November 10, 20196 yr I think MSFT/Asobo should have a small team explore the development of a compatibility mode for XP Aircraft. 1. There are tonnes of quality freeware and payware XP aircraft, which would be a shame to see go to "waste". 2. Many thousands of XP users will be enticed to buy MSFS 2020 which will boost sales. 3. It brings more developers to MSFS platform. 4. It creates more available aircraft and better competition and prices for users. 5. The pro's far outweigh the development costs. In terms of priorities it's up there with VR or even higher. Edited November 10, 20196 yr by Greazer http://youtube.com/c/Greazer
November 10, 20196 yr Carenado has to convert their aircraft developed first for FSX/P3d to X-Plane by having a 3rd party (Thranda) create the entire flight model and systems modeling from scratch, because the two sims are so different. As I understand it, the only thing used from the Carenado FSX/P3D versions are the 3D models, textures, and sound files. The underlying aircraft is pure X-Plane, built from scratch and tested for accuracy (no small thing). Since the Carenado FSX/P3D models are likely to be far closer to the system used in the new MSFS, I'd say the chances for this are basically zero. Not to mention the copyright and EULA issues that could be involved in something that automatically imported XP11 aircraft. Let's enjoy each different sim for what they bring to the table, okay? It's good to have options, and I expect X-Plane will have options not available in MSFS for quite a while yet in the available aircraft fleet (especially helicopters). Edited November 10, 20196 yr by Paraffin X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
November 10, 20196 yr Commercial Member No thanks, I'd rather let Asobo develop a more modern SDK based on what's best for their engine instead of relying on the direction of X-Plane. There would likely be significant overhead from a compatibility layer like this on top of the existing core. Not to mention, I doubt Laminar would let this go for very long without putting an end to it. XP is a constantly moving platform, and it wouldn't make sense for Asobo to have to maintain essentially two SDKs. I'd love to know where you get the idea that the pros far outweigh the cons, and how you came to the conclusion that this is such an insanely high priority. Brandon Filer
November 10, 20196 yr As Paraffin said, all you would get by doing a conversion would be the graphical aircraft models. The underlying systems, flight dynamic and engine physics are done in completely different and incompatible ways in XP vs. FS. There are a few hints (based on comments from MS/Asobo developers) at least some of the aircraft physics in the new MSFS might be done in a way that is similar to how XP currently emulates flight dynamics, but probably not enough to make any kind if automatic conversion feasible. Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
November 10, 20196 yr While I`d love to have some aircraft from XP like the FJS 727, 737-200 and the IXEG 737-300, this makes no sense from a technical perspective. Edited November 10, 20196 yr by GCBraun PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
November 10, 20196 yr No thanks, unless it can be done without cost or burden to the new stuff in FS, which it cannot. I'd rather have all manpower dedicated to creating new and incredible things, rather than hamfisting old tech into something new and shiny. It is up to the content developers to stay with the times, not for the simulator creator to hold back.
November 10, 20196 yr Well, some of the old FSX tech has been confirmed to be part of MSFS. PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
November 10, 20196 yr No thanks. It does not make sense. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
November 10, 20196 yr Its like asking microsoft to make the xbox compatible with playstation games that's not going to happen. The new fs20 should also cut all ties with the old ESP¨plateform even if it means it would take longer for old addons to be compatible with the new sim. The main concern should be performance. I've had enough of the 15 fps slideshow, now is the chance to change that.
November 10, 20196 yr This is not going to happen I think but it would have been interesting at least for 1 thing: Porting the FREE 737-800 Zibo Mod into MSFS to compete with the 139$ PMDG and see how many cows PMDG will be able to milk in this situation.
November 10, 20196 yr 8 minutes ago, Noooch said: This is not going to happen I think but it would have been interesting at least for 1 thing: Porting the FREE 737-800 Zibo Mod into MSFS to compete with the 139$ PMDG and see how many cows PMDG will be able to milk in this situation. Fly chinese, fly iFly 😇 😁 Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
November 10, 20196 yr Perhaps this would be an opportunity for a 3rd party app (for the model), however any aircraft with LUA or C++ code would be virtually impossible to migrate in any automated fashion. Just the absence of XP datarefs would be a major problem. Edited November 10, 20196 yr by smoothchat Specs: Win10, 4790K, nVidia 1080ti, Saitek Yoke+Quadrant+Radio/Switch and AP panels, VRInsight 737 overhead, Virtual Avionics 737 MCP. 3 x 1440*900 main display + 1024*600 VDU display. NLR V3 Motion seat. Oculus DK2 CV1 HTC Vive VR headsets.
November 10, 20196 yr Why not just keep using them in Xplane? I was constantly told that XP was the future? Edited November 10, 20196 yr by rocketlaunch Specs: 11900K (5ghz), 64GB ram 3600mhz, RTX 3080 ti
November 10, 20196 yr This is ridiculous. This the same as saying, "I want Chevy parts to work on my Ford". Thank you. Rick $Silver Donor EAA 1317610 I7-7700K @ 4.5ghz, MSI Z270 Gaming MB, 32gb 3200, Geforce RTX2080 Super O/C, 28" Samsung 4k Monitor, Various SSD, HD, and peripherals
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