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EA Fires 350 Staff .

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EA are firing 350 staff which represents 4% of the staff Just shows were the money is gaming, you can understand why google and apple are looking to get in on the act.

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Electronic Arts.  One of the big video game houses.

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Thanks for telling me. I never heard of the company  Does anybody  know about Immy   I just learned about them yesterday. I asked them if they will be making VR for X
Plane. Still waiting for an e mail from them.

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Electronic Arts latest title Battlefield V top selling title at the moment with RTX.

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Let me get this straight. EA is one of the biggest and most profitable gaming supplier and has a big hit on their hands. Why would they be laying off or firing all those people?

Thanks

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EA also is behind The Sims franchise.  They are known for releasing buggy and incomplete games.

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29 minutes ago, Stratocruiser1 said:

Let me get this straight. EA is one of the biggest and most profitable gaming supplier and has a big hit on their hands. Why would they be laying off or firing all those people?

Thanks

Automation/standardisation of development processes i wonder?

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Don't forget another game studio laid off 800 not long ago.  

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16 hours ago, IAhawkeyeDDS said:

Let's not forget that EA also produced the Jane's series... Jane's F-15 Strike Eagle and Jane's F/A-18 Super Hornet!  Two AMAZING aviation combat sims that in some areas rival or still beat DCS!   The former EA Program Manager for Jane's F/A-18 Super Hornet was Matt Wagner (aka "Wags"), who today is the Eagle Dynamics Program Manager for DCS!

Best wishes!

 

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2 hours ago, Jetset408 said:

Automation/standardisation of development processes i wonder?

That was my first thought but the layoffs seem to be in marketing and publishing. They did make some cuts at a studio in Australia in Feb this year. I guess by nature this is a very competitive and fast-moving industry so it's not all that surprising.

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Posted (edited)

The money to be made is ingame purchases which has ruined gta5 and red dead redemption 2. 

I always says Microsoft tried to brand fsx as a 'game' not like a 'sim' like fs2004 at the same time xbox and ps2 where being branded.  A fail before it even started. 

Basically nowadays you need to mass market something to make it more profitable. 

It's the same with recent films, they are made for the massive Chinese Market which relies on dvd sakes.  The chinease looove super hero movies, so guess what keeps getting made. 

Same with modern pop music.  AI can now look at songs and beats and determine if it's going to be any good based on previous songs. 

So the game makers have seen the potential in global in game purchases and are concentrating on that. 

If you let youre kid pay for emblems to go on rifles in games this is what happens.  This is what kids want to spend their pocket money on. 💩

 

Edited by tooting

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EA was fun in the 90's, since then sometimes but not so much

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