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CarlosF

Ben, where's 10.40...

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...come on buddy, give us a sneak-peek of what's coming.

 

It's been too quite at Developers blog!!!

 

Don't know if Ben checks this forum or not, but I had to get if off my chest.   :wacko:

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From my experience with major updates and given the fact that Laminar is working an a rather big update for XP10 mobile too...don't expect the betas to start within the next two months - at least. But this year is a viable expectation.

 

Flo

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I still don't get the X-plane mobile thing. Do people really use that?

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I still don't get the X-plane mobile thing. Do people really use that?

Yes, when they can't text when driving, they fly.

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I read some figures somewhere and there is pretty good money in it.  After all, Laminar is a business.

 

John

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I don't even have a mobile phone - does a touch-screen laptop count as a mobile device?  Whatever - can't see doing it that way after using a big monitor, yoke, throttle and pedals, but I guess if that's all you have ...

 

If they are supporting development of the "real" version, I'm all for it.  :rolleyes:

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I don't even have a mobile phone - does a touch-screen laptop count as a mobile device?  Whatever - can't see doing it that way after using a big monitor, yoke, throttle and pedals, but I guess if that's all you have ...

 

You can't compare it really to a desktop simulator.

 

But it's a game, and games get played. And after all, Laminar also developed this:

 

https://itunes.apple.com/us/app/giant-fighting-robots/id315889888?mt=8

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It's not really a bad game either (and free until you start adding aircraft) if you consider that it requires a lot of not so real screen touching to work controls, etc.  But those who play games on tablets/phones have pretty good dexterity.  It may develop interest in the real simulator and that has been known to develop interest in real flying.  This, and it probably brings in pretty good cash to be put back into development on whatever Laminar needs to spend on at the time.   Makes sense really.  I don't see that they have neglected the X-Plane community.  How many updates did MS put into FSX?

 

John

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But those who play games on tablets/phones have pretty good dexterity.  It may develop interest in the real simulator and that has been known to develop interest in real flying

 

Yes, and it was XP9 on my iPhone that made me get back into flight simulation after leaving in 2007, and made me purchase XP9 desktop and later XP10. So it does work.

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+1

 

+2

 

I clearly wasn't in the target market for it - Deleted it quickly.

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I'm building a 32gb RAM computer for the DSF textures this Christmas so I hope 10.40 is out by them. I also hope the 980ti is out, I really don't want to spend $1,000 on the Titan X!!!

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I still don't get the X-plane mobile thing. Do people really use that?

 

A number that i have seen floating around was around 500k downloads alone for XP9 Mobile. And that without the income from that XP10 Desktop development would not have been possible. Cant verify those numbers, just seen them a few times.

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I've fired up xp9 on Android once... I guess people paying ~800 bucks for a phone don't care and simply click a bit around in the store. My Sony E1 was 39.90 without contract.

And yes, Austin probably gets more from mobile than from desktop version!

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You think xplane would use it?

 

The german developer interview it was said that mobile is a big entry gate for new young people to x-plane desktop. 

 

I play also on FS:Economy and in our group the ratio of X-Plane to P3D/FSX new young people joining is around 5:1.  So whatever they do it seems to work ;)

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Austin is a very successful business man so I'm sure there is a good reason $$$ he's spending so much time and affords developing mobile apps.

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I have to admit I was hoping there would be a 10.40 beta for us to play with by now. There have been no updates on the Developer Blog for over a month, so they're definitely busy with something. I'm sure I read somewhere that they're in the middle of updating their mobile app, which means we desktop jockeys get pushed back. Again!  :huh:

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Yes, but think of what you can do with 12GB of VRAM.... :P

 

Absolutely! I find I easily chew through the 4 I have currently with the more hi res g2xpl sceneries. Had to back down to ZL16 with airfields and their immediate surrounds in 18. As soon as the summer holiday is over I'll be saving for a titan, really looking forward to it. Really hoping it'll be worth the price though :Praying:

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Yes, @propsfan, I'm running just a GTX980 with 4GB of VRAM and I have to pull some of my sliders back to fit everything into that 4GB.  The CPU has the horses, but the 980 needs more VRAM to run with everything maxed out.

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Absolutely! I find I easily chew through the 4 I have currently with the more hi res g2xpl sceneries. Had to back down to ZL16 with airfields and their immediate surrounds in 18. As soon as the summer holiday is over I'll be saving for a titan, really looking forward to it. Really hoping it'll be worth the price though :Praying:

 

Yep, Same problem for me (g2xpl chews it all up)

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