AOB

ORBX Frustration

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Their 48% off sale ends today and we can buy nothing as they do not support FSW. :angry:

I would have spent a heap too! 

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3 minutes ago, AOB said:

Their 48% off sale ends today and we can buy nothing as they do not support FSW. :angry:

I would have spent a heap too! 

You may notice that no developer you are used to supports FSW, right?

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I know how you feel. The opportunity to eventually throw money at orbx is one of the things keeping me with FSW.

Patience AOB, the day will come.

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I have ORBX LC and VECTOR working in FSW , and they will be fully updated for FSW some time in the future don`t forget ORBX was one of the development partners with DTG FSW.

Ray Fry.

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Didn't ORBX work with FSW to provide textures in the base software?

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16 minutes ago, DaveCT2003 said:

Didn't ORBX work with FSW to provide textures in the base software?

Yes, the FSW base textures are Orbx Global textures.

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If you have FSX or P3D also installed you could just purchase them and copy the install links in the FSX/P3D scenery.cfg to the fsw scenery.cfg. 

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If you have ORBX in FSX or P3D you just need to point FSW config at your ORBX scenery, OLC and VECTOR works great as you already have ORBX base by default.

 


[Area.127]
Title=@IDSAREA127_OLC_NA1
Local=D:\Program Files (x86)\Steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_NA1
Layer=127
Active=TRUE
Required=FALSE

[Area.128]
Title=@IDS128_OLC_NA2
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_NA2
Layer=128
Active=TRUE
Required=FALSE

[Area.129]
Title=@IDS_AREA129_OLC_Europe1
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU1
Layer=129
Active=TRUE
Required=FALSE
 
[Area.130]
Title=@IDS_AREA130_OLC_Europe2
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU2
Layer=130
Active=TRUE
Required=FALSE

[Area.131]
Title=@IDS_AREA131_OLC_Europe3
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU3
Layer=131
Active=TRUE
Required=FALSE

[Area.132]
Title=@IDS_AREA132_OLC_Europe4
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU4
Layer=132
Active=TRUE
Required=FALSE

[Area.133]
Title=@IDS_AREA133_OLC_Europe5
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU5
Layer=133
Active=TRUE
Required=FALSE

[Area.134]
Title=@IDS_AREA134_OLC_Europe6
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU6
Layer=134
Active=TRUE
Required=FALSE

[Area.135]
Title=@IDS_AREA135_OLC_Europe7
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU7
Layer=135
Active=TRUE
Required=FALSE

[Area.136]
Title=@IDS_AREA136_OLC_Europe8
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU8
Layer=136
Active=TRUE
Required=FALSE
 
[Area.137]
Title=@IDSAREA137_OLC_Europe9
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU9
Layer=137
Active=TRUE
Required=FALSE

[Area.138]
Title=@IDS138_OLC_Europe10
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU10
Layer=138
Active=TRUE
Required=FALSE

[Area.139]
Title=@IDS139_OLC_EU_LIGHTS
local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_EU_LIGHTS
Layer=139
Active=TRUE
Required=FALSE

[Area.140]
Title=@IDS140_OLC_NA_LIGHTS
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_NA_LIGHTS
Layer=140
Active=TRUE
Required=FALSE

[Area.141]
Title=@IDS141_FTX_AA_MONUMENTVALLEY
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_NA\FTX_AA_MONUMENTVALLEY
Layer=141
Ative=TRUE
Required=FALSE

[Area.142]
Title=@IDS142_FTX_EU_ENG_05_SCENERY
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_EU\FTX_EU_ENG_05_SCENERY
Layer=142
Acive=FALSE
Required=FALSE

[Area.143]
Title=@IDS143_FTX_EU_ENG_06_CVX
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_EU\FTX_EU_ENG_06_CVX
Layer=143
Active=FALSE
Required=FALSE

[Aera.144]
Title=@IDS144_FTX_EU_ENG_07_MESH
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_EU\FTX_EU_ENG_07_MESH
Layer=144
Active=FALSE
Required=FALSE

[Area.145]
Title=@IDS145_FTX_EU_ENG_08_CUSTOM
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_EU\FTX_EU_ENG_08_CUSTOM
Layer145
Active=FALSE
Required=FALSE

[Area.146]
Title=@IDS146_FTX_EU_FTX_AA_LOWI
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_EU\FTX_AA_LOWI
Layer=146
Active=TRUE
Required=FALSE

[Aera.147]
Title=@IDS147_FTX_AA_ORBXLIBS
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_AU\FTX_AA_ORBXLIBS
Layer=147
Active=TRUE
Required=FALSE

[Aera.148]
Title=@IDS148_FTX_AA_DEVILSTOWER
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_NA\FTX_AA_DEVILSTOWER
Layer=148
Active=TRUE
Required=FALSE

[Aera.149]
Title=@IDS149_OLC_AA
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\OLC_AA
Layer=149
Active=TRUE
Requied=FALSE

[Aera.150]
Title=@IDS150_FTX_VECTOR_AEC
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_VECTOR\FTX_VECTOR_AEC
Layer=150
Active=TRUE
Requied=FALSE

[Aera.151]
Title=@IDS151_FTX_VECTOR_APT
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_VECTOR\FTX_VECTOR_APT
Layer=151
Active=TRUE
Requied=FALSE

[Aera.152]
Title=@IDS152_FTX_VECTOR_CVX
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_VECTOR\FTX_VECTOR_CVX
Layer=152
Active=TRUE
Requied=FALSE

[Aera.153]
Title=@IDS153_FTX_VECTOR_EXX
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_VECTOR\FTX_VECTOR_EXX
Layer=153
Active=TRUE
Requied=FALSE

[Aera.154]
Title=@IDS154_FTX_VECTOR_OBJ
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_VECTOR\FTX_VECTOR_OBJ
Layer=154
Ative=TRUE

 

As you can see I`ve  had to deactivate ORBX ENG as it throws up some problems.

Ray Fry.

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You have a lot of misspells there... 'ATIVE' and 'REQUIED' which may cause issues. Just letting you know.

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Maybe in the next sale. It probably depends when dovetail will release their SDK.

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1 hour ago, Nuno Pinto said:

You have a lot of misspells there... 'ATIVE' and 'REQUIED' which may cause issues. Just letting you know.

Yes I`ve corrected that I was falling asleep when I was editing the config , I have installed UK2000 but the free version as the pay ware Xtrem will crash the sim.

[Aera.155]
Title=@IDS155_FTX_VECTOR_FixedAPT
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_OLC\FTX_VECTOR_FixedAPT
Layer=155
Active=TRUE
Required=FALSE

[Aera.156]
Title=@IDS156_FTX_NA_SCA05_SCENERY
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_NA\FTX_NA_SCA05_SCENERY
Layer=156
Active=TRUE
Required=FALSE

[Aera.157]
Title=@IDS157_FTX_NA_SCA06_CVX
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_NA\FTX_NA_SCA06CVX
Layer=157
Active=TRUE
Required=FALSE

[Area.158]
Title=@IDS158_FTX_NA_SCA07_MESH
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_NA\FTX_NA_SCA07_MESH
Layer=158
Active=TRUE
Required=FALSE

[Area.159]
Title=@IDS159_FTX_NA_SCA08_CUSTOM
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_NA\FTX_NA_SCA08_CUSTOM
Layer=159
Active=TRUE
Required=FALSE

[Area.160]
Title=@IDS160_FTX_AA_KSAN
Local=D:\Program Files (x86)\steam\steamapps\common\FSX\ORBX\FTX_NA\FTX_AA_KSAN
Layer=160
Active=TRUE
Required=FALSE

[Area.161]
Title=UK2000 Common Library
local=D:\Program Files (x86)\Steam\steamapps\common\FSW\UK2000 scenery\UK2000 Common Library
Active=TRUE
Layer=161


[Area.162]
Title=UK2000 East Midlands FREE
local=D:\Program Files (x86)\Steam\steamapps\common\FSW\UK2000 scenery\UK2000 East Midlands FREE
Active=TRUE
Layer=162


[Area.163]
Title=UK2000 Manchester Free
local=D:\Program Files (x86)\Steam\steamapps\common\FSW\UK2000 scenery\UK2000 Manchester Free
Active=TRUE
Layer=163


[Area.164]
Title=UK2000 Birmingham Free
local=D:\Program Files (x86)\Steam\steamapps\common\FSW\UK2000 scenery\UK2000 Birmingham Free
Active=TRUE
Layer=164

You can use the installer for the UK2000 but you must do a manual install pointing the installer to the right location, just download the free version. Gary will be working on the FSW versions when he get the SDK.

 

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Let me remind you of what John Venema, Orbx, previously (2016) said, quote:

"What Orbx has been doing over the past decade is making our own 'FSX 11' by expanding past the 128-class barrier with hundreds of new classes. However this required us to hack FSX/P3D and that's why FTX Central exists.
 
What we have now with DTG's new sims is virtually unlimited land classes defined and engineered by Orbx so that a decade's worth of R&D is now boiled into a new sim as part of its core. That gives us a fantastic foundation to build upon without the previous restrictions we always had to code around.
 
Additionally there will be a lot of new tech in the visualization engine including new HDR, light scattering and other lighting enhancements.
"

:smile:

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If I wanted to I could re-install FSX on my PC and then add the myriad of FTX Orbx products into it. I also know I could then point FSW to those sceneries. But I would end up with a product that is less than FSX because all the objects would not show up in FSW and that is not what I want. I can see no reason to dump FSW then and go back to FSX quality. What we need is full FSW compatibility. As most of FSX stuff works with limitations I cannot believe an SDK is not far away. As an aside, I also hope that DTG do not go down the Aerofly path and produce an SDK that turns users into Google Earth scenery manufacturers either. I prefer to buy my scenery from companies like Orbx, I am not that clever or willing to make my own any more.

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15 hours ago, Zuendholz said:

You may notice that no developer you are used to supports FSW, right?

Not really. Drzeweicki and FS Global have FSW compatible products. I bought both of them.

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On 22.8.2017 at 2:28 AM, AOB said:

Not really. Drzeweicki and FS Global have FSW compatible products. I bought both of them.

So... two? Besides, as long as other developer/publisher like PMDG, Aerosoft, FSL and other scenery developer don't do anything regarding FSW, I won't get hyped at all.

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18 minutes ago, Zuendholz said:

So... two? Besides, as long as other developer/publisher like PMDG, Aerosoft, FSL and other scenery developer don't do anything regarding FSW, I won't get hyped at all.

That's two already and FSW hasn't even been released yet - Early Access means pre-release, for evaluation-only purposes.

Those who can't fly without an FMC, and then only if the FMC is made by PMDG, should save their money!

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30 minutes ago, Zuendholz said:

So... two? Besides, as long as other developer/publisher like PMDG, Aerosoft, FSL and other scenery developer don't do anything regarding FSW, I won't get hyped at all.

You know FSW is early-access state, right? That means they are still adding and improving features. That said, they didn't release the SDK yet, all 3rd parties willing to join FSW can't do so until that happens.

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I may be wrong, because I am considered old, because I am, but I think we are seeing the younger people ( the very few that are here), voice their opinion's about old school flight simulation ( this includes me). They don't particularly like the way they are talked to by the "veteran, old, timer, simmer's", the fact that they get their hand slapped if they post an image in the wrong place, the constant, I want my big jet's now or I am gonna cry, attitude. Jumping in from other forum's just to degrade something they enjoy!

Sad to say folk's, but it's 2017 and the young people are not gonna be here or any other old forum's or media. They are where people there age are going, ( wherever that is ), Steam, Discord, TeamSpeak, heck smart phones, etc... They could give a rat's about the 3rd party developer's you mention, because they don't know who they are, or care. It Bob's Sim Market put's up a really good DLC for FSW that THEY like. They will buy from Bob's, if they like it and if IT IS on Steam where they are used to buying their DLC, let the money rock and roll. DTG don't give a darn if you want your sim in a box, and that you want to download from your favorite jet company. They want to make it simple, make the customer happy, make load's and load's of money, and make a Space Simulator or something! 

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19 hours ago, ca_metal said:

You know FSW is early-access state, right? That means they are still adding and improving features. That said, they didn't release the SDK yet, all 3rd parties willing to join FSW can't do so until that happens.

I know what Early Access means and I know that they are in EA.

But I thought Drzewiecki Design joined already? How do they managed to make their sceneries work? As long as other developer (the big ones) don't show any interest at all, FSW is a dead-end road to me. 

Apart from this, the whole Steam only and "developer/publisher must release their stuff via Steam too" doesn't make it better IMHO.

So this whole SDK debate doesn't make anything better.

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38 minutes ago, Zuendholz said:

I know what Early Access means and I know that they are in EA.

But I thought Drzewiecki Design joined already? How do they managed to make their sceneries work? As long as other developer (the big ones) don't show any interest at all, FSW is a dead-end road to me. 

Apart from this, the whole Steam only and "developer/publisher must release their stuff via Steam too" doesn't make it better IMHO.

So this whole SDK debate doesn't make anything better.

Aerosoft, Fslabs, Drzewiecki, Iris, REX... All theses guys already made Statements saying that they intend to develop to FSW. If they are not big ones.. Well, maybe only PMDG are big. 

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35 minutes ago, Zuendholz said:

Apart from this, the whole Steam only and "developer/publisher must release their stuff via Steam too" doesn't make it better IMHO.

So this whole SDK debate doesn't make anything better.

67 MILLION Steam users isn't better than the combined customer base of all the current flightsim addon creators and suppliers?

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I do not have a problem with steam and I suspect DTG don`t have a problem with steam, DTG`s  FSX:SE sold 900.000 copy`s on steam since 2015 if a developer want`s to rule themselves out of that market that`s up to them, but it has been said before there is no hard and fast rule according to DTG , and it seams find a weakness in DTG then bash them on the forums is this out of fear I wonder, if FSW takes the place of FSX. We also know that just flight will support FSW and UK2000 airport scenery and I suspect more will follow. 

Ray Fry.

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3 hours ago, Zuendholz said:

I know what Early Access means and I know that they are in EA.

But I thought Drzewiecki Design joined already? How do they managed to make their sceneries work? As long as other developer (the big ones) don't show any interest at all, FSW is a dead-end road to me. 

Apart from this, the whole Steam only and "developer/publisher must release their stuff via Steam too" doesn't make it better IMHO.

So this whole SDK debate doesn't make anything better.

We have some add-ons working on FSW, but they are changing things every one or two weeks. Until they have a RTM version this will be the reallity of the sim in early-access. The big 3rd parties won't spend resourses to release an add-on that will change on the next week.

Anyways, I'm pretty sure they are already testing it internally. If you don't like FSW in its current state, you really should wait more, I think they will get there in the future.

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I don't see why the number of 3rd-party developers working on a base sim is any measure of the desirability of that sim.

If the base sim was so poor that it needed updates for terrain mesh, waterclass, landclass, airports and other scenery, weather, aircraft, AI aircraft, ATC, sound effects, in fact almost everything about it, how many of the 37 million Steam users would think it was really worth buying?

I think most of them would only pay for a well-developed, stable sim with all of those features built-in, and at the highest possible current standard, without needing any further expense - just like any other game on Steam, which may have add-ons in the form of expansion packs as entirely optional extras but definitely not essential to the main game experience.

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2 hours ago, A32xx said:

I don't see why the number of 3rd-party developers working on a base sim is any measure of the desirability of that sim.

If the base sim was so poor that it needed updates for terrain mesh, waterclass, landclass, airports and other scenery, weather, aircraft, AI aircraft, ATC, sound effects, in fact almost everything about it, how many of the 37 million Steam users would think it was really worth buying?

I think most of them would only pay for a well-developed, stable sim with all of those features built-in, and at the highest possible current standard, without needing any further expense - just like any other game on Steam, which may have add-ons in the form of expansion packs as entirely optional extras but definitely not essential to the main game experience.

Since TrueSKY update sales have picked up again now up to 40,000 only another 800,000 needed to catch FSX:SE and it`s still beta.

And in a years time if PMDG did develop for FSW and the ones that have it now purchased an aircraft it would only be worth 3.5 million dollars not worth the trouble.

Ray Fry.

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