October 21, 20205 yr My Honeycomb Alpha arrived DOA. Has been a nightmare to get it replaced and still waiting for it. The new ones are also being changed in production for the loose cable connectors. SAR Pilot. Flight Sim'ing since the beginning.
October 21, 20205 yr Moderator 3 hours ago, feng said: Exactly that, I have a honeycomb yoke, If I left click on the knobs on the autopilot it changes in increments of a single digit, If I hover the mouse over and use the scroll wheel it adjusts 10 at a time, useful if you want to make a fairly large adjustment (like a 90 degree turn) as you can scroll most of the way and then fine tune with a couple of clicks. I've done that for years with many a/c and I'm not using the honeycomb yet. Some altimeters do the same, scroll for 100ft and click for 1000. Don't see this as a bug at all and it's not always due to honeycomb. RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
October 21, 20205 yr 5 hours ago, Glenn Fitzpatrick said: Be aware the Fulcrum has also started shipping. https://www.avsim.com/forums/forum/882-fulcrum-simulator-controls/ Does the lid cost extra? MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
October 21, 20205 yr 1 hour ago, 177B said: Learn to use trim. That is how you fly a real plane. In a real plane when you go fast it is very hard to use elevator. Assign one of the left side buttons to trim, it comes with need to push both, but change that to just one and use the other for something else like custom views. I set null zone to 0. This makes it a bit easier. In a real plane you hold the altitude or climb/descent rate with the yoke and then trim way any force needed to hold that attitude. Remember trim sets air speed and throttle sets climb/descent. Once you figure this out it becomes easy. Anyone know WHY the yoke was set up to use both buttons for trim and not just one? I was wondering that after I received mine. Ryzen 7 5800 x3D, Asus Tuf Gaming X570 Plus, Geforce GTX 4080 F.E., 32GB Corsair PC-3600, 1TB Samsung Evo 970 nVME SSD, 1TB Samsung Evo 870 SSD, 500GB Samsung Evo 870 SSD
October 21, 20205 yr 21 minutes ago, Mikeingreen said: Anyone know WHY the yoke was set up to use both buttons for trim and not just one? I was wondering that after I received mine. In many planes there are 2 switches like that for trim, because it is very critical that it works. So it is a fail safe 2 have to stop working for trim to stop working. If one gets stuck on nose down trim (or up) it will not work. Both must be pressed for trim to work. It can be almost impossible to override severe nose down trim. So this is a very good fail safe. Edited October 21, 20205 yr by 177B Com GA Pilot, Retired • FS2020 • FS2024 • Xplane 12 • Current Machine: MSI B760 GAMING PLUS WIFI• Gaming Desktop Motherboard Intel B760 Chipset • Intel Core i7 (14th Gen) i7-14700 3.40 GHz Processor 64GB RAM • 2 / M.2 SSD 1TB • MSI NVIDIA GeForce RTX 4070 Ti SUPER
October 21, 20205 yr 2 hours ago, Noel said: guess what I'm asking is: will I likely continue this practice of using trim to control the aircraft on approach especially, or will this new yoke be so much better it may encourage me to do more w/ the yoke for fine control. The Fulcrum yoke has at least twice the travel in pitch than the Honeycomb and Saitek yokes, so much more realistic and I would expect that should provide finer pitch control and help a lot with landing. Al Edited October 21, 20205 yr by ark
October 21, 20205 yr Thank you for sharing all these info! I might be wrong but there is no force feedback in the Honeycomb isn't it? I find it very useful for trimming (with a SWFF2 for example) in that you're literally 'feeling' the air flow. For those of you using this yoke and if there is no FF, how do you manage trimming, how does it feel? Edited October 21, 20205 yr by RXP
October 21, 20205 yr 21 minutes ago, ark said: The Fulcrum yoke has at least twice the travel in pitch than the Honeycomb and Saitek yokes, so much more realistic and I would expect that should provide finer pitch control and help a lot with landing. Al That might be useful if you're doing aerobatics. Short of that I can't imagine what use having twice the pitch travel of my Honeycomb would do.
October 21, 20205 yr I absolutely love my Yoke, it's a fantastic bit of kit, well made and good value for money. I've not had any issues with it and prefer using the yoke over the Warthog stick. I will be buying the throttle quadrant eventually as well. just buy it New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.
October 21, 20205 yr 36 minutes ago, RXP said: Thank you for sharing all these info! I might be wrong but there is no force feedback in the Honeycomb isn't it? I find it very useful for trimming (with a SWFF2 for example) in that you're literally 'feeling' the air flow. For those of you using this yoke and if there is no FF, how do you manage trimming, how does it feel? I have trim up and down bound to A rocker switch for precise movement of the trim similar to a real Mooney where it is also on the yoke.. I9-13900kf - rtx4090 32gb ddr5 4800mhz, 2TB M.2 PCIe NVMe SSD internet - 300+ mbs / Honycomb Alpha yoke / Saitek Throttle Dell 43” 4K
October 21, 20205 yr 20 minutes ago, mtr75 said: That might be useful if you're doing aerobatics. Short of that I can't imagine what use having twice the pitch travel of my Honeycomb would do. As I mentioned, it gives you pitch control similar to what I'm used to in the real world. Same idea as why I prefer a yoke that provides a realistic 90 degrees of roll control in each direction. As for aerobatics, I have never tried that in the real world, at least not on purpose! To each his own. Al
October 21, 20205 yr 8 minutes ago, FrankR409 said: I have trim up and down bound to A rocker switch for precise movement of the trim similar to a real Mooney where it is also on the yoke.. I believe I understand this rocker switch on the yoke, it is not dissimilar than the one I've been used to on a 737 for example. What I'm referring to is the force you're feeling on the yoke when you've not trimmed the aircraft and this physical sensation you get and build up upon which makes trimming the aircraft something natural IRL (otherwise watch for sore forearms). It looks like the few of the yokes on the market have force feedback and therefore this makes me asking users of these yoke how does this translates in their flying regarding trimming, and for those flying both IRL and in simulators how does this impact, if any, when transitioning from simulator to aircraft for example? (in the sense of muscular memory) PS: This is a genuine question I'm asking, not trying to stir up a controversy in the forum! Edited October 21, 20205 yr by RXP
October 21, 20205 yr 29 minutes ago, mtr75 said: That might be useful if you're doing aerobatics. Short of that I can't imagine what use having twice the pitch travel of my Honeycomb would do. Well no, it's probably not intuitive, but it will allow you to map greater arm movements to achieve the same deflections of the ailerons and elevators. If you think about why real aicraft controls use the deflections they do, it's probably something about optimising for the particular muscle groups you use to manipulate the yoke. You're mostly using the long muscles in your arm, and these probably aren't so good at making small, precise movements. MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
October 21, 20205 yr 1 hour ago, RXP said: I might be wrong but there is no force feedback in the Honeycomb isn't it? 29 minutes ago, RXP said: It looks like the few of the yokes on the market have force feedback Since nobody has directly answered this point, I believe the only commercially available yoke is made by Brunner. €1200. I asked about FF in another thread (in the Hardware forum) and the general response was that FF doesn't really offer much in a flight sim. I certainly couldn't justify €1200 for it! OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
October 21, 20205 yr 1 hour ago, mtr75 said: That might be useful if you're doing aerobatics. Short of that I can't imagine what use having twice the pitch travel of my Honeycomb would do. Most, if not all, real a/c that use a conventional yoke have more than an 1 1/2" of pitch travel on each side of 'center'. And it's certainly not because they are intended to be acrobatic. There are, of course, a/c that use a side stick that has relatively little movement, Airbus airliners, etc., which are not intended to be acrobatic either! And then we have 'side stick' acrobatic aircraft like the F-16 and F-22 and others. Interestingly, the story is that the initial design of the F-16 had a side stick controller that was pressure sensitive and didn't move, but the test pilots found it so difficult to use that some movement was added. Anyway, as far a flight simulation is concerned, we buy and use what we like and can afford. Al Edited October 21, 20205 yr by ark
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