December 22, 201510 yr can anyone post a few screenshots? Does it really mean we won't see those weird mountains anymore? +1 I am hundreds of miles away from my PC and would love to see it an on existing 3PD airport. Cheers Nizar Thabti VATSIM Germany - RG Frankfurt My AI paints: ntflight.tk
December 22, 201510 yr I just updates so far i tested the King Air 350I, Alabeo Saratoga. I am not seeing any reflections other than the ones from before. Just water reflections that we had before. Am I missing something? I did the Install Client upgrade method. Follow me on : Instagram See my Trailer: A Year Of Flight
December 22, 201510 yr Wanted to post an update. I tested the NGX and to show my different findings . On this one, notice the cone. Static reflection is being shown on the King Air 350I This is the NGX window. here I can clearly see it working which is awesome. Notice the taxi center line on the top of that window where the window shade is. So it appears it is working, just that most models are using the static reflections for the parts of the aircraft where it would be more obvious I am also finding that I am not seeing the aircraft reflecting on itself. So for example I cant see any airplane parts reflecting, Like the wing on the fuselage or vice versa. Follow me on : Instagram See my Trailer: A Year Of Flight
December 22, 201510 yr To update the CONTENT package, what files i must backup before the process?Thanks. Flavio Cardoso - P3Dv4.5 HF3 Win 10 Pro 64Bits - i74960X 4.5ghz - ASUS Rampage IV Black Ed. - Corsair H150i Platinum - 32gb Ripjaws Z - ASUS RTX 2080 SUPER SC - MCP 737R 2015 Virtual Avionics
December 22, 201510 yr mistake in posting disregard. It was still helpfull since I did not update the content package. Follow me on : Instagram See my Trailer: A Year Of Flight
December 22, 201510 yr Commercial Member Is there any improvement with SLI? As for reflections does this mean that an all metal plane will now reflect the surroundings correctly and not just a generic reflection? Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love. Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library
December 22, 201510 yr When I was testing them, Orbx devs were nice enough to provide me with some custom files to show dynamic reflections ... still needs some adjustments ... Building windows Terminal windows This video I had made public but nobody noticed Control tower, terminal windows Expect to see these types of things in the future with more refinement. Any texture can be dynamic reflection if you enable the Global Environment map (not just windows in other words). Cheers, Rob.
December 22, 201510 yr Commercial Member Still not understanding,,,does the dev have to have the texture setup special for this to work work will it work with current textures such as an all metal plane? Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love. Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library
December 22, 201510 yr It will work right now whenever possible but in future developers can exploit this new feature Rich Sennett
December 22, 201510 yr I just departed from JFK on FSDT T5 gate 512. Reflections working however the plane cannot been seen in the reflection in any of the views. I was using the Airbus X A320 but performance was not important at all. Follow me on : Instagram See my Trailer: A Year Of Flight
December 22, 201510 yr I just departed from JFK on FSDT T5 gate 512. Reflections working however the plane cannot been seen in the reflection in any of the views. I was using the Airbus X A320 but performance was not important at all. I think only the environment can use this feature at the moment but dont quote me on that Airbus is pretty shiny as it is so it must be pretty interesting with this feature - I dont have it loaded yet in fresh install Rich Sennett
December 22, 201510 yr Still not understanding,,,does the dev have to have the texture setup special for this to work work will it work with current textures such as an all metal plane? If the dev set the flag originally in their product (Global Environment map reflection) then you'll see it ... what it would do prior to this new P3D feature is just reflect a generic static scene (think it was landscape mountains or something), now with Dynamic Reflections enabled it will reflect the surroundings as you move thru the world, whatever those surroundings maybe. Dynamic Reflections can be enabled for ANY texture/surface, so yes a metal plane IF the developer enables Global Environment map reflection. Be aware that developers could still do their OWN custom dynamic reflections, but now it's just a lot easier. Best way to see what does and does not have Global environment map reflections is to turn dynamic reflections on/off in P3D and see if you notice a difference in the aircraft/object. As has been pointed out, PMDG windows, Q400 windows will show dynamic reflections as they set the Global Environment map reflection even thought they knew it would just reflect a static image when they original created the aircraft ... but it looked like a reflection back then even if only static, so they used the flag. Now it will be a real dynamic reflection of the world one is flying in. So expect more 3PDs to start using the Global Environment map reflection in future products (or some may even update existing products) now that they know it works dynamically. Dynamic reflections is a "huge deal" IMHO and when 3PDs start using it more our FPS will be impacted (if we enabled dynamic reflections), hence my warnings. So save up for that next gen GPU and CPU if you want to claim you can max everything out and get 1000 FPS Yes, it's progress and hardware will always need to catch up ... "as real as it gets" will always mean "open your wallet". Cheers, Rob.
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