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Honeycomb Alpha Flight Yoke and Switch Panel

Featured Replies

Oh, my bad.  I just didn't understand what he was meaning...that Ray has the Fulcrum.  I thought he meant Ray has a Honeycomb Alpha.

Thanks.

Edited by Griphos

  • Replies 88
  • Views 16.2k
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  • Last Reply
2 minutes ago, Griphos said:

Oh, my bad.  I just didn't understand what he was meaning...that Ray has the Fulcrum.  I thought he meant Ray has a Honeycomb Alpha.

Thanks.

No problem!😄

OS:     Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHz
RAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU:  MSI Radeon RX 5700XT [8GB] 
SSD:  Corsair Force MP510 (for OS);  2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)
HDD:  Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet 

Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)

FYI if you have a clicking noise with your Yoke while pushing it in, it is due to a wiring harness that is tied down incorrectly causing interference. However, do not open your Yoke to self-diagnose. If you open the case, you will void your warranty. This info is directly from Honeycomb. When I first contact them, the first thing they asked for before anything else was my serial number, so they could record that I opened my device potentially invalidating the warranty. He said he would make a one time exception in my case since it was a known factory issue that they have since corrected.

Edited by quantumpion

I've gotta say, I just got mine and I'm really liking the stiffer pitch axis on the unit.  Waiting for the aircraft to speed up at the top of climb just prior to trimming it out requires more and more force to maintain level and almost gives the impression of FFB.   

I am having trouble mapping my hat switch though.  On its own, I use the hat to switch between quick views and pilots next/previous positions.  Works fine.  But I also use button 1 as a modifier to enable the hat switch to work as a free look.  It all works except for looking up.   I've programmed "POV Up + Trigger1" to the "look up" command but it just never works.  "POV_Up_Left + Trigger1" works as intended as do all other look commands.  Kinda stumped. 

 

Edit: scratch that.  Found an additional mapping that I hadn't cleared in the yoke.  Works fine now. As I was saying, I love my Alpha. 🙂

Edited by bambam101

On 10/21/2020 at 10:28 PM, Flyfaster_MTN002 said:

Has it loosened up at all over that time?

My yoke has not loosened up as of yet. Hopefully it stays that way.

Microsoft Flight Simulator | Ryzen 9 5900X | MSI MEG X570 ACE | 32 GB DDR4 | Geforce RTX 3080 | Samsung Evo 970 M.2 | Dual 1440p screen | Win 10 Pro

Honeycomb Alpha Flight Yoke | Honeycomb Bravo Throttle | Thrust master TPR Rudder Pedals | HP Reverb G2

Any word on whether this latest patch fixed the button issues with the Honeycomb?

  • Author

I had no button issue. What I now have is NO sim.

MSFS

  • 1 month later...
On 10/21/2020 at 7:24 PM, DaveCT2003 said:

There is no heading/altitude bug with the Alpha Flight Controls.  There is however a bug with MSFS where if you assign trim (or any) switches to heading or altitude change it will increment by 10 instead of one.  Since pilots and experienced flight simmers would never, ever assign heading or altitude to a up/down button, it didn't occur to anyone at Asobo to test this, but now that they are aware of it I'm sure they'll fix it.  It does this with ANY flight sim hardware that have such switches.

Best wishes!

 

Dave,  I've had the yoke now for a couple of test flights.   I love the yoke.  but the tension on mine is pretty stiff and I can't get a smooth flair.  My understanding is there is no adjustment for this, so any tips to getting a smooth flair?   I just find to overcome the tension I'm going well beyond where I would like to be.

  • Author

Mine has been working like a dream. This is a quality product.

MSFS

Have they fixed the dead zone problem on the Alpha? I remember reading that many people had problems with large dead zone when it was first released on the market.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

  • Commercial Member
1 hour ago, Detail50 said:

Dave,  I've had the yoke now for a couple of test flights.   I love the yoke.  but the tension on mine is pretty stiff and I can't get a smooth flair.  My understanding is there is no adjustment for this, so any tips to getting a smooth flair?   I just find to overcome the tension I'm going well beyond where I would like to be.

We really don't want to start providing support here for Honeycomb, especially because we have no formal arrangement with AVSIM and it's a venue that we don't have much leeway with.

That said, I'll answer this, but with the understanding that if it goes much further we'll have to ask you to put in a support ticket. I don't believe that will happen.

I've been using a Alpha for a very long time, long before they came out.  What I can tell you is that it's a bit stiff in the beginning, but the more it's used the more it will loosen up a bit. Brand new I liken the pitch axis to a PA-28 that is a little heavy and out of trim - in fact that is exactly what it feels like to me.  But after you've used for for a fairly good while it loosen up a bit and feels more natural to those with GA flying experience.  Without enlisting servos with feedback loops and special software for what would be similar to forced feedback (only with an assist when trimmed or at slow speed) it really isn't possible to design a Yoke that feels like a real aircraft in all conditions. What Honeycomb did was approximate the average feel, but since we use bungees it's going to be feel a little tighter when the product is new.

Best wishes.

 

 

Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

3 hours ago, Ixoye said:

Have they fixed the dead zone problem on the Alpha? I remember reading that many people had problems with large dead zone when it was first released on the market.

I think some early versions had an adjustment problem from the factory. It was not a lot of units but a few for sure.

There is a recalibration you can do. There is a video on YouTube that shows exactly how it is done. You can search for it. It is very rare that you have to do this recalibration. But it only takes a few minutes if you do it exactly right.

My Alpha is perfect and I love it. It really is a quality unit. I recommend it to anyone needing a yoke.

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Com GA Pilot, Retired FS2020 • FS2024 • Xplane 12 • Current Machine: MSI B760 GAMING PLUS WIFI• Gaming Desktop Motherboard Intel B760 Chipset • Intel Core i7 (14th Gen) i7-14700 3.40 GHz Processor 64GB RAM • 2 / M.2 SSD 1TB • MSI NVIDIA GeForce RTX 4070 Ti SUPER
 

4 hours ago, Detail50 said:

Dave,  I've had the yoke now for a couple of test flights.   I love the yoke.  but the tension on mine is pretty stiff and I can't get a smooth flair.  My understanding is there is no adjustment for this, so any tips to getting a smooth flair?   I just find to overcome the tension I'm going well beyond where I would like to be.

You have to use trim to land a plane. It is the same in a real plane as well. Landing nose heavy or light on the trim makes for a sloppy landing. 

Trim is your friend. And in a real aircraft you are always adjusting it unless you are on auto pilot with Vhold.

It is especially important to have trim set correctly for landing and T/O. Trim will change as you change flap setting and throttle input.

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Com GA Pilot, Retired FS2020 • FS2024 • Xplane 12 • Current Machine: MSI B760 GAMING PLUS WIFI• Gaming Desktop Motherboard Intel B760 Chipset • Intel Core i7 (14th Gen) i7-14700 3.40 GHz Processor 64GB RAM • 2 / M.2 SSD 1TB • MSI NVIDIA GeForce RTX 4070 Ti SUPER
 

23 hours ago, 177B said:

You have to use trim to land a plane. It is the same in a real plane as well. Landing nose heavy or light on the trim makes for a sloppy landing. 

Trim is your friend. And in a real aircraft you are always adjusting it unless you are on auto pilot with Vhold.

It is especially important to have trim set correctly for landing and T/O. Trim will change as you change flap setting and throttle input.

Well said.

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

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