Jump to content

Sign in to follow this  
dave2013

MSFS - My Take

Recommended Posts

The photogrammetry is where 3D objects are reconstructed in the sim which look just like the real-life object.  This is done using images taken at multiple angles which can then be combined to reconstruct an actual object.

I have come across cities with ugly blobs rising from the ground which are supposed to be trees.  Then there are buildings which are very distorted.  Either the imagery is not good enough, or the process being used to reconstruct the objects has flaws.  I just think it needs refinement, and if it's not good enough in an area then the sim shouldn't use it and just revert to the generic 3D object placement, which as of now also has its own shortcomings.

This type of scenery is exciting and has great potential.  It will simply take time to get better imagery and then correct and improve the process.

Dave

Share this post


Link to post
Share on other sites

My take, I've been flying XP10 & P3Dv5 ever since, XP11 next paycheque.  I have zero plans to buy FS2020 addons for at least 1 year.  I use it for some GA here and there, keeping my eyes open to see what the updates will bring.  A friend is RW pilot on a Dash 8 and he asked me my thoughts, when I told him his reaction was, I'll wait.

Share this post


Link to post
Share on other sites

Hi gentlemen, and perhaps a woman or two ?

Its been a long time, absent for may years. After FDE work in FS2004 and a bit of FSX I stopped simming all together,
But now seeing this new sim, the itching starts again. Lurking for a while, reading and looking at YT movies I have a rough idea of waht the sim yet cannot do.
We sure miss a lot.

But, after many years of simming and pretending, airliners are not for me any more. Been there done that,

This new sim is the VFR sim avant la lettre, or in english, perfectly fit.

On to the questions.

What recommendations you do for buying a machine to run this on ?

I see 32 GB ram is enough. A fast CPU is very under utilised. (bug or patch needed), and a GPU card ?.

Any affordable suggestions ? is i7 still in the game or ?

Oh, I dream of a fluid VFR flight in all kinds of weather, with a nice radial, DC3 or a uhm.. L749

Greetings,

 

Johan

Edited by Johan_Dees

Share this post


Link to post
Share on other sites
34 minutes ago, Johan_Dees said:

On to the questions.

What recommendations you do for buying a machine to run this on ?

I see 32 GB ram is enough. A fast CPU is very under utilised. (bug or patch needed), and a GPU card ?.

Any affordable suggestions ? is i7 still in the game or ?

Oh, I dream of a fluid VFR flight in all kinds of weather, with a nice radial, DC3 or a uhm.. L749

Greetings,

 

Johan

No radials at present... but as for Hardware... just read the forums.

My view (using a 1080 monitor):

i7 YES,  even my 4770K@4.1 can run it

32 GB is plenty, I run it on 16 GB

GTX 1070 or better

Also need a decent internet connection and a dedicated 500 GB SSD.

4K monitor.. different situation..

Edited by Bert Pieke

Bert

Share this post


Link to post
Share on other sites

"Just read the forums"

Too much conflicting opinions.

So you say, i7 4470, 32 GB and a GTX1070.
Internet is fast, and a fat SSD.

I use only 1080p, more then adequate.

Hmm, will checkup on others who have this more or less..

Share this post


Link to post
Share on other sites
21 hours ago, Rob_Ainscough said:

Your experience is similar to mine and many others, but I'll keep MSFS around and hope for the future as it has much that can be improved.

Same here. I'll keep it and dip in and out occasionally for low-level sightseeing, but it will be a while before it could be a full-tim sim for me. I wish we could fast-forward to next summer and see what it's like by then.

According to Asobo that's when they might release a paid helicopter expansion. That really should have been a part of the sim from day one, given the focus on "next gen" scenery, but it's a big job to do helicopters right. Taking a year to finish it is at least an encouraging sign that it will be a full-featured flight and systems modeling for helicopters like DCS and X-Plane.

By next Summer we should also have more of the bush and vintage planes I'm interested in. The default planes aren't really floating my boat other than maybe the Caravan, and I'm just not a fan of glass panels. 
 

18 hours ago, Bert Pieke said:

Actually, you can turn off Photogrammetry, and I have good news for you... no flattened cars, houses, or trees.  The 3d buildings are quite well done, and cars drive along the roads..

It depends on where you're flying. In areas I fly in the Pacific Northwest, there are many smaller towns with no photogrammetry, and I see plenty of squashed cars and other 2D artifacts. One or two squashed cars are hard to see, but it's more apparent when I fly over a parking lot with a hundred or so squashed cars. It's also very visible with marinas, where boats and piers are just pixellated squashed objects.

I don't expect this to change, because I still see that with products like Orbx TE ortho-based scenery that's hand edited. You can't catch everything, and with worldwide coverage it will be impossible for Asobo to edit out these artifacts. Maybe one day the Azure AI will be good enough to catch it, but it obviously isn't there yet.
 

17 hours ago, hangar said:

Yes it would be nice...but at least it's not a game breaker.

In XP11 we're able to assign a profile to whichever planes you select in a menu...then that profile gets auto loaded with the plane or planes you previously assigned it to. Works great and would be nice to see that feature here as well.

I wish Asobo would adopt that idea. They're almost there with the ability to save different user profiles for controller settings, but we have to choose that manually before flying an aircraft. Now they just need to follow the XP11 example to automatically switch profiles assigned to a specific aircraft or group of aircraft types. 

 


X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

Share this post


Link to post
Share on other sites
43 minutes ago, Paraffin said:

Maybe one day the Azure AI will be good enough to catch it, but it obviously isn't there yet.

That's the part I don't understand, it's already supposed to be there so what happened?  Asobo need to fix their flight physics before they attempt a helicopter ... and the solid objects that aren't.

Speaking of helicopters, if anyone can simulate this, count me in:

Cheers, Rob.

 

  • Upvote 1

Share this post


Link to post
Share on other sites
47 minutes ago, Paraffin said:

It depends on where you're flying. In areas I fly in the Pacific Northwest, there are many smaller towns with no photogrammetry, and I see plenty of squashed cars and other 2D artifacts. One or two squashed cars are hard to see, but it's more apparent when I fly over a parking lot with a hundred or so squashed cars. It's also very visible with marinas, where boats and piers are just pixellated squashed objects.

I did not say it was perfect... but as you said "One or two squashed cars are hard to see.."

When you go bush flying, there are not a lot of big parking lots around 🙂

  • Like 1

Bert

Share this post


Link to post
Share on other sites
18 hours ago, FlyBaby said:

When user has a single yoke / joystick, then sensitivity setting are required to to fine tune the response.

Your compensating for a device inaccuracy by changing the reality of what any given aircraft can do ... setting curves is compromising the flight model.  And it gets even more unrealistic if the flight model has it's own implementation of fly-by wire so then the data inputs start to conflict vs. reality.

17 hours ago, bean_sprout said:

The moral of the story is that FS2020 is a future looking technology.

So what about those of us who prefer future "simulation technology" over future "looking"?  I've never been a fan of "skin deep" games or simulators, visuals are just one role in the world of flight simulation.  The "new" flight physics in MSFS is just really bad, there is no other way to describe it ... gets even more unrealistic with weather and winds.  Takes me back:

Cheers, Rob.

 

  • Like 1

Share this post


Link to post
Share on other sites

The sim is a nice Bing Explorer, I would go back to P3d if I had the time to install all the addons and tweak but it’s simply too much of hassle to even begin doing so. 

Share this post


Link to post
Share on other sites
3 hours ago, Rob_Ainscough said:

So what about those of us who prefer future "simulation technology" over future "looking"? 

My point is that the current harvest of sims are backward looking while FS2020 is not.  As a coder I want to go forward and help design a new path.  The old (current) sims are just that - old sims.

Regards

bs

Share this post


Link to post
Share on other sites

I've been flying flight simulators and using add ons both payware and freeware since the early 90s.  Today I uninstalled MSFS premium  from my computer.  I may give it another go when they release the next "patch" but for now other than it's pretty to look at I don't have anything else positive to say about it.  I tried and failed to get a modded A320 to even show up as an optional plane  after trying half dozen methods found on youtube on how to do it. even after being successful at installing some liveries... go figure.  So for now, I'm sticking with P3D 4 & 5 and XP11. 

Share this post


Link to post
Share on other sites

What about realism?  The old sims always felt like I was flying a game where as FS2020 feels like an RL experience.

Cheers

bs

Share this post


Link to post
Share on other sites
51 minutes ago, bean_sprout said:

What about realism?  The old sims always felt like I was flying a game where as FS2020 feels like an RL experience.

Cheers

bs

I think what he's trying to say is that... other than the visuals, what makes it more life like than it's predecessors for you?

..and for him the answer is little or perhaps even nothing.

Edited by hangar

Share this post


Link to post
Share on other sites

Correct - airplane gadgets and even flight models don't get me excited as a realistic world environment.  That's a major point of FS2020 IMO.

Cheers

bs

Edited by bean_sprout
  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    35%
    $8,760.00 of $25,000.00 Donate Now
×
×
  • Create New...