August 19, 20205 yr 11 minutes ago, Paraffin said: And it saves on a per-aircraft basis? Correct! The camera system underwent a huge transformation for the better during alpha/beta. In keeping with the thread title, one could argue they made it more XPlane like. Edited August 19, 20205 yr by snglecoil Chris
August 19, 20205 yr I remember the first time I booted up XP11. I jumped in the 172 at my home airport. It was just a runway, no buildings. I had about 25FPS with the system I currently have sitting on the ramp. There were power lines running across one of the runways and the slope was overly exaggerated. I went to crank the 172 and it didn't do so properly at all. Mixture in and turn the key and it started with sound effects that sounded like they were from FS95. As I idled and let go of the brakes, the plane immediately veered to the left, which should not happen unless you have higher power settings (I never found a fix for that, if one exists today). After fighting it to the runway, I took off and noticed there was an adverse aileron roll to the right, again something that shouldn't happen. I got in the sky and witnessed the ugliness of the "plausible" world in all its glory. The ATC was unusable and the weather was even worse. The clouds looked like blown out abstractions from some painting of a nuclear disaster. Everything looked overly dark and hazy, even on a clear, sunny day. AI traffic? Well, there were two other planes that have to apparently be set in the options and they just fly around you and eat up lots of resources. But you know what I did? I saw the good parts, started making orthos, got a decent addon plane, and even though I never fixed the weather or ATC (I wasn't paying $90 for a weather add-on that barely works), I had an enjoyable experience. Point being, there's a lot of ridiculousness being spewed about MSFS right now, as if the other sims are just plug and play masterpieces. XP11 is a hot mess in its default state. MSFS has a much larger feature set, is much more ambitious in its new technologies, and still manages to mostly work out of the box. If you were willing to give the other sims time, you should give MSFS time. Or don't. Edited August 19, 20205 yr by bonchie
August 19, 20205 yr 3 minutes ago, snglecoil said: Correct! The camera system underwent a huge transformation for the better during alpha/beta. In keeping with the thread title, one could argue they made it more XPlane like. What happens after setting up both hat switch type views AND custom views, and then switch to a new aircraft? Will the previously saved views just follow over and then I'll have to modify which ones I want to modify for that specific new plane...or will ALL my views be cleared and need to be reset/saved each time I enter a new aircraft? just curious here. Dave Kalin Excel Classes Computer Lessons
August 19, 20205 yr 4 minutes ago, bonchie said: But you know what I did? I saw the good parts, started making orthos, got a decent addon plane, and even though I never fixed the weather or ATC (I wasn't paying $90 for a weather add-on that barely works), I had an enjoyable experience. Yeah this exactly. I saw some videos of XP11 after spending about 3 weeks with P3D (I was a long time FSX user - since the start) and decided to give it a try. Hated it at first. Absolutely hated it. I hated that the ground shook. I hated that the shift 1 - 9 key bindings didn't match my FSX bindings. The clouds looked hilarious. The only thing it had going for it was cool environmental lighting at sunset, and default airplanes that half worked. Then I gave it a lot of time, setup views to my liking, and downloaded a plethora of free scenery addons (MisterX sceneries, Airport Environment HD, etc.) which all made it incredible. I found the Zibo Mod 737 and at first compared it to the PMDG and hated it, but then it grew on me and I completely abandoned P3D within a month or 2 after previously saying "this sim will only be for GA flying and P3D is for airliners". The same is happening for this sim, but a LOT faster for me. I still need a study level 737 to fly, but the GA planes are a great start, and I'm loving it.
August 19, 20205 yr 13 minutes ago, hangar said: What happens after setting up both hat switch type views AND custom views, and then switch to a new aircraft? Will the previously saved views just follow over and then I'll have to modify which ones I want to modify for that specific new plane...or will ALL my views be cleared and need to be reset/saved each time I enter a new aircraft? just curious here. I'm not able to look at the sim right now, but each airplane has I believe 10 custom views that can be assigned to whatever keys or buttons you would like. Those don't travel from plane to plane so you have to configure for each one. There are other general camera movement commands that, again, you can bind to whatever keys or buttons you wish. Those will stay configured the same regardless of the plane. Edited August 19, 20205 yr by snglecoil Chris
August 19, 20205 yr 7 minutes ago, hangar said: What happens after setting up both hat switch type views AND custom views, and then switch to a new aircraft? Will the previously saved views just follow over and then I'll have to modify which ones I want to modify for that specific new plane...or will ALL my views be cleared and need to be reset/saved each time I enter a new aircraft? just curious here. Custom views save for each airplane individually. If I save view positions using Ctrl - Alt - 0-9 in a Cessna 172, each time I load up the C172 they'll be there. If I load another airplane, they're all blank and need to be set up.
August 19, 20205 yr 2 minutes ago, FlyingInACessna said: Yeah this exactly. I saw some videos of XP11 after spending about 3 weeks with P3D (I was a long time FSX user - since the start) and decided to give it a try. Hated it at first. Absolutely hated it. I hated that the ground shook. I hated that the shift 1 - 9 key bindings didn't match my FSX bindings. The clouds looked hilarious. The only thing it had going for it was cool environmental lighting at sunset, and default airplanes that half worked. Then I gave it a lot of time, setup views to my liking, and downloaded a plethora of free scenery addons (MisterX sceneries, Airport Environment HD, etc.) which all made it incredible. I found the Zibo Mod 737 and at first compared it to the PMDG and hated it, but then it grew on me and I completely abandoned P3D within a month or 2 after previously saying "this sim will only be for GA flying and P3D is for airliners". The same is happening for this sim, but a LOT faster for me. I still need a study level 737 to fly, but the GA planes are a great start, and I'm loving it. I forgot about the ground shaking. Did they ever fix that? Edited August 19, 20205 yr by bonchie
August 19, 20205 yr Your custom view #1 i assume is the main pilot/captain view which is essentially the same as "reset view"? ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
August 19, 20205 yr Just now, bonchie said: lol...I forgot about the ground shaking. Did they ever fix that? I don't think so. Pretty sure I just either ignored it or learned to imagine it isn't there hahah.
August 19, 20205 yr Just now, captain420 said: Your custom view #1 i assume is the main pilot/captain view which is essentially the same as "reset view"? That's what I did, but I hate the default pilot/captain views because they're too low and too far away, so I fixed it and saved it as my #1. There's also a #0, but I'm used to pushing the #1 num pad key to go to the primary view so I left it as 1 instead. I also changed each key binding for "load custom view" to each of the 9 num pad keys because I like the way X-Plane had it. I wiped any trim / aircraft control modifications that were already bound to those keys.
August 19, 20205 yr They have 10 years to make it right. And as stated in forums there should be an option for Game screens or PC sim screens. http://youtube.com/c/Greazer
August 19, 20205 yr 1 minute ago, captain420 said: Your custom view #1 i assume is the main pilot/captain view which is essentially the same as "reset view"? It's custom. You can do anything you want for it. There is a default cockpit reset command, I think it is "F" or "Space" or "(left)CTRL+Space"....something like that. Chris
August 19, 20205 yr Moderator 57 minutes ago, rob0203 said: Good luck then with MSFS without addons 🤪 Addons will be coming, sooner that you might think! Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
August 19, 20205 yr As long as you get the controls working accaptable it's fine! You notice that MSFS simulates vivid air masses. The interaction with the plane results in a superior flight model to XP (which has pretty bad weather simulation). It's probably a little overexaggerated at the moment, so some fine tuning would be welcome. Anyhow, this post is clearly just to talk bad about MSFS (first and only post, provocative argumentation). Happy with MSFS 🙂 home simming evolved
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