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Hi, did anyone intercept any anticipations/leaks about a possible v4.6? Thanks.

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44 minutes ago, jgoggi said:

Hi, did anyone intercept any anticipations/leaks about a possible v4.6? Thanks.

I haven't personally but as history repeats itself they usually go to the next after.5 releases. So I'm sure we'll get a version 5 next instead of a 4.6

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They have gone to P3DvX.6 before and LM if remember said their is plenty of life left in V4, we will have wait and see.

Edited by rjfry
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Lol - this reminds me of my old 4.x/v5 speculation thread.

Chances are high for an update as LM & Orbx are working on global fix.  I bet fixing that bug will enable all new ways to Orbx to install outside the sim (which I am absolutely rooting for).

Question is when is the release? everyone is keeping a tight lip about it.  I can bet LM might send off 4.x with some major upgrade before moving to v5 or they can just release v5 right away.

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there are hints that there will be another hot fix rather than a new sub version, some one in you tube wrote P3D V4.5.X with his test video, and that was my lead to another hot fix, same pattern was used before the release of HF 1.

that is an educated speculation from my side.

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12 minutes ago, penta_a said:

there are hints that there will be another hot fix rather than a new sub version, some one in you tube wrote P3D V4.5.X with his test video, and that was my lead to another hot fix, same pattern was used before the release of HF 1.

that is an educated speculation from my side.

Where is the video? I wanna see

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According to their preview forum, Aerosoft is 

fighting with the newest compilers from Lockheed at the moment.

Just a little hint. 😉

 

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3 minutes ago, Vindeballe said:

According to their preview forum, Aerosoft is 

fighting with the newest compilers from Lockheed at the moment.

Just a little hint. 😉

 

Good times ahead.

I actually have uninstalled P3Dv4 for the moment, even wiped out a full PCIE SSD m.2 - just waiting on Orbx to fix the global texture issue as LM has to fix the bug.

Just saw Mathijs post - about newest complier.  Why are they always fighting with the newest compliers lol.  It should be we are happily in sync with the newest compliers lol.

 

 

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10 minutes ago, Skywolf said:

Just saw Mathijs post - about newest complier.  Why are they always fighting with the newest compliers lol.  It should be we are happily in sync with the newest compliers lol.

I could tell you.. but then.. I would have to kill you 😂...

S.

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I've gotten used to v_.5 being the last iteration before a brand new version.  4.5 is working fine for me.  One big thing on my wish list is for airports that have been built/upgraded in the real world since 2006 to be included as defaults.

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25 minutes ago, Luis_KMIA said:

I've gotten used to v_.5 being the last iteration before a brand new version.  4.5 is working fine for me.  One big thing on my wish list is for airports that have been built/upgraded in the real world since 2006 to be included as defaults.

Right now the navaids change is from FSaerodata.

Chances could be slim for 4.xxx to have these changes but v5 could be whole new sim with everything different.

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Since MS has announced their MS FS 2020 I think they now will first release a V4.6 to have some more time for V5.0.

They know that many people will hold a purchase because they are waiting for the MS FS 2020 release .....

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Biggest clue will be when Pete Dowson plans his vacation.  That is when P3D release will be imminent.

Pete when is your next vacation planned?

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What is the ORBX global issue?

My vote is probably a 4.6 also...

P3D V5 will be released in the same time frame as MS2020... Just my guess

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3 hours ago, Skywolf said:

Biggest clue will be when Pete Dowson plans his vacation.  That is when P3D release will be imminent.

Pete when is your next vacation planned?

Pete has handed FSUIPC5 over to his son John. John does the majority of support with Pete taking a lesser role.

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1 hour ago, TurboKen said:

What is the ORBX global issue?

My vote is probably a 4.6 also...

P3D V5 will be released in the same time frame as MS2020... Just my guess

I don't think Microsoft know the release date of MSFS that will depend on how the beta testing goes and that's like asking how long is a piece of string. 

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2 hours ago, TurboKen said:

What is the ORBX global issue?

He might mean the Orbx Central thing (?).  Don't be an early-adopter (wink wink)

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During testing of Orbx Central 4 a bug was discovered on p3d not being able to read global textures installed outside the sim root directory even though it installs correctly.  There is a weird bug which only LM can fix and both of them are working on it.

I am betting that when LM releases the next patch or upgrade - Orbx Central will get a huge bugfix update too.  I am waiting for that bugfix.

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On 9/6/2019 at 12:23 PM, Skywolf said:

Right now the navaids change is from FSaerodata.

Chances could be slim for 4.xxx to have these changes but v5 could be whole new sim with everything different.

That would be good. Besides XP11, MSFS2020 should provide good competition to keep LM on its toes, hopefully.

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3 October at 1433 UTC..........

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On 9/7/2019 at 12:36 AM, Skywolf said:

During testing of Orbx Central 4 a bug was discovered on p3d not being able to read global textures installed outside the sim root directory even though it installs correctly

Can you point me into an official statement about this?  I find it odd as I am using global textures logical replacement (installed outside the sim) and it is working without problems with all the current versions of P3D.

I even re-tested it last night (Including the Beta and non Beta versions of P3D), all good..

Maybe it is a specific bug, or a different one? Must be some confusion going on..

Regards,

Simbol 

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2 hours ago, simbol said:

 

Can you point me into an official statement about this?  I find it odd as I am using global textures logical replacement (installed outside the sim) and it is working without problems with all the current versions of P3D.

I even re-tested it last night (Including the Beta and non Beta versions of P3D), all good..

Maybe it is a specific bug, or a different one? Must be some confusion going on..

Regards,

Simbol 

https://orbxsystems.com/forum/topic/178753-orbx-central-v4010-released/

Mentioned here, but I'm sure I've read it more than once.

"Global openLC fallback texture location
We are still working with Lockheed Martin on this issue. In the meantime, if your copy of Orbx Global BASE is installed in the simulator (i.e., not in a "library"), then you will not experience this issue."

Edited by Paul Golding

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2 hours ago, simbol said:

Can you point me into an official statement about this?  I find it odd as I am using global textures logical replacement (installed outside the sim) and it is working without problems with all the current versions of P3D.

I even re-tested it last night (Including the Beta and non Beta versions of P3D), all good..

Maybe it is a specific bug, or a different one? Must be some confusion going on..

Regards,

Simbol 

Hi Simbol,

It is even mentioned here - see Global openLC Fallback Section

https://orbxsystems.com/forum/topic/179512-orbx-central-v4012-released-for-fastlane-users/

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