Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Orbx released Global Buildings HD

Featured Replies

8 minutes ago, Wise87 said:

Does that actually work by resizing them? 

If you do that, you are setting the maximum texture limit in P3d, anything higher will get converted on the fly down to the lower resolution

Allowing P3d to do the conversion at runtime must also cost some CPU overhead

 

Edited by kand

  • Replies 203
  • Views 42.3k
  • Created
  • Last Reply
51 minutes ago, Bert Pieke said:

What about just letting P3D resize them..?

If I choose 2048 texture resolution in the sim, the new autogen still shows up..

Sure, but no converting might be faster and less taxing on the system.

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

14 minutes ago, Midnight Music said:

I just noticed that the ORBX HD buildings installation replaced all the default terminal textures I had installed with REX Worldwide textures HD. The hangars it left alone. Anyone else notice this?

 

Have you tried to reinstall REX Textures over Orbx? 

Maurice J

I9 12900k \ EVGA 3080ti \ G-Skill 32GB \ Samsung 4K TV

7 minutes ago, GSalden said:

Sure, but no converting might be faster and less taxing on the system.

If you set P3D to 2k, all the existing HD textures, apart from the HD Global Buildings would be affected, including custom buildings in existing scenery that use 4k, so most probably is not a good solution.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam  // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers

I use Nuvecta Landscapes to provide autogen for some of my MegasceneryEarth areas. Anyone know if Global Buildings HD would replaces those textures? I suspect they wouldn't, since within the Texture folder Nuvecta installs within MegasceneryEarth entries, it installs its own .agn files. I find them to be of rather low texture quality, so it would be great if Global Buildings HD replaced them. 

P3D 4.3, Windows 10/64 bit, Intel 6700k @ 4.7 air-cooled, NVidia 2080 Ti Founders Edition, ASUS Rog Maximus VIII Ranger, 16GB G.Skill Ripjaws DDR4 @3200, Phanteks Anthoo Pro Series Case, Samsung 950 Pro M.2 500GB, Sandisk 1TB SATA, Seagate 2TB Hybrid Drive, Cooler Master 700W, 40-inch Samsung 4k TV

1 hour ago, bbain1187 said:

I use Nuvecta Landscapes to provide autogen for some of my MegasceneryEarth areas. Anyone know if Global Buildings HD would replaces those textures? I suspect they wouldn't, since within the Texture folder Nuvecta installs within MegasceneryEarth entries, it installs its own .agn files. I find them to be of rather low texture quality, so it would be great if Global Buildings HD replaced them. 

AGN files contain the places of objects incl what textures are being used. If it uses the default textures than you will see the Global buildings...

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Short note for users that do not use texture exp=10 or more advanced .cfg tweaks. HD Buildings does not overload my system. I use dense settings for autogen buildings where befor I had to use normal. I did my tests in Orbx region SoCal (KLAX) and never used more than 6 GB VRAM on my GTX1080. No offence to some of you guys in this thread but I think you have very special settings (and the knowlege how to set things up!) that most users should not even attempt to replicate with more ordinary pc specs.

If in doubt wait for some reviews that will surley come. But dont get discouraged by this downsizing discussion. On my end there is no need for this with dense settings as long as you have 8 GB of VRAM available p3d in 4k with 4k textures no problem.

For comparision p3d settings for my tests:

3840x2160x32, texture resulution 4096x4096 and 7cm, high-resolution textures and high detail radius, tesselation ultra, mesh 5m
Scenery complexity extremely dense, draw distance high, dense autogen
Water high, reflection clouds, special effects high

cfg tweaks:
FIBER_FRAME_TIME_FRACTION=0.01

TEXTURE_BANDWIDTH_MULT=1024

OPAQUE_SHADOW_TEXTURE_SIZE=4096

i7-6700 and GTX1080 (both overclocked)

Thanks and now back to the downscaling thread 😉

 

 

MCE_banner_272_68.jpg

6 minutes ago, Rasterfahnder said:

Short note for users that do not use texture exp=10 or more advanced .cfg tweaks. HD Buildings does not overload my system. I use dense settings for autogen buildings where befor I had to use normal. I did my tests in Orbx region SoCal (KLAX) and never used more than 6 GB VRAM on my GTX1080. No offence to some of you guys in this thread but I think you have very special settings (and the knowlege how to set things up!) that most users should not even attempt to replicate with more ordinary pc specs.

If in doubt wait for some reviews that will surley come. But dont get discouraged by this downsizing discussion. On my end there is no need for this with dense settings as long as you have 8 GB of VRAM available p3d in 4k with 4k textures no problem.

For comparision p3d settings for my tests:

3840x2160x32, texture resulution 4096x4096 and 7cm, high-resolution textures and high detail radius, tesselation ultra, mesh 5m
Scenery complexity extremely dense, draw distance high, dense autogen
Water high, reflection clouds, special effects high

cfg tweaks:
FIBER_FRAME_TIME_FRACTION=0.01

TEXTURE_BANDWIDTH_MULT=1024

OPAQUE_SHADOW_TEXTURE_SIZE=4096

i7-6700 and GTX1080 (both overclocked)

Thanks and now back to the downscaling thread 😉

 

 

4096 is 64x larger per used texture ( per side ) than default. So 1 building has 4 sides + roof.

Imagine 100.000+ buildings in a city.... You can do the math...

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

9 minutes ago, Rasterfahnder said:

Thanks and now back to the downscaling thread 😉

LOL! Thanks for the report. 

Maurice J

I9 12900k \ EVGA 3080ti \ G-Skill 32GB \ Samsung 4K TV

Here's hoping that new sim will put an end to all this. Can't blame a guy for dreaming in color.

Mario Di Lauro

 

25 minutes ago, Rasterfahnder said:

 

cfg tweaks:
FIBER_FRAME_TIME_FRACTION=0.01

TEXTURE_BANDWIDTH_MULT=1024

OPAQUE_SHADOW_TEXTURE_SIZE=4096

i7-6700 and GTX1080 (both overclocked)

Thanks and now back to the downscaling thread 😉

 

 

texture bandwidth mult 1024? think you have a screwed up setting there, if you meant this to be texture max load=1024, you wont be seeing any 4k textures in your sim

13 minutes ago, GSalden said:

Imagine 100.000+ buildings in a city.... You can do the math... 

Yes Sir I can. It was not my intention to say you are wrong. In fact I just wanted to give some feedback for someone that is not running the sim with such great setting as you guys do. So please go on your tips are very good and worthwile. Did not mean to offend anyone, sorry if I did. 😧

MCE_banner_272_68.jpg

Hello,

the setting is

[GRAPHICS]

TEXTURE_MAX_LOAD= (512/1024/2048/4096)

 

Edited by Reader

9 minutes ago, kand said:

texture bandwidth mult 1024? think you have a screwed up setting there, if you meant this to be texture max load=1024, you wont be seeing any 4k textures in your sim

Hello,

the setting is

[GRAPHICS]

TEXTURE_MAX_LOAD= (512/1024/2048/4096)

or of course a slider in P3D

Edited by Reader

Maybe someone who is knowledgeable can go over to the Orbx forums and explained the 2K & 1K request. I only see one request for 2K/1K and the developer replied; "if you limit the texture resolution in P3D to 2048 or 1024, will that not solve your problem?" It's not going to get resolved or added being in the Avsim forums. 

Link

Edited by Wise87

Dan

i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber

Archived

This topic is now archived and is closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.