF gives a warning and automatically (optional) extends spoilers until the speed is below 250 knots.
  • Option to pause FSX 10 NM before TOD or at next waypoint
  • Saving of all made settings for the next flight (except CHECKLIST and PnF functionality)
  • Ground services (toggle of external objects, chocks, pylons, ground power unit)
  • Doors control (controls all doors and hatches)
  • Flight Data Recorder controls

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Did they upgrade the VC or is it the same one from Airbus Extended X is textures ect? Also what features were added over Extended X? I don't fly airbus that much and am willing to buy the 318/19 if they upgraded the VC but if its just external model changes I don't really need it.

Thanks David.

 

They have changed a lot. The upgrade is quite considerable when you look at the feature list. The VC hasn't changed I don't believe in terms of the physical model but it has for example with the texture work which has been improved and also the gauges have been rewritten. It is very much worth paying for the upgrade in my opinion.

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They have changed a lot. The upgrade is quite considerable when you look at the feature list. The VC hasn't changed I don't believe in terms of the physical model but it has for example with the texture work which has been improved and also the gauges have been rewritten. It is very much worth paying for the upgrade in my opinion.

Will it also upgrade my 320?

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Will it also upgrade my 320?

 

No, the 318/319 is standalone but Aerosoft are offering pricing discounts for those who own the current 320/321. As mentioned by ubersu another paid upgrade will be released at a later date which brings all the features that are in the 318/319 to the 320/321.

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So the question is: Does it include a weather radar !!!?

 

This weather radar technology is now available in FSX....

 

Thanks,

Regis

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Can anyone comment on the FPS impact the terrain/weather radar might have? I've only seen one post that mentioned a drop in FPS with the radar on, so I'm wondering if that's just an isolated problem.

 

Cheers,

Pete

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does the a318/319 have more than one switch for vc lights? thats one thing that i didn't care for, all knobs for lights did the same thing

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I was testing the A319 in v2.4 RC2, made a quick video here ... but be aware my goal was seeing how P3D was performing in heavy clouds at dusk ... I used the A319 because it was new.  

 

This IS not a planned flight nor how one should fly the A319 nor is it about testing out features of the A319 (I just jumped in and went no manual reading, no prep as that was not my objective) ... but thought I'd share as it "may" answer some of your questions.

 

 

Also on my google drive if YouTube stutters on you: https://drive.google.com/file/d/0Bw0Q-fAfEZwyQ2xiMFpFRlNzelk/edit?usp=sharing

 

Cheers, Rob.

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Can anyone comment on the FPS impact the terrain/weather radar might have? I've only seen one post that mentioned a drop in FPS with the radar on, so I'm wondering if that's just an isolated problem.

 

Cheers,

Pete

Didn't notice that...

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I was testing the A319 in v2.4 RC2,

 

P3D v2.4 RC2??? Release candidate? Are we that close to release again?

 

Great video and great cloud performance by the way...

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LM had indicated publicly they were going to make a patch ... I'm not sure why they association v2.4 ... but most of the issues/features are bug fixes and performance improvements.

 

Don't know when it'll be public, but RC2 usually indicates close to release.  Performance in all situations seems very good to me (and they fixed a memory leak along with many other items, pylons/bridge issues however still remains) and it's very encouraging that LM continue to address our concerns and keep pushing the platform forward.

 

Cheers, Rob.

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I was testing the A319 in v2.4 RC2, made a quick video here ... but be aware my goal was seeing how P3D was performing in heavy clouds at dusk ... I used the A319 because it was new.  

 

Cheers, Rob.

 

 

Rob seeing sever terrain blurries in this bird none of my others do this including the fsx AXE - great fps so not sure whats going on and pretty much only on the outside spot view not inside vc view  - ground looks terrible - are you seeing this ? I installed it without emt tool and with and rebuilt shaders - oh by the way this is with no weather radar turned on - fyi

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Hey Rich,

 

Weather radar is always on, just have to turn up the brightness on one of the dimmer controls.  The A319 has it's own native P3D v2.x installer so no need for EMT.

 

I hadn't noticed blurries, but to be honest I wasn't really focusing on that ... primarily interested in cloud performance.  When I get a chance I'll check out to see if I get terrain lod issues on a clear day.  Only thing I did notice is that the Spot view zoom level seems wrong ... buildings are blocking my view even when I'm zoomed up close to the aircraft and stop far out on a taxi-way ... so I think something is up there which may impact terrain tile LOD.

 

Cheers, Rob.

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Hey Rich,

 

 

 

Thanks Bro - would appreciate it - I'm scared as this is the crap I saw in fsx thought those days were over as my terrain has been crystal with any aircraft except for this one - not happy - with excellent fps I am a bit baffled why its doing it 

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"Weather radar is always on, just have to turn up the brightness on one of the dimmer controls."

 

I dont think so Rob there is a switch to turn it on

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Well, in my humble opinion, this thread does not do this release justice.   I guess to some people here, nothing will do where Airbuses are concerned, until FSL release.

 

But this A318/A319 is a very good strong release for FSX and P3D.

 

It builds upon the already big bag of functionality and immersion factors that was in the AXE.  There is a lot more; voice packs in many English accents (including US), more features on the checklist and F/O system, the terrain and weather radars, new PFD and ND gauges using newer technology, new soundsets, a new loading function on the 2nd MCDU and, well everything else that was listed in Glenn's post on Page 1 of the thread.

I bought the upgrade today (Simmarket buyers could get the upgrade from yesterday; only EUR 19.95) and have flown 3 flights in the A319 so far, and 1 (London City-New York) in the A318.     I don't think I am going to be able to tear myself out of these baby buses for a long time. :smile:

The VC:   As a DX9 FSX user, I'll be honest and say it is almost identical to the AXE VC.  Personally I would have loved to see a few more smudges, weathering and 'ageing' built in to this upgrade but that's just my personal preference.   It's still a really great VC.  A slight change to the AXE VC would have been the icing on the cake, but it's still a fantastic package for those upgrading from the AXE at 19 Euros, or as a new purchase at 39 Euros.

For true Airbus fans - it's a must.      Or, sit back and wait another XX months / years for the FSL; it's a buyers market.  It's up to you. :smile:

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I love the AXE and I will eventually purchase the A318/19 and the upgrade to my A32x... but I am a bit disappointed Aerosoft has not included in this release the calculation of winds aloft data for fuel prediction in the FMGS. This is an important feature that keeps being neglected, sadly.

 

Anyway... I hope they do something about it soon.

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Does anyone know whether they did, or are going to, allow you to choose between KGs and LBs?

 

Dan

 

Not sure but I think its only KGs for now - again thought I read that

 

Well just opened configurator and its showing lbs also - so maybe good to go - have not had time to look thru as I am having a performance issue with blurry terrain

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I do not fly the AirBus yet ... it may be a good time to learn.

From what I read Aerosoft did a great job on this aircraft.

 

Is the A318/A319 ok by itself  ... or would I later regret not getting the bundled ... available later A320?

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Nvidia surround is a no go.... you'd think they could at last make it so it doesn't give the spinning cursor of death in FSX going to install it for P3D and see what happens there. It also gives an instant crash if it is spanned across all 3 screens unless you use window mode and only stretch it over 1 screen.

 

Edit: The spinning wheel of death doesn't occur in P3D (the cause in FSX if the default panel is lower resolution than your screen it can cause it) seems like LM made it so it won't do this on any aircraft anymore but the performance is a bit worse. Maybe correcting the panel files will fix that, already modding it to work with FSX properly.

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