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FSL A321 Released

Featured Replies

I personally feel that people get too worked up about PBR textures. Whilst they are nice (when rendered well), they are not the "be all and end all" of flight simulator graphics. It is one of those "extras" that I would prefer to avoid if it seriously affects framerates. The non PBR VC textures in my PMDG planes look excellent....and that's @ 1920x1080 resolution with 1024x1024 textures.

Edited by Christopher Low

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

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Here is a screenshot of the HD texture without tomato(don't need or want it anymore)

I love even with HDR ON you get the lights looking like they should GREEN.

Also I never understand why people complain about FPS, since I loaded this flight at Simwings EGLL with EF/ASP4/PROATC/UTL all running. I thought i would also show my FPS. I have them locked at 26. They stay at that all the time and my PC is OLD. I'am also happy to show my settings, so you know.

hd.jpg

Settings

settings.jpg

 

 

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

That VC looks nice, David.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

What is the sequence of update and new install?

1. Reset shaders to default

2. Install the newest versions of A320 and A319

3. Install the A321

4. Apply new shaders.

5. Install FSSpotlight 

9950X3D, X870E ROG CROSSHAIR HERO, Corsair Dominator Titanium 64GB DDR5-6000 PC5-48000, ASUS RTX 5070Ti 16GB, 9100 PRO 4TB Samsung ,990 PRO 4TB Samsung,  AX1600i 1600 Watt 80 Plus Titanium ATX, ASUS 360 ARGB EXTREME 360mm Liquid CPU Cooling Kit.

  • Author
1 minute ago, G-YMML1 said:

What is the sequence of update and new install?

1. Reset shaders to default

2. Install the newest versions of A320 and A319

3. Install the A321

4. Apply new shaders.

5. Install FSSpotlight 

That should work fine.

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

2 hours ago, Christopher Low said:

I personally feel that people get too worked up about PBR textures. Whilst they are nice (when rendered well), they are not the "be all and end all" of flight simulator graphics. It is one of those "extras" that I would prefer to avoid if it seriously affects framerates. The non PBR VC textures in my PMDG planes look excellent....and that's @ 1920x1080 resolution with 1024x1024 textures.

I can live with PBR not in the VC even though my system handles it fine.  The non PBR exterior models however look terrible unless one uses something like TS.  

5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors, Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next

4 hours ago, Christopher Low said:

I personally feel that people get too worked up about PBR textures. Whilst they are nice (when rendered well), they are not the "be all and end all" of flight simulator graphics. It is one of those "extras" that I would prefer to avoid if it seriously affects framerates. The non PBR VC textures in my PMDG planes look excellent....and that's @ 1920x1080 resolution with 1024x1024 textures.

One of the beauties (pun intended) of PBR is that it's done directly in the GPU hardware, so there's no significant frame rate hit.

But I agree that it's not always a "must-have."  And it can be problematic if PBR and non-PBR textures are mixed in the presence of an after-market shader mod.

 

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

3 hours ago, G-YMML1 said:

What is the sequence of update and new install?

1. Reset shaders to default

2. Install the newest versions of A320 and A319

3. Install the A321

4. Apply new shaders.

5. Install FSSpotlight 

IIRC, the Scarebus installer will want to see Spotlights already installed before it will proceed. 

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

7 hours ago, ha5mvo said:

All of this comes at a cost and the NGXu is an example. On the 737 its the GPU that gets hammered. 

Do that on a borderline performer like the FSL and you're at risk of sinking into stutter territory. The LH md-80 actually runs well with its pbr vc but there are not as much code running at the background in comparison with the airbus.

I actually don't have any performance issues with the NGXu now (or even before my overclock at all, tbh).

If they are going to sell an addon at a premier cost, than it should have premier features. I doubt people with low-end machines are buying $200+ addons, but maybe I'm wrong. lol 

Ark

--------------------------

I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3

6 hours ago, Christopher Low said:

I personally feel that people get too worked up about PBR textures. Whilst they are nice (when rendered well), they are not the "be all and end all" of flight simulator graphics. It is one of those "extras" that I would prefer to avoid if it seriously affects framerates. The non PBR VC textures in my PMDG planes look excellent....and that's @ 1920x1080 resolution with 1024x1024 textures.

Hey Chris....

I think the key is "when rendered well". 🙂 It is very tricky to paint with when you want to exploit all the offerings it has in Flightsim....but I think the extra time and effort painters put in to work with the technology really pays off.

Here is a paint I just finished using several new effects of PBR....

PBR with gradient paint and few PBR-specific effects:

iUWR1Y.jpg

and without....(still has the sun glint but a flat paint only rendered on the main texture (no metallic channel work)

dHK2NH.jpg

The difference is quite stark.

And with PBR....I was able to emulate the special mica-infused paint AA uses to make their paint "sparkle" when the sun's glint hits it just right.

Notice how you see the sparkle in the glint....and especially notice that the sparkle is not on the rear fuse where the stripe paint is applied.

Nkqf2Q.jpg

Of course PBR has revolutionized how we paint bare metal....

nDFEaS.jpg 

ASMHpz.jpg

So some "people" may get worked up over PBR.....but if those people happen to be your painters.....we all win. 🙂

 

Regards,
Steve Dra
Get my paints for MSFS planes at flightsim.to here, and iFly 737s here
Download my FSX, P3D paints at Avsim by clicking here

9Slp0L.jpg 

6 hours ago, Arklight1 said:

I actually don't have any performance issues with the NGXu now (or even before my overclock at all, tbh).

If they are going to sell an addon at a premier cost, than it should have premier features. I doubt people with low-end machines are buying $200+ addons, but maybe I'm wrong. lol 

You are not a good representative since you basically posses the best hardware money can buy to date. A system like yours has plenty of headroom to handle almost anything you throw at it.

You cannot, however, set a 9900/2080Ti combo as a minimal requirement. Most people with more modest rigs would tune up their sim to get the max out of their hardware. My measly 6700k/1060 6G runs surprisingly well and very rarely falls below 25  but if you add a heavy feature, say a pbr VC, it won't make the cut. Not without a significant left shift of the sliders anyway.

17 hours ago, ha5mvo said:

You are not a good representative since you basically posses the best hardware money can buy to date. A system like yours has plenty of headroom to handle almost anything you throw at it.

You cannot, however, set a 9900/2080Ti combo as a minimal requirement. Most people with more modest rigs would tune up their sim to get the max out of their hardware. My measly 6700k/1060 6G runs surprisingly well and very rarely falls below 25  but if you add a heavy feature, say a pbr VC, it won't make the cut. Not without a significant left shift of the sliders anyway.

Well I did t always have this system. I built it a few months ago and only recently oc'd to 5ghz. I ran is at 3.6ghz for a while (to be honest it doesnt seem like that much of a difference....I'm tempted to just set it back lol). 

I think the video card plays a much bigger role than a lot of people think it does. PBR should affect fps that much as it ran just fine on my 1070ti as well.

Ark

--------------------------

I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3

17 hours ago, ha5mvo said:

You are not a good representative since you basically posses the best hardware money can buy to date. A system like yours has plenty of headroom to handle almost anything you throw at it.

I have basically the same system as him and I have tested NGXu performance and compared that with NGX performance on my system. It's not the headroom which gives me excellent performance with the NGXu (although it obviously plays into it to some extent as well) but the difference in FPS is only 3-4 FPS (less in the NGXu) and processor utilization is about the same too.

Edit: Just realized this is off-topic...

Edited by threegreen

22 hours ago, Steve Dra said:

Hey Chris....

I think the key is "when rendered well". 🙂 It is very tricky to paint with when you want to exploit all the offerings it has in Flightsim....but I think the extra time and effort painters put in to work with the technology really pays off.

Here is a paint I just finished using several new effects of PBR....

PBR with gradient paint and few PBR-specific effects:

iUWR1Y.jpg

and without....(still has the sun glint but a flat paint only rendered on the main texture (no metallic channel work)

dHK2NH.jpg

The difference is quite stark.

And with PBR....I was able to emulate the special mica-infused paint AA uses to make their paint "sparkle" when the sun's glint hits it just right.

Notice how you see the sparkle in the glint....and especially notice that the sparkle is not on the rear fuse where the stripe paint is applied.

Nkqf2Q.jpg

Of course PBR has revolutionized how we paint bare metal....

nDFEaS.jpg 

ASMHpz.jpg

So some "people" may get worked up over PBR.....but if those people happen to be your painters.....we all win. 🙂

 

 

Your AA A330 paint is amazing. Glad somebody took notice of the fact that the aircrafts livery is not a solid gray. Lol

Ark

--------------------------

I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3

Folks, I presume that FS2Crew fully works with the latest 321, correct?

9950X3D, X870E ROG CROSSHAIR HERO, Corsair Dominator Titanium 64GB DDR5-6000 PC5-48000, ASUS RTX 5070Ti 16GB, 9100 PRO 4TB Samsung ,990 PRO 4TB Samsung,  AX1600i 1600 Watt 80 Plus Titanium ATX, ASUS 360 ARGB EXTREME 360mm Liquid CPU Cooling Kit.

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