May 22, 20188 yr An interesting development, but not completely unexpected...... https://orbxsystems.com/forum/topic/154729-netherlands-trueearth-for-fsx-and-p3dv123-delayed-indefinitely/ We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
May 22, 20188 yr I was surprised that they would even consider it in the first place.. There have been many questions like: "what is the benefit of 64 bit over 32 bit"... well here is one answer.. Edited May 22, 20188 yr by Bert Pieke Bert
May 22, 20188 yr Indeed. Was actually surprised too. It's an understandable and reasonable decision. There's no need in investing too much work in the legacy platforms, IMO. Best regards,--Anders Bermann-- ____________________Scandinavian VAPilot-ID: SAS2471
May 22, 20188 yr I am still using P3D v3.4, but my opinion is that they should abandon any idea of releasing 32bit versions of TrueEarth products. Cut down versions of software have never been of much interest to me, so I will be upgrading to the 64bit version of P3D when the time is right for me to start purchasing TrueEarth scenery packages. This will also reduce the length of time that we all have to wait for P3D v4 versions of TrueEarth UK and Ireland Edited May 22, 20188 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
May 22, 20188 yr FSX , what is that ? 🧐 Just kiddin’ ... Me too I was surprised they ever considered a non P3Dv4 version.. Edited May 22, 20188 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
May 22, 20188 yr Is normal... because with this scenery, it isn't easy to have a good fps with linners on a standard computer in 64bits... then a conversion in 32 bits seem as a non-sense. Sorry for the simmers "Nostalgics of Fsx" because this group was the cause of a very very long inertial transition**, (many years), to evolution for better sceneries and addons. The future is clearly in 64 bits and only in 64 of more... I keep mine fsx to have some incompatible addon's... but 98% of mine flying time, I'm in 64 bits... And enjoy... No more OMs is a dream ! ** encouraged by marketing, of course...
May 22, 20188 yr The reality is that the 32-bit arena of simming is an ever-shrinking market. Developers are being restricted by making backwards compatible software, whether through techniques and tools, or the time spent on 32-bit development when it could go on 64-bit products instead. I took the plunge to move from FS9, straight to P3D v4 and have been blown away by the detail and immersion (as well as the cost of replacement add-ons). A watered down version of TrueEarth makes no-one happy. It wouldn’t be anywhere near as detailed or rich as the current TE Netherlands version is and OOMs would be certain to occur every flight. The rest of us using P3D4, AFS2 or XP11 are made unhappy as we have to wait longer for the next TrueEarth area. In short, 32-bit simmers, let my developers go! 😄 AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
May 22, 20188 yr I don't think that the 32 bit flight sim market is shrinking that fast. Many users can't upgrade because their hardware is too weak to properly support P3d4 and XP11. Others have too much invested in add-ons that run only on FSX. I think that the real reason that ORBX is prioritizing 64 bit sims is that it is easier for them to support fewer flight sim platforms.
May 22, 20188 yr Guys lets face the fact that Orbx is pushing the boundaries with this new technology. A 32 bit sim cannot handle that volume of scenery detail without exceeding the 4 GB VAS limit. It is not a "business decision" but a technical limitation. They tried, and could not make it work.. seems totally plausible to me. No conspiracy theories required Bert
May 23, 20188 yr Author To me this kind of underlines the sadness and horrible timing of the demise of Flightsim world, which would have been a nearly perfect platform (with a few changes) to step into this breach..... Such a shame. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
May 23, 20188 yr 3 hours ago, HiFlyer said: To me this kind of underlines the sadness and horrible timing of the demise of Flightsim world, which would have been a nearly perfect platform (with a few changes) to step into this breach..... Such a shame. You are way wrong. Flightsim is advancing and the future is 64 bit. Everybody still holding on to their 32 bit Flightsim will not be able to keep up. Older hardware will not be good enough anymore with new developments and new features which will use more memory and cause more cpu load. There is no shame , there is a bright future for the Fs platforms... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
May 23, 20188 yr 12 minutes ago, GSalden said: You are way wrong. Flightsim is advancing and the future is 64 bit. Everybody still holding on to their 32 bit Flightsim will not be able to keep up. Older hardware will not be good enough anymore with new developments and new features which will use more memory and cause more cpu load. There is no shame , there is a bright future for the Fs platforms... I believe he is referring to the recently denounced FSW platform (which was 64 bit) rather than the "world" of flight sim.
May 23, 20188 yr 22 minutes ago, murry94 said: I believe he is referring to the recently denounced FSW platform (which was 64 bit) rather than the "world" of flight sim. If that is the case than my apologies. The Flightsim World to me are all Flightsims together .... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
May 23, 20188 yr 4 hours ago, GSalden said: If that is the case than my apologies. The Flightsim World to me are all Flightsims together .... In that case you shoudn't use capitals 😋 Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
May 23, 20188 yr 9 hours ago, HiFlyer said: To me this kind of underlines the sadness and horrible timing of the demise of Flightsim world, which would have been a nearly perfect platform (with a few changes) to step into this breach..... Such a shame. What breach exactly? And how come nearly perfect? I don't think I understand what this has to do with Orbx not creating TrueEarth for 32 bits platforms.
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