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ORBX Central

Featured Replies

Latest versions Orbyx Central  just released 

V 0.13 

Appreciate anybody’s experience with this latest update

xxd09

 

Edited by cmpbellsjc
Changed title from Orbyx to ORBX

It would be nice to see what the update consist of, couldn't find any think over at the ORBX forum. Global is still restricted to default location,

bob

Hoping someone rushes out and installs it, so what can find out what it screws up. 😉

 

 

 

  • Moderator
4 hours ago, xxd09 said:

 Orbyx Central  just

 

Not to nitpick, but it’s ORBX not Orbyx, no “y” in it. I changed the title of the topic to reflect that as well.

I’m sure everyone knows what you meant but figured you’d like to know the actual name of ORBX.

Avsim Board of Directors | Avsim Forums Moderator

  • Author

Still seems to be a work in progress 

xxd09

  • Author

Apologies for the spelling error

xxd09

Installed it this evening. It did not remember my preferred Orbx scenery insertion point. That is not surprising considering the new layering feature. 

I did set the insertion point back to above bathymetry. After loading the sim, all my sceneries, Orbx and other, seem to be in the right order and working. 

Will know more tomorrow.

 

Edited by yurei

My MSFS 2020 repaints: Flightsim.to - Profile of HStreet

Working on MSFS 2024 versions.

There layering system is clearly not RTM-level. Nothing like having end users beta testing your faulty software while messing up your install. I for one hope the new MS sim next year makes redundant all their base, LC,and Vector products.

Eric 

 

 

Yes, it still seems to mess up the scenery layers. I'm disappointed this is still an issue.

Best regards, Dimitrios

9950X3D - 64 GB - RX 7900 XTX - TrackIR - Power-LC M39 WQHD - Honeycomb Alpha yoke, Saitek pedals & throttles in a crummy home-cockpit - MSFS for props, P3D for jets

42 minutes ago, d.tsakiris said:

Yes, it still seems to mess up the scenery layers. I'm disappointed this is still an issue.

As a workaround is it impossible to shift the priority via the scenery config editor tool? What damage is currently irreversible when using the new Central?

Shom

 

MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs

20 minutes ago, Shomron said:

As a workaround is it impossible to shift the priority via the scenery config editor tool? What damage is currently irreversible when using the new Central?

No irreversible damage in my case, everything can be re-sorted. Just a (big) nuisance.

Best regards, Dimitrios

9950X3D - 64 GB - RX 7900 XTX - TrackIR - Power-LC M39 WQHD - Honeycomb Alpha yoke, Saitek pedals & throttles in a crummy home-cockpit - MSFS for props, P3D for jets

On 9/14/2019 at 2:59 AM, onebob said:

It would be nice to see what the update consist of, couldn't find any think over at the ORBX forum.

You can see a full changelog in Settings -> Changelog. Alternatively, here's the 4.0.13 changelog.

On 9/14/2019 at 2:59 AM, onebob said:

Global is still restricted to default location.

Lockheed Martin have confirmed this is a bug in Prepar3D. Once the next Prepar3D update is released, we can re-enable this feature for Global.

 

On 9/14/2019 at 7:30 AM, xxd09 said:

Still seems to be a work in progress 

Most of the changes in Orbx Central now are new features. It will be continually worked on for years to come.

 

1 hour ago, d.tsakiris said:

Yes, it still seems to mess up the scenery layers. I'm disappointed this is still an issue.

No irreversible damage in my case, everything can be re-sorted. Just a (big) nuisance.

Are you using "advanced layering"? You can enable that in Settings -> Insertion Point.

Does that resolve your issue?

 

Thanks for the information.

bob

 

2 hours ago, DunNZ said:

Are you using "advanced layering"? You can enable that in Settings -> Insertion Point.

Does that resolve your issue?

No, left that off for the first install. Will test and report back - thanks.

Best regards, Dimitrios

9950X3D - 64 GB - RX 7900 XTX - TrackIR - Power-LC M39 WQHD - Honeycomb Alpha yoke, Saitek pedals & throttles in a crummy home-cockpit - MSFS for props, P3D for jets

Archived

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