November 24, 20187 yr Hifi has released their first explanations and comments about the upcoming Active Sky for X-Plane: http://hifisimtech.com/asxp/ We are still in beta but it works quite good. Especially the complete control about the wind and fog. But I have to mention: This version is called by HiFi a hybrid solution since they use the default weather engine to place the clouds. This has some advantages and some problems. The reason for this solution is the current state of X-Plane. We are on the move to Vulkan/Metal and no one knows how to control the new engine. Since they don't use their own cloud engine everything will work under Vulkan and VR. In about one year we hope for the finished visual cloud replacement. Till then Active Sky places it clouds (with a limited number of bitmaps and effects), where it wants to place clouds through X-Planes default weather engine. Karsten Schubert
November 24, 20187 yr Absolute good news, at least a good wind and turbulence depiction is mostly welcome. Alexander Colka
November 24, 20187 yr Interesting info! I'm not surprised at the one year delay before they can use their own cloud depiction, due to the changing API, but I wonder how much of a sales handicap that will be? Many people seem to think of cloud depiction first, when evaluating a weather app. If I understand this right, it won't look much different from default XP clouds. I'm trying to decipher this bit from the link above: "multiple weather depiction modes including theme cell “real weather” mode and global static mode." I hope this means the ability to download real current weather data, and then adjust wind velocity and cloud base like we can do now in default weather and SkyMaxx Pro. In other words, not being stuck with real weather only, like xEnviro? X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
November 25, 20187 yr Author 56 minutes ago, Paraffin said: Interesting info! I'm not surprised at the one year delay before they can use their own cloud depiction, due to the changing API, but I wonder how much of a sales handicap that will be? Many people seem to think of cloud depiction first, when evaluating a weather app. If I understand this right, it won't look much different from default XP clouds. Yes and no. The big difference is that Hifi has a much better idea, where what kind of clouds are and they add their own textures but due to the weather engine they don't look totally different. You see some images of their page. The weather prediction behind it is the same as in P3D or FSX. And as usual they don't only offer real weather, but also historical weather (enter a date time and location and you get the historical weather data) and you can customize the weather, this means you take the current weather and change clouds winds and so on and fly in your own weather. But what they wrote means a different thing. They can talk to the engine in different ways, with different results. Karsten Schubert
November 25, 20187 yr Incredibly underwhelming. - Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20
November 25, 20187 yr I agee with the Colonel. The whole problem is XP weather textures and, not changing them, seems an exercise in nothing.
November 25, 20187 yr Not at all underwhelming. The biggest advantage that AS brought to FSX/P3D was realistic wind effects, including thermals, ridge lift, and turbulence. Those alone are worth the price of admission. And those appear to be what they bring to the table right off the bat in XP. So, count me in. I really don't care about cloud depictions. None have ever been very good in any sim I've flown, and I've flown them all. Plus, given the current wackiness in XP around crosswind forces, that part of the package (surface crosswind attenuation) sounds pretty promising as well. Edited November 25, 20187 yr by Griphos
November 25, 20187 yr I'm really excited for this. Active Sky is one of the things I really miss in X-Plane 11 coming from P3D. Even if it's not perfect/full function at first, the fact that the HiFi team is investing time in X-Plane is certainly a good thing. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
November 25, 20187 yr There will be cloud texture replacement too which is good news. What will be missing are new clouds types/models... too much, too soon....
November 25, 20187 yr Guys and girls this will be a first iteration of hopefully many. Let's rejoice in the fact that HiFi are coming to XP. This is a company I at least trust will come with many enhancements in the future. Definite buy for me.
November 25, 20187 yr I was looking forward more to the cloud textures or type replacement to be honest. And what is unclear to me at this time is: will i have to pay again once, in a year (if we are lucky), the texture replacement pack gets released? Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
November 25, 20187 yr Author 37 minutes ago, france89 said: I, in a year (if we are lucky), the texture replacement pack gets released? We are talking about much more than a texture replacement pack. What they mean by technology is really a new engine. It is really hard to say, how much this development will cost, so it is nearly impossible to calculate what the upgrade will cost at this time. We don't know what Laminar will do in the mean time. It is simply a weird time for weather programs at this moment. I expect that Sky Maxx Pro and XEnviro will have to restart their developments also, since they used the possibilities to draw directly into OpenGL and simply shut down Laminars own weather engine. But this will not be supported by Laminar in the future. This is the whole problem. And nobody would want to release a program into X-Plane, if it might stop working in half a year. Karsten Schubert
November 25, 20187 yr Quote Uses internal X-Plane 11.2x/11.3x cloud depiction for maximum performance and smoothness, with multiple weather depiction modes including theme cell “real weather” mode and global static mode – VR compatible and optimized! If they are not replacing any clouds, but just depicting weather, what is the point of saying that it is VR compatible/optimized?? Edited November 25, 20187 yr by GCBraun PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
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