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Things have been quiet for a long time about the progress towards release of so many products. It has been so quiet, in fact, that I wonder how many have drifted away from our hobby. With some notable exceptions, the LM non-disclosure agreement is probably the culprit:sad:

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And X-Plane 11 is there too, with many users progressively migrating.

AEFS 2 is yet another tempting experience, specially for those fond of ortophoto scenery...

 

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19 minutes ago, jcomm said:

And X-Plane 11 is there too, with many users progressively migrating.

Don't worry, these are the migrant birds,. Most of them will retun after the release of Prepa3d4. 

Kind regards, Michael

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21 minutes ago, pmb said:

Don't worry, these are the migrant birds,. Most of them will retun after the release of Prepa3d4. 

Kind regards, Michael

:biggrin::biggrin:

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I was looking at some scenery and AC to buy , but ...I thought ..P3D 64bit is coming soon ... what will be of my investment???  then I wait.

Jorge

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2 hours ago, pmb said:

Don't worry, these are the migrant birds,. Most of them will retun after the release of Prepa3d4. 

Kind regards, Michael

Took just a few days of mucking around with XP 11 demo  to realize that X Plane was a waste of time. 

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26 minutes ago, Bobsk8 said:

Took just a few days of mucking around with XP 11 demo  to realize that X Plane was a waste of time. 

Haha funny... you should do stand-up...

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Just now, Raven9000 said:

Haha funny... you shoul do stand-up...

Reality is very often, humourous. :cool:

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LOL! I ask you, what clear and unequivocal evidence do we have that there is in fact a version 4 in the pipeline? Why would LM even consider it when one assumes their 32bit version currently services all the needs of their lucrative clients (not us). Mind you, the silence is indeed deafening which does lead one to suspect that there may be some ongoing intense behind-the-scenes activity.

I have all 3 sims installed - P3D, X-Plane 11 and Aerofly FS2. As with P3D, to get the most out of X-Plane you really need to introduce 3rd Party material. Thus far I have only the base sim installed and, for some reason, I don't feel motivated to take it much further...as yet. Aerofly FS2, however, with an in-house engine driving frame rates often as high as 120fps, great flight modelling and awesome scenery is fuelling my excitement and feelings of anticipation in ways my highly customised P3D 3.4 still continues to deliver. What's more, being a STEAM purchase I can relax in the knowledge that I need do nothing but wait for each update as it progresses through Beta development. Heck, I've just experienced a 76.2GB/17 hour download  to correct some unanticipated issues from a previous update. No way would I have tolerated that had I not consider it worthwhile.

All 3 Sims have something special to offer but, for me, my Prepar3D 3.4 32bit installation along with AS2016/ASCA, Orbx, Scotflight, etc. currently outshines them all. With the advent of Knossos's 'PTA' things just got even better and using Adam's 21.11 preset, along with an accurately calibrated monitor, has provided the finishing touches which, to my mind, appear as close to reality as is currently possible in a simulated real world environment. Prepar3D 'v4', if it exists, will have to go some to persuade this simmer to change. We'll see 😉

Mike

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2 hours ago, Bobsk8 said:

Took just a few days of mucking around with XP 11 demo  to realize that X Plane was a waste of time. 

I agree.

 

Mark

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5 hours ago, pmb said:

Don't worry, these are the migrant birds,. Most of them will retun after the release of Prepa3d4.

Don't be so sure :wink:

85% approval rating on Steam. Incredible numbers! :biggrin:

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3 hours ago, Bobsk8 said:

Reality is very often, humourous. :cool:

You mean people's obliviousness? Yes... :biggrin:

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6 hours ago, pmb said:

Don't worry, these are the migrant birds,. Most of them will retun after the release of Prepa3d4. 

Kind regards, Michael

Your lifetime or mine?

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6 hours ago, aeronauta said:

I was looking at some scenery and AC to buy , but ...I thought ..P3D 64bit is coming soon ... what will be of my investment???  then I wait.

Jorge

ORBX has indicated already the next round of Prepar3d updates will be free of any charge. In my mind, that's a strong selling argument. Even more for people like me owning - and loving - the complete ORBX collection.

I also recall some mesh makers (Toposim?) already indicated they will provide free upgrades. There were similar rumours about PMDG, but I'll have to see it to believe it.

Besides, there will be a younger sibling called Dovetail Flightsim (for now), which might be *more or less* compatible to previous FSX products or at least allow relatively easy recompilation of the products. I think several (and know for sure two) developers are working in the background for this one, too.

Kind regards, Michael

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XPlane users are so insecure that they take every opportunity to beat their chests.  I really don't care which simulator you prefer, it has no impact on how I feel about my favorite platform and I've spent plenty of time with all three.

Back on topic:  Howdy Richard, haven't heard from you in awhile.  It is rather quiet but I suspect it has as much to do with the arrival of Spring on half the globe as anything else.  Meanwhile, I've been busy behind the scenes with DC6 beta for FSX/P3D... this beauty is going to be very popular.

As far as waiting for 64b before buying scenery... just shows a misunderstanding of what 64b/32b differences are.  A texture file or a bgl file will be the same... the only likely difference is the installer.  Buy your scenery now before the developers charge a fake premium for 64b scenery.

Currently in my copy of a QFA B744 (ER) enroute YSSY-FAOR.  Already lost SATCOM and things are quiet on the HF.  Cheers.

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Agree with Dan.  It is my understanding all 32 bit scenery will work with the 64 bit version. 

Best regards,

Jim

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8 hours ago, Bobsk8 said:

Took just a few days of mucking around with XP 11 demo  to realize that X Plane was a waste of time. 

Absolutely agree, I mean look at the atrocious lighting (especially at night!), the horrendous performance, the instability (I heard someone had a CTD once), the terrible default planes, the garbage scenery, the lazy community (they don't even bother to charge money for the stuff they make - how rude!). And they even sell it on steam like it was just a kiddies game not a super-serious simulator. What a waste of time. /s

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1 hour ago, downscc said:

XPlane users are so insecure that they take every opportunity to beat their chests.  I really don't care which simulator you prefer, it has no impact on how I feel about my favorite platform and I've spent plenty of time with all three.

Are you kidding???  This thread is multiple people beating on XP based on a few hours of using it?

I think you can safely change that remark to "Simmers are so insecure..."  P3D users are just as bad as rabid X-Plane users; myself, i have used both sims, i prefer P3D but X-Plane certainly does have it's charms.

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I am curious to know why the "memory leak" issue has been so elusive. Is it 32bit ram OS limitations, or software specific, in this case bugs in the sim code.

 

tony

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12 hours ago, pmb said:

Don't worry, these are the migrant birds,. Most of them will retun after the release of Prepa3d4. 

Kind regards, Michael

 

I would  but I am not sure if I will live to be 120:biggrin:

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46 minutes ago, flyforever said:

I am curious to know why the "memory leak" issue has been so elusive. Is it 32bit ram OS limitations, or software specific, in this case bugs in the sim code.

 

tony

Hi Tony,

From Wikipedia: "In computer science, a memory leak is a type of resource leak that occurs when a computer program incorrectly manages memory allocations in such a way that memory which is no longer needed is not released."

Prepar3D, like FSX is a 32bit application and, as such, is resource restricted by only being able to use up to 4GB of VAS (virtual address space). Those experiencing OOM (out of memory) episodes are either running with memory hungry addons, insist on unrealistically high in-sim settings or a combination of both. This potential problem is compounded further by memory leaks, either in drivers (more recently NVIDIA) or application software.

Here is some useful bedtime reading which should help shed light on these issues for you: https://www.howtogeek.com/56701/htg-explains-whats-the-difference-between-32-bit-and-64-bit-windows-7/

In addition to the above, I have found avoidance of OOMs can often be achieved by resisting the temptation to switch scenery locations repeatedly in any one sim session. Instead, plan ahead and devote each session to the one intended flight. This is much less of an issue in lower density scenery locations and the use of stock aircraft.

Regards,

Mike

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In Windows, the 32bit Address is not a limit on the use of memory. Advanced techniques available to specially supported MS apps can address dozens of Gb through paging, although it cannot all be addressed at the same time.

An app can ask for more memory than is available and the code fails with no storage, or an app can determine the memory availability before allocation and defer if required or report gracefully to the user or system. Instead if the sim crashes with OOM, this is ungraceful and indicative that something bad went wrong. It's rare that system specifics like GPU drivers cause this kind of problem, more often it is some kind of problem within a model or the way the sim is utilised by poor SimConnect code. Sadly going to 64bit addressing won't cure these problems.

When getting OOMs simple deductive methods usually surface the culprit, in other words going to stock sim usually cures all problems. With FSX this is more than 99% true, but the plethora of clever techniques and ingenuity within FSX based addons and with FSX based on iterations of the product keep all sorts of stuff working fine. However with P3D, changing almost anything in the code could very easily disrupt the intended outcome of these techniques and crash the sim. They have to tread very carefully to ensure compatibility is maintained throughout the available addons and have done a tremendous job, not for the feint hearted.

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Thanks, Steve. I just wanted to be sure that part of the issue is in bad coding rather than memory limitations.

tony

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8 hours ago, downscc said:

XPlane users are so insecure that they take every opportunity to beat their chests. 

Bold statement from a long time member...  I use both sims and it is quite apparent from my screenshots - I sing high praise for both of them.  I am not insecure though... your comment is out of line!  

ANY sim takes TIME and effort.  You can't just try the demo for a few days and make your assumptions.  It took me a few months to get into XP10 when I started three years ago.  Think of the time it took you to perfect FSX, hours of tweaking, learning how to install addons, paints, sceneries.... XP needs that sort of love too!

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If this thread continues down the XP path, it will be closed. Let's please stay on topic.

Thanx,

Vic

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