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Orbx released Global Buildings HD

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19 minutes ago, kand said:

You can use this https://www.nexusmods.com/skyrim/mods/12801/ to downsample any textures on your PC, it also has the option to make a backup.

Thanks for the link kand but that site wants me to sign up. 

I guess I'm not following. I looked at the .dds files and there all showing 2048x2048. I also see another folder with a ton of BMP.s. 

I'll wait for one of the FlightSim guru's to put together a how to guide so I don't mess anything up. For now I just uninstalled. 

Dan

i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber

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14 hours ago, B777ER said:

User on Orbx forum saying it loads slower than default autogen. Just 1 report however....

The scenery pauses are now longer, on my system...

Looks very nice though :cool:

Bert

4 minutes ago, Bert Pieke said:

The scenery pauses are now longer, on my system...

Looks very nice though :cool:

Just resize them Bert. Default 512, so anything higher, even 1024 will be sharper and slightly more taxing ...

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8 minutes ago, GSalden said:

Just resize them Bert. Default 512, so anything higher, even 1024 will be sharper and slightly more taxing ...

I also want to change the size to 2K. Is there a free editor?

In jurisprudence, there is a principle - you look for the person who benefits.

19 minutes ago, GSalden said:

Just resize them Bert. Default 512, so anything higher, even 1024 will be sharper and slightly more taxing ...

What about just letting P3D resize them..?

If I choose 2048 texture resolution in the sim, the new autogen still shows up..

Bert

8 minutes ago, Bert Pieke said:

What about just letting P3D resize them..?

If I choose 2048 texture resolution in the sim, the new autogen still shows up..

Thats what I also have done.

As far as I know, doing this means that the textures will only be loaded at that size, so it´s not necessary to resize them, other than reducing the storage size on HDD or SSD.

With 2048 I made a test flight over Hamburg, and it ran smooth as always, but looked alot better.

Also autogen is very repetitiuous, but though there might be hundreds of the same building, the texture for those is only loaded once.

Edited by Wothan

System: i7-10700K, 32GB RAM, RTX4070 12GB, 1 x 1TB SSD, 2 x 2TB SSD, 1x 2TB HDD, Win10 64bit Home, Meta Quest 3

45 minutes ago, Bert Pieke said:

The scenery pauses are now longer, on my system...

Looks very nice though :cool:

That's not good. Even with 2048 res?

MSFS

4 minutes ago, DJJose said:

That's not good. Even with 2048 res?

The old rules still apply.. disable all the Orbx scenery that you are not currently using and the pauses are a lot shorter  :cool:

Bert

Just now, Bert Pieke said:

The old rules still apply.. disable all the Orbx scenery that you are not currently using and the pauses are a lot shorter  :cool:

Thanks. I'm already there. I'm going to wait a day or two before I decide on which version I'm getting.

MSFS

Do any of these textures replace the textures on the default city buildings (the non-autogen buildings)?  I know some of them might be custom but most are pretty generic and look quite awful.  I've never used autogen buildings as I always though they looked a bit silly but trying to decide whether I should try this.  Thanks!

Edited by Flic1

Eric

i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11

1 minute ago, Flic1 said:

Do any of these textures replace the textures on the default cities?  I know some of them might be custom but most are pretty generic and look quite awful.  I've never used autogen buildings as I always though they looked a bit silly but trying to decide whether I should try this.  Thanks!

At ORBX's website there is a free manual of the product describing in detail what is affected and what's not.

Cheers, Ed

Cheers, Ed

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34 minutes ago, Bert Pieke said:

What about just letting P3D resize them..?

If I choose 2048 texture resolution in the sim, the new autogen still shows up..

But Landclass tiles will also be affected.)

In jurisprudence, there is a principle - you look for the person who benefits.

I just noticed that the ORBX HD buildings installation replaced all the default terminal textures I had installed with REX Worldwide textures HD. The hangars it left alone. Anyone else notice this?

 

Lee H

i9 13900KF 64GB Ram 24GB RTX 4090

 

8 minutes ago, Flic1 said:

Do any of these textures replace the textures on the default city buildings (the non-autogen buildings)?  I know some of them might be custom but most are pretty generic and look quite awful.  I've never used autogen buildings as I always though they looked a bit silly but trying to decide whether I should try this.  Thanks!

Like Ed said you can download the user manual or look at the post below (from the manual)

 

Richard

Richard Portier

MAXIMUS VI FORMULA|Intel® Core i7-4770K [email protected] x8|NVIDIA GeForce GTX 1080ti|M16GB DDR3|Windows10 Pro 64|P3Dv5|AFS2|TrackIr5|Saitek ProFlight Yoke + Quadrant + Rudder Pedal|Thrustmaster Warthog A10|

41 minutes ago, Bert Pieke said:

What about just letting P3D resize them..?

If I choose 2048 texture resolution in the sim, the new autogen still shows up..

Does that actually work by resizing them? 

Dan

i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber

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