March 12, 201610 yr Anyone who's used 3440x1440 if they could comment on how P3D looks w/ this aspect ratio. Is there panel distortion, or problems? I'm used to 16:10, 1920x1200 24" Dell and slightly intrigued by Samsung's 34" WQHD curved display. Thanks--posted on the hardware section as well. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 12, 201610 yr I have been using a 3440x1440 for years and I found it to be quite an enjoyable experience. You will have to play with zoom levels but once you get it all setup, it's a joy to use! Let me guess.... you want 64bit. Josh Daniels-Johannson
March 12, 201610 yr I got mine last June and really like it. I have the Dell UltraSharp U3415W 34-Inch Curved LED-Lit Monitor I purchased for $880. I would not pay much more than that if I were you!Best regards, Jim Young | AVSIM Online! - Simming's Premier Resource! Member, AVSIM Board of Directors - Serving AVSIM since 2001 Submit News to AVSIMImportant other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS) I7 8086K 5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10
March 12, 201610 yr I've got the LG curved display. Picked it up for $600. It's great! No distortion, but better viewing angles. Like the poster above said, just have to play with the zoom and you'll be all good. I personally turn off "wide view aspect ratio" as it looks a little weird. But all in all, I am very pleased with this monitor. Andrew F.P. "That's when I realized, I'm not real; God just imagined me." - Eyedea
March 13, 201610 yr Author Thanks all, it sounds like all are happy, but still wonder, does this aspect ratio distort panel gauges, round ones for example become flattened? Great price on the LG! Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 13, 201610 yr I run something a little different...3 qnix 32" monitors at 2560x1440x3. I just stretch the p3d window to cover all 3 monitors (7680x1440). Works great. I do not use wideaspectratio, because, yes it distorts anything to the side of center. I use ezdok to adjust zoom, and it looks just like in my avatar... Cheers, Jonathan
March 13, 201610 yr I feel great with my DELL U3415W. Here are two videos to show how a 21/9 ratio performed in full screen front view and in cockpit virtuel with "Wide aspect ratio" set to ON. Should I mention that there are no distortion ? Here are as well two screenshots with "Wide Aspect Ratio" set to ON (first screen) and OFF and default zoom (0.7). My hardware and software configuration : http://20-100-video.blogspot.fr/p/january-update-is-8-go-of-more-ram-for.html Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
March 13, 201610 yr still wonder, does this aspect ratio distort panel gauges, round ones for example become flattened? No. Gauges in the middle are always perfectly round regardless of the screen's aspect ratio. However, gauges (and other things) naturally become distorted the further you move away from the centre. When the field of view being displayed is modest (say, 90 degrees or less) it is barely noticeable. If you tell P3D to generate a wider field of view (by zooming out) the distortion increases. If P3D is displaying a field of view in the virtual world that approximates the actual field of view your monitor takes up, things will be roughly life-sized and distortion will be minimal. With a 21:9 display you may find this is inconvenient unless you use a head tracker, since the vertical field of view will be too narrow to show all the instrument panel and the forward view without panning up and down. This means you will probably want to zoom out a bit more, which will increase the peripheral distortion (and make it harder to judge distances and speeds). However, 21:9 (roughly 2:1) is a good compromise over an ultra-wide (multi-monitor) display, which can have an aspect ratio of over 5:1. WideViewAspect makes no difference to how the display is generated, only to the zoom numbers. You can always get the exactly same display with WideViewAspect=True as you can with WideViewAspect=False. (But not vice-versa because of the 0.3x zoom limit.) MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
March 13, 201610 yr No. Gauges in the middle are always perfectly round regardless of the screen's aspect ratio. True for 3D Virtual Cockpits, but there will be distortion if using 2D panels. Thanks Tom My Youtube Videos! http://www.youtube.com/user/tf51d
March 13, 201610 yr Just for me to dream, more informed... :-) What kind of graphics boards is the minimum required to support such resolutions ? Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
March 13, 201610 yr True for 3D Virtual Cockpits, but there will be distortion if using 2D panels. This is a different issue. Unfortunately an aircraft's panel.cfg file specifies the position and size of 2D panels as a fraction of the screen width and height. This means that for any given aircraft the sizes presume a particular screen aspect ratio and (of course) the panels will appear stretched or squashed on a different screen. So you just resize the panel. Or change the entries in panel.cfg. The best practical way is to save a flight with the windows sized correctly and they will load correctly when you load the flight. MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
March 13, 201610 yr Author I feel great with my DELL U3415W. Here are two videos to show how a 21/9 ratio performed in full screen front view and in cockpit virtuel with "Wide aspect ratio" set to ON. My goodness Vincent that is so nice of you to supply those videos--answers all questions about how the image displays--very lovely :o) I wonder if I need additional video card. I know I have plenty of GDDR but not sure how much this impact my CPU's workload at processing stuff on the way to the GPU. It would be essentially 2x the pixel density of what I am seeing now. Comments on what to expect as far as reduced total performance (frame rate & texture update rate)? I'm on a [email protected] w/ 1x GTX Titan. Thank Vincent! Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 13, 201610 yr Author No. Gauges in the middle are always perfectly round regardless of the screen's aspect ratio. However, gauges (and other things) naturally become distorted the further you move away from the centre. When the field of view being displayed is modest (say, 90 degrees or less) it is barely noticeable. If you tell P3D to generate a wider field of view (by zooming out) the distortion increases. If P3D is displaying a field of view in the virtual world that approximates the actual field of view your monitor takes up, things will be roughly life-sized and distortion will be minimal. With a 21:9 display you may find this is inconvenient unless you use a head tracker, since the vertical field of view will be too narrow to show all the instrument panel and the forward view without panning up and down. This means you will probably want to zoom out a bit more, which will increase the peripheral distortion (and make it harder to judge distances and speeds). However, 21:9 (roughly 2:1) is a good compromise over an ultra-wide (multi-monitor) display, which can have an aspect ratio of over 5:1. WideViewAspect makes no difference to how the display is generated, only to the zoom numbers. You can always get the exactly same display with WideViewAspect=True as you can with WideViewAspect=False. (But not vice-versa because of the 0.3x zoom limit.) Much obliged thank you kindly Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 13, 201610 yr I wonder if I need additional video card. I know I have plenty of GDDR but not sure how much this impact my CPU's workload at processing stuff on the way to the GPU. It would be essentially 2x the pixel density of what I am seeing now. Comments on what to expect as far as reduced total performance (frame rate & texture update rate)? I'm on a [email protected] w/ 1x GTX Titan. I let pro answer that question. I came from 1680x1050 and went to 3440x1440. When I change my monitor was also the moment of new nVidia drivers which support more efficently SLI config (I have 2 x GTX770). So it's hard to really measure the impact of passing from 16/9 1680x1050 to 21/9 3440x1440. What was strange was that I didn't need anymore SGSS antialiasing to reduce the shimmering on my GA gauges (A2A, Carenado and Alabeo). Switching to a new monitor made me get rid off nvidia inspector and its SGSS set. Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
March 13, 201610 yr I got mine last June and really like it. I have the Dell UltraSharp U3415W 34-Inch Curved LED-Lit Monitor I purchased for $880. I would not pay much more than that if I were you! Best regards, Got this same one about a month ago. $699 at Newegg, but price matched it at Best Buy for personal reasons. It's awesome!
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