Alphafoxsierra

Introducing Flight Sim World!

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Today is the day!

We are delighted to (finally) let you know that Flight Sim World™, will be released into Steam’s Early Access program in the coming weeks.Copy from the press release is as follows:

Based on benchmark flight simulation technology, Flight Sim World will provide players with an unprecedented level of realism and detail. Its officially licensed GA aircraft will be the most authentic and detailed in-sim representations on the market, faithfully replicating their real world counterparts, with every gauge and switch fully operational.

Not only do these aircraft look like the real thing, but they also interact with the environment in an accurate way. A combination of atmospheric effects and advanced behind-the-scenes mechanics, result in a remarkably unique home simulation experience. Watch the raindrops race across your windscreen in stormy weather, while the physics engine challenges you with true-to-life aircraft behavior, including edge-of-envelope spins and stalls.

Whether you want to plan a peaceful flight somewhere sunny or test your skills with tricky situations fraught with bad weather and engine failures, the comprehensive Flight Planner gives you full control over weather, location and time of day, also allowing you to add random events that will make your time in the air even more challenging. For those who want to focus more on content creation, also included with Flight Sim World is the Pro Mission Editor, which is a professional tool which allows players to create more complex missions.

“The time has come for a new flight simulator which really focuses on the physical quality of the aircraft and a flight model which brings them to life”, said Executive Producer Stephen Hood. “After doing some intensive work on the game engine – such as providing a much-needed 64 bit element – we now have a flight simulation platform which will allow us and our partners to focus on creating new and exciting ways for simmers to benefit from these advances. New features and expansions to Flight Sim World will be rolled out as part of the Early Access program and beyond, reinforcing our absolute commitment to the hobby.

In addition to providing core updates and expansions, Flight Sim World will build on Dovetail Games’ extensive partnership publishing program, allowing high quality add-on developers and publishers to make available excellent additional content such as aircraft, airports, missions, and scenery.

“We have already built relationships with some of the best and brightest flight simulation developers in the industry”, added Simon Sauntson, Head of Third Party at Dovetail Games. “Flight Sim World will expand on those partnerships as we continue to secure premium content for our players. In addition to growing existing partnerships, we are reaching out to the wider development community to foster new relationships and bring top quality content to FSW”

Available May 2017 on Steam Early Access

For more information, visit www.flightsimworld.com

Edited by Jim Young
Removed bad link to site. OP's and Posts can be edited two hours from creation.
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=OMG=  !!!!

 

:blink: or should I :lope_you:  or simply erase all stuff in my disk and wait for that release :-) ????

This looks like really Great News !!!

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We are releasing in Early Access, which essentially means we are giving everyone a chance to get involved in the development process. The sim isn't finished but we would like as many people as possible to come along for the ride :biggrin:

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Congratulations to Aimee, Cryss, and the whole DTG on this achievement! I'm looking forward to hearing the details on the performance and features of your new sim.

Ted

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I feel it will be GOOOOOOOOD !!!!

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That looks very good! Glad to see DTG deliver and give us a great new platform.

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I tried to subscribe but received a red error message at the bottom (using several browsers) and was asked to try again. I think my password is compliant to the guidelines (1 uppercase, 1 number).

Anyone else successful/unsuccessul?

Update: Issue solved, just got a reply mail.

Kind regards, Michael

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22 minutes ago, DTG_Aimee said:

We are releasing in Early Access, which essentially means we are giving everyone a chance to get involved in the development process. The sim isn't finished but we would like as many people as possible to come along for the ride :biggrin:

Aimee , can you give any details about what is and is not finished then please, or the level of development of certain areas if a binary reply wouldnt be appropriate? Thanks!

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I look forward to being able to purchase on Steam.  Is this an entirely new engine or still based on the old FSX Code?  Does this cover the entire planet?

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2 minutes ago, kevinfirth said:

Aimee , can you give any details about what is and is not finished then please, or the level of development of certain areas if a binary reply wouldnt be appropriate? Thanks!

Sure thing. The aircraft are finished (the core aircraft, not the AI aircraft). Multiplayer functionality is not final, nor is the weather system in game. We are also going to expand on our flight planner as well as Steam workshop functionality for the Pro Mission Editor and the flight planner. 

In addition, we will we working with you to identify and fix any issues that come up before release :D 

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6 minutes ago, WotanUK said:

I look forward to being able to purchase on Steam.  Is this an entirely new engine or still based on the old FSX Code?  Does this cover the entire planet?

Yes, this is based on updated FSX code and covers the entire planet.

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Just now, DTG_Aimee said:

Yes, this is based on updated FSX code 

Thank you for your reply Aimee.  DTG's new sim looks good, though i rather liked the new Train Sim as well.  Congratulations and here's hoping for a successful launch.

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Just now, WotanUK said:

Congratulations and here's hoping for a successful launch.

Thank you :happy:

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"Integration of Accu-Feel™ technology"

Saw this in the e-mail announcement I just received. Nice!

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Wonderful news!. Trailer looks interesting. Congrats to the team for revealing the launch announcement details. Look forward to participating. I just hope the community can give constructive feedback positive and negative but not bashing. Its a flight simulator we can look forward to in the future.

Is there any details about what 3rd party addons will be available at or soon after launch?

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1 minute ago, HighTowers said:

Is there any details about what 3rd party addons will be available at or soon after launch?

Not yet as they are very much still being worked on and I don't want to steal 3rd party dev's thunder!

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Congratulations, it does look like the next thing. Let's only hope :)

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What exactly are the new features that we can expect? How easy will it be to transfer FSX add-ons to the new program?

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1 minute ago, cleonpack93 said:

How easy will it be to transfer FSX add-ons to the new program?

Flight Sim World is not designed to be backwards compatible with FSX add-ons. All part of moving forwards, I'm afraid!

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I'm looking forward to purchasing the EA

2 minutes ago, DTG_Aimee said:

Flight Sim World is not designed to be backwards compatible with FSX add-ons. All part of moving forwards, I'm afraid!

Has to happen at some point, might as well be now.

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It's hard to tell if it will be good, but I would say the first steps are not bad in my opinion.

Using early access can provide lots of usefull feedback, and from the announcement we see that the full world is there, so no Flight like small area.

I really hope though, that is my biggest one fear they won't be any restriction to add content without using the steam marketplace or workshop. Just like it is right now for FSX:SE, Train Simulator or X-Plane 11. To not force third parties to sell through one unique way. Giving the option is good but enforcing is bad for me, and I fear biggest addons developers would not go this way and make the sim less interesting at least for me.

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