bosflo

Is X-plane right for me?

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Ok guys, I am a longtime user of FSX and now P3D. I have spent tons of money on scenery, utilities, weather engines you name it. I don't ever fly, instead I spot planes and follow them from airport to airport with the my most important add on called super traffic board. With it I can sit back and watch a plane leave from the gate and fly across the world and land at another airport. I love seeing all the planes moving around the airport with ground vehicles and traffic. I know super traffic board does not exist for x-plane but is there something similar that x-plane has that will more or less do the same thing. It's very important to have the right planes at the right airports and the most current liveries for them. Also, is there a list of the detailed airports that are in the release version. I am not against the idea of buying scenery but I am not sure how many I would have to buy to get the level I have now with P3D. I would appreciate any advice because I am pretty sure I am not the only one thinking of switching. Thank you so much.

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If you place so much importance in AI, especially accurate AI, X Plane is absolutely not for you. The default AI system is a joke- up to 10 planes that fly random routes around you. There's two AI addons available- X-Life is free and adds random planes with random liveries on random routes, so you can see things like a United Embraer flying from Ulaanbator to Beijing or an Easyjet flight from Green Bay to Toronto. The other is World Traffic, which is a little more accurate in that you build AI per airport and tell the program what number of flights should operate there by each airline, but the routes/types are still random. You can try the XP11 Demo and X-Life for free just to play around, but I doubt it's what you're looking for. 

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X-plane shines when used for "flying" your own plane, not sitting around watching others.

As far as the scenery...there's tons of it and mostly freeware...with some payware. IMO the out of the window look in XP default scenery is far more real than what I had in FSX... to me XP is just a much more realistic experience all around, especially in flight modeling and VFR plausable scenery.

That all said Id say to stick with what you've got. Sounds like you more into "watching" than flying...and X-plane cannot be used with tons of AI anyway. AI (and ATC) are XP's weak points.

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Is this for real?  Why spend tons of money to sit and watch virtual AI traffic?  

Stick with P3D 

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3 hours ago, bosflo said:

I would appreciate any advice because I am pretty sure I am not the only one thinking of switching.

I get the whole virtual aircraft spotting thing - a simulator can be many things to different people. Heck, I've spent too many hours simply sailing a boat in FSX...

However, X-Plane is most definitely not going to be the choice for your preferred activity. As pointed out, the default AI is not at all realistic, and there simply aren't any add-ons to bring it close to that level.

 

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Come on guys, everybody is entitled to fly however they want, its his money after all.

@bosflo

I doubt that you will find something similar to what you are looking for, however, XP shines in other areas, for $60 you get both version 10 and 11, take the plunge or download the demo and decide for yourself. 

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2 hours ago, CarlosF said:

Come on guys, everybody is entitled to fly however they want, its his money after all.

@bosflo

I agree the immersion is different for everybody and not per se the same

As for the OP just try the demo ;-)

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7 hours ago, bosflo said:

Ok guys, I am a longtime user of FSX and now P3D. I have spent tons of money on scenery, utilities, weather engines you name it. I don't ever fly, instead I spot planes and follow them from airport to airport with the my most important add on called super traffic board. With it I can sit back and watch a plane leave from the gate and fly across the world and land at another airport. I love seeing all the planes moving around the airport with ground vehicles and traffic. I know super traffic board does not exist for x-plane but is there something similar that x-plane has that will more or less do the same thing. It's very important to have the right planes at the right airports and the most current liveries for them. Also, is there a list of the detailed airports that are in the release version. I am not against the idea of buying scenery but I am not sure how many I would have to buy to get the level I have now with P3D. I would appreciate any advice because I am pretty sure I am not the only one thinking of switching. Thank you so much.

Eventually this will come, not right now.

Next version of WT3 will get closer to what you experience in FSX with traffic board. My database is growing fast, I have now 400 carriers updating them to the most available real schedule. Also updating liveries although many special skins are not available due to FAIB refusal to grant permission for his model conversion. A real pity because nowadays most of the liveries are done for FAIB model and we had to resort to old DJC models for Boeing and Airbuses. But I'm none the less enough satisfied.

In my case (I'm testing WT3) I get pretty realistic traffic at airports where good ground routes (read Afcad) are available. Traffic follow SID and STARS and realistic airport flow can be assigned (for example heavies on 34L at Rome while mediums on 34R and takeoffs splitted on 25 and 34L).

What I hope will grow fast is the availability of covered airports with the new option to automatically create ground routes from WED layout. I will never stress how important is for scenery developers to provide a wed ATC net but some are still too lazy to create one.

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I was going through the thread of World traffic v3 and i saw also one reply from the developer about WT v4 here:

"Wt4 - networking, advanced ATC, ability to act as air traffic control controller, interface with x-combat to provide some combat capabilities like sending AI planes to bomb stuff"

http://forums.x-plane.org/index.php?/forums/topic/107522-world-traffic-30/&page=9

And i found another hint here about WT4 :

"That's the plan for WT4.  I want to create an air traffic controller plugin to take over plugin control of aircraft so that the user can take over the role of Air Traffic Controller if they want.  If you can use speech recognition I think we should collaborate on this as that's outside of my expertise."

http://forums.x-plane.org/index.php?/forums/topic/109233-sample-world-traffic-30-auto-generated-ground-routes-for-ksea/&page=2

 

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Seeing this topic's title, I thought this might be an interesting the thing for me to try.  But reading on, it assumed too much prior knowledge.  My question would be:

I have used only FSX for years, and almost always with Photo' Scenery.  Would X-Plane be an improvement for me at this stage (for example, would I need to purchase again all my Photo' Scenery) or would I get others things not available on FSX?

 

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I was a virtual traffic spotter for years. Usage of FSX was limited to make AI flight plans, paint AI planes, install everything, keep it up to date and enjoy spotting what was created before. Could not do that with XP9, so I started flying the flight sim again and it much fun again. Maybe you give it a try. 

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29 minutes ago, twister1853 said:

I have used only FSX for years, and almost always with Photo' Scenery.  Would X-Plane be an improvement for me at this stage (for example, would I need to purchase again all my Photo' Scenery) or would I get others things not available on FSX?

FSX photo-scenery is not compatible with X-Plane, but the good news is that there is a lot of free photo-scenery available for X-Plane and, more importantly, you can create by yourself photo-scenery for every part of the world by using an utility called Ortho4XP.

What would you get by using X-Plane?

.) A more advanced rendering engine in terms of lighting, reflections, etc.;

.) Realistic lights at twilight/night;

.) The ability to integrate photo scenery with 3D OSM buildings, producing a very realistic scenery. See e.g.:  http://forums.x-plane.org/index.php?/files/file/30549-w2xp-vfr-world-sceneries-hd/     http://simheaven.com/?p=14454

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MyTraffic, Ultimate Traffic even Traffic 360 for FSX/P3D and then SuperTraffic Board - well there is not even a whiff of these in XP11 and I'm a guy who rarely flies P3D  anymore despite the fact I like to fly heavies. I do it because of the great 64 bit format, graphics, stability, and the growing list of super and complex planes being developed for XP11. I know about WT3ff but if anyone came up with a comparable traffic AI to MT or UT THAT would be paydirt.

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I actually fly both, but I've been spending less and less time in P3D.

In fact, my last purchase was the PMDG 747 QOTSII because I think they did an outstanding job with it, but I don't plan to invest much more in P3D as long as it remains a 32bit platform (and believe me, I have spent a LOT of money in FSX/P3D addons over the years).

The only exception is add-on scenery that can be converted 100% to X-Plane.

Do I miss ActiveSky in X-Plane? Sure do. ATC? Not so much. AI? Don't have it enabled due to VAS and FPS issues. Try Aerosoft Heathrow with 20-30% AI in an overcast situation at dusk with an aircraft add-on such as Aerosoft Airbus or PMDG 747 and your FPS will drop to 15fps if you're lucky - and this is from someone with an Intel 6700K processor and a GTX 1080Ti.

 

I enjoy the fluidity of XP11 and the graphics are second to none. Just yesterday I bought the Carenado Baron and the REP add-on and while it's not as immersive as A2A's aircraft (yet), it comes VERY close to the A2A experience and it's certainly fun and challenging. Same for flying FF 767 for example, really fun aircraft and systems-level it is very deep.

In my case, an excellent combination is coupling XP11 and Aerowinx PSX, which is a 747-400 study simulator (also used as a professional training tool). You get the best of both worlds.

 

cheers

-E

 

 

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On 4/28/2017 at 9:37 PM, bosflo said:

Ok guys, I am a longtime user of FSX and now P3D. I have spent tons of money on scenery, utilities, weather engines you name it. I don't ever fly, instead I spot planes and follow them from airport to airport with the my most important add on called super traffic board. With it I can sit back and watch a plane leave from the gate and fly across the world and land at another airport. I love seeing all the planes moving around the airport with ground vehicles and traffic. I know super traffic board does not exist for x-plane but is there something similar that x-plane has that will more or less do the same thing. It's very important to have the right planes at the right airports and the most current liveries for them. Also, is there a list of the detailed airports that are in the release version. I am not against the idea of buying scenery but I am not sure how many I would have to buy to get the level I have now with P3D. I would appreciate any advice because I am pretty sure I am not the only one thinking of switching. Thank you so much.

I'm going to have to echo what Hamoody stated in the second response.  X-Plane is a whole lot more about flying your own aircraft, concentrating on the flight model itself, and everything that goes with self-flight simulation.  Yes, while the environment that surrounds you in XP is much better than the others, you would need good weather generation, which XP11 is improving on, but as far as AI goes, i think many would agree that default AI still isn't up to par.  I have X-life free edition right now, and it works...not the greatest, unless I opted for the paid version, but for your needs, I doubt that the paid version would be to the level of your expectations.

Honestly, if you have built up your existing sims to the level you are used to, then why switch?  I have to say, this is an interesting hobby you have there by just planespotting.  I do it often, before or after a flight, but I still use the sim as it was intended.  Again, as Hamoody mentioned, download the demo of XP11 and give it a try.  It can't hurt to try it out and if you don't care for it, the only thing you lost was time.  I personally believe that only you can answer the question you posed here because everyone has their own opinions, experiences, expertise, etc.

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On 4/29/2017 at 5:57 AM, twister1853 said:

I have used only FSX for years, and almost always with Photo' Scenery.  Would X-Plane be an improvement for me at this stage (for example, would I need to purchase again all my Photo' Scenery) or would I get others things not available on FSX?

You will have to purchase NOTHING if you are a Photo flyer.   This is one of the selling points for XP11 for me.    All you need is hard drive space and a month or two worth of time and you can have the entire United States or Europe in ZL16+ quality for free using Ortho4XP.   Not only that, but you get to keep the autogen on top of that and since the autogen follows OSM street data, all your houses and buildings will semi-match what you see in the photo realm textures.   :)   It is just breath taking stunning to build Photo scenery and HIGH levels of Autogen working together for the most immersive experience I've ever had in a simulator.

As far as traffic goes, WT3 will go a long way I think to solve XP's woes in that category.    Tell you what I do like about WT2 though... that AI almost has ZERO hit on my FPS with traffic at the airport because of the way it handles it.  X-Life is BRUTAL on frame rates so i deleted that PDQ.   With BlueBell planes loaded and other's provided by the like's of MIsterX I get some enjoyable plan spotting in XP11 with WT2.   The problem is, as others stated above, airport DEVS *CANNOT* skip adding ATC networks into their airport files now nor should they ignore airport operation flows either.    Any airport that is missing these two items should be rejected from acceptance at the X-Plane Gateway.    I would even go so far as to not allow scenery that is missing gate assignment information but that's because I am a cruel and heartless airport design task master that demands as much accuracy in my airports as possible.    Laminar has given us the tools.  I suggest everyone start using them properly.  The better the airports the more people you can entice to give XP11 a whirl and get their money.   More money flow makes other payware devs perk up their eyebrows and start taking the platform seriously as a place to sell their products.   This is a win win for the sim universe.   Now the ball gets hit back into P3D's court and the two can go at it.  Competition is always good for innovation.

 

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On Saturday, April 29, 2017 at 0:04 AM, ryanbatcund said:

Is this for real?  Why spend tons of money to sit and watch virtual AI traffic?  

Stick with P3D 

I think he meant that he wants the airport environment around him accurately simulated, as I do.  I was looking at xp11 but maybe not until the ai and atc are fixed, if they ever are.  My own impression as a long time xp9 and XPX owner is that neither issue is a priority for Austin.

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