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Sekkha

Pushback distance

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I suppose it is a P3D limitation maybe, but is there a way to make a shorter pushback /  tighter turn?

I many times end up in the grass or breaking into a terminal building because the distance or the turning radius is so big.

The shortest option in the FS actions Menu is 76 Meters..

 

thanks

 

Marinus Gerst

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Do you use the build in pushback via the FMS menu?

 

I personally use GSX (FSDreamteam) and have no problems at all.

 

 

 

Peter Aertssen

Amsterdam (EHAM)

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I personally use GSX (FSDreamteam) and have no problems at all.

 

 

yep same  no issues  at all

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GSX and the PMDG pushback both suffer from a major limitation:  neither knows where scenery buildings are and will push the jet right into/through them.

 

Gawd I miss AES.

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GSX and the PMDG pushback both suffer from a major limitation: neither knows where scenery buildings are and will push the jet right into/through them.

 

 never had  this  issue  with gsx,   never  had  aes  couldnt  see  why  you would  buy credits  for  each  airport

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Since I changed to FSX:SE, I lost also AES and I miss it. It is the only one providing specific pushback pack on airports/gates where the pushback is not standard.

With GSX, I have a recurrent issue when at some gate the only choice is straight pushback while the next taxiway is perpendicular. I know it can be corrected manually (but for each gate one by one...) but when you are online and have your pushback clearance there is no time to program your pushback at the specific gate.

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If I recall correctly and I'm not 100% sure I do I thought there was a way in GSX to change the pushback options for all gates at a given airport. I had this problem with UK2000 EGKK.

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You paid for AES credits because AES was coded for the gates at the airports.  It always knew where to push.  GSX does not.

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If I recall correctly and I'm not 100% sure I do I thought there was a way in GSX to change the pushback options for all gates at a given airport. I had this problem with UK2000 EGKK.

 

Thanks for the tip. When it happens, it reminds that I should do a thorough search, but when the flight ends, I always forget... now I will do some serious search but it is off topic for that thread.

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I use GSX for pushback because it knows where taxiway lines are from it's ability to use the AFCAD.  This is pretty robust, if the default push back has a problem, just go in and edit the AFCAD with AFE and you even have an option of providing lat/lon for the taxi link nodes that you want GSX to use.  It's all explained in the GSX manual.

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 It's all explained in the GSX manual.

 

Aye, but its labor intensive, AES already knew it all for a given airport you had to buy the credit for.

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PMDG's built-in push-back routinely leaves me in the grass (grazing type).

 

GSX is a much more refined experience and observes the taxi markings.

 

Never had GSX push me onto grass or into buildings.

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Never had GSX push me onto grass.

 

Happened to me a few times - it depends on AFCADs.

But I agree - for me GSX is the best pushback option so far.

I just changed the voices as I am not fond of the original ones.

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Problem with GSX is the insane vibrations in the 747's cockpit when you push back. Apparently PMDG can fix this with the developer but they haven't acknowledged this as an issue.

 

Alex Pugh

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Problem with GSX is the insane vibrations in the 747's cockpit when you push back.

 

I've read about this but I've been using GSX pushback with the Queen since beta testing started and I've never seen it happen.  Interesting.

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I've read about this but I've been using GSX pushback with the Queen since beta testing started and I've never seen it happen.  Interesting.

 

Well that changes everything, because I thought everyone with GSX and QOTSII was seeing this issue. FSDT has said that the issue stems from PMDG not taking advantage of GSX's simulation of the bypass pin that prevents the nosewheel from fighting with the tug. Can I ask you what platform you're on? I'm using Prepar3d 3.4.

 

Alex Pugh

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P3Dv3.4.18.19475 missing the latest HF for SLI users. I use the GSX pushback almost daily, in fact only use the PMDG push back for testing.

 

Yeah, it's unlikely that PMDG is going to modify their simulation for the benefit of another third party add on because that puts them in the position of having to do updates anytime the third party decides to make a change. 

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Righto cheers watching that now, not released yet but looks interesting.

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Righto cheers watching that now, not released yet but looks interesting.

Don't hold your breath, that post is almost three years old.  :sad2:

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