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Spinning clouds in v3

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I thought spinning clouds were fixed in 2.5 or so?   im getting spinning clouds as i fly by them in v3.

 

I am using REX soft clouds and Rex Essential + Overdrive. (could this be why i am getting the spinning clouds?)

 

Can someone confirm with default v3 clouds if they spin while you pass them in spot view?

Computer Specs: i5-4690K 3.5 GHz overclocked to 4.0GHz / MSI GTX 960 4GB Video Card / 16GB Kingston HyperX Fury 1866MHz DDR3 System RAM / MSI Z97-G45 Motherboard / Crucial MX200 500GB mSATA SSD

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  • Quite obviously you didn't read OR understand the OP question or my response. He asked - I answered both his points.   I suggest you modify your attitude.   Vic

  • AviatorMoser
    AviatorMoser

    Rex 3 cloud sprites. I think they're okay, but too fibrous and aged looking. I use Active Sky Next for a weather engine.

  • Moderator

If they do, I do NOT see them. IIRC I was in spot view once and using the hat switch to pan around the a/c and I was able to see them move that way. But, since I don't fly in that view, I don't really care.

 

 

Vic

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

  • Commercial Member

I don't see them at all. I have been looking for them but they do not appear. I must be doing something wrong.

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REX AccuSeason Developer

REX Simulations

They have to spin. They are 2D sprites and have to face the aircraft at all times otherwise their form would be lost as you flew past them.

 

If they did not spin (angle themselves towards the aircraft) they would appear as thin lines as they pass.

 

Fortunately, it seems they only spin when in close proximity to the aircraft, and it is not noticeable from the cockpit.

Default clouds do a great job of masking any spinning that occurs.  REX Soft Clouds also do a really nice job of masking the visible spinning.  Other high def clouds including REX "non-soft" clouds show spinning pretty badly. 

Chris

If they do, I do NOT see them. IIRC I was in spot view once and using the hat switch to pan around the a/c and I was able to see them move that way. But, since I don't fly in that view, I don't really care.

 

 

Vic

Then why the heck did you waste everyones time with your reply? It has absolutely no bearing on the posters question. 

Chad Black

 

Phoenix/ Flagstaff, AZ

USA

No spinning clouds in V3.

 

If you can provide a video to see what you are describing with a scenario, then maybe we can try to duplicate.

 

Cheers, Rob.

I've seen the spinning clouds in V3. Top down view with ezdok passing over clouds and some will spin. Doesnt really bother me though because thats the only view I see them in and the effect looks kinda cool to me lol

I remember previous discussions where the zoom factor was the main culprit. I use 0.9 on all views and never noticed spinning clouds while a lot of people were able to get them in previous versions....

Pierre

P3D when its freezing in Quebec....well, that's most of the time...
C-GDXL based at CYQB for real flying when its warming up...

  • Moderator

Then why the heck did you waste everyones time with your reply? It has absolutely no bearing on the posters question.

Quite obviously you didn't read OR understand the OP question or my response. He asked - I answered both his points.

 

I suggest you modify your attitude.

 

Vic

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

No spinning clouds in V3.

 

If you can provide a video to see what you are describing with a scenario, then maybe we can try to duplicate.

 

Cheers, Rob.

 

 

Video quality is nothing to rave about, but this is just me flying around in the default scenario shortly after takeoff.

Daniel Moser

 

92logo4.png

  • Commercial Member

You were very careful to not show it, but you were flying very high above clouds and rotating around on a wingtip while staring out the side of the VC.

 

Not a 'typical' situation in a training sim, but... in that case yes, they'll spin because they're sprites.

Ed Wilson

Mindstar Aviation
My Playland - I69

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