January 22, 20215 yr People will never be happy but it shows the old and the new and what they have added etc. Personly I think what there doing with wind over land, sea, hills, and Mountains is amazing. Its work in progress so..... and there happy to keep working on it, what more could we ask for? Edited January 22, 20215 yr by Nyxx David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
January 22, 20215 yr I liked watching it too - creates some good expectations 🙂 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 22, 20215 yr There seems to be a lot of confusion about the flight model in MSFS. Anyways, a poster named noballer08 over at the official MSFS forums dug into the SDK to determine exactly what the flight model was: https://forums.flightsimulator.com/t/modern-flight-model/232844/3 My guess is, noballer08 has some type of background in aerospace engineering (at least noballer08 seems to have a good grasp on the math/physics/engineering behind aerodynamics). Anyways, if you think noballer08 did a good analysis of the flight model, this is noballer08's initial impression is of the flight model: Quote But, just at first glance, it looks like a really good flight model. Accomplishes the same geometrically-dependent aerodynamic loads that XPlane does with it’s BET/wing-strip method, albeit with more resolution. Definitely the SDK needs much better organization, and the flight model as a whole probably needs additional corrections (such as for compressibility). https://forums.flightsimulator.com/t/modern-flight-model/232844/11 Edited January 22, 20215 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
January 22, 20215 yr 39 minutes ago, abrams_tank said: My guess is, noballer08 has some type of background in aerospace engineering (at least noballer08 seems to have a good grasp on the math/physics/engineering behind aerodynamics). Anyways, if you think noballer08 did a good analysis of the flight model, this is noballer08's initial impression is of the flight model: Quote But, just at first glance, it looks like a really good flight model. Accomplishes the same geometrically-dependent aerodynamic loads that XPlane does with it’s BET/wing-strip method, albeit with more resolution. Definitely the SDK needs much better organization, and the flight model as a whole probably needs additional corrections (such as for compressibility). https://forums.flightsimulator.com/t/modern-flight-model/232844/11 I agree with that. The general technology is even more advanced than XPs great model. But some things are just not right at the moment. But certainly nothing that can't be fixed. For example the forces on the surfaces are taken into account without any kind of inertia. It does feel too nervous, not very realistic. Edited January 22, 20215 yr by tweekz Happy with MSFS 🙂 home simming evolved
January 22, 20215 yr This is so exciting. Since Turboprops are to be done later and it is forecast for Update 4 maybe we will see this in Update 3 in another month or so. Looks like there is a drag vector behind the propeller. Prop drag, maybe...🤞
January 22, 20215 yr I think flight models require a bit of art. You can have all the numbers match up but a bit more must be done to get the feel right. I’ve heard that even Level D full motion airline simulators don’t feel like the real thing. So it looks promising, but after all it really is just a game, as FSX, P3D, and X-Plane are...
January 22, 20215 yr To me, it shows they are trying, and they are trying to improve. Never in the past or with any other sim have we seen so much dev involvement with the community. This is a good thing! Is it perfect, nope... is everything in that video in the sim... nope. But I think they are trying.
January 22, 20215 yr Every day I am sure that the MSFS2020 is the future. There is no use paddling against the tide. The trend is clear that the MSFS2020 will outperform other simulators in all aspects. José Luís | Flightsimulator: | MSFS | Add-Ons: | PMDG Douglas DC-6 | PMDG 737-700 | Fenix A320 | Maddog X MD82| FSW CESSNA 414AW CHANCELLOR ||
January 22, 20215 yr 4 hours ago, Cmcollazo71 said: I’ve heard that even Level D full motion airline simulators don’t feel like the real thing. I've been told exactly this by countless real world airline pilots, and this is also the first question I ask whenever I meet them online or real life. The conversation always ends up in them telling me to "pi$$ off and go fly a real plane if you want the ultimate realism". 🤣
January 22, 20215 yr 8 minutes ago, EvidencePlz said: I've been told exactly this by countless real world airline pilots, and this is also the first question I ask whenever I meet them online or real life. The conversation always ends up in them telling me to "pi$$ off and go fly a real plane if you want the ultimate realism". 🤣 Haha! Maybe it would be better if us flight simmers didn't tell real world pilots that we are type rated with 5,000 hours on the PMDG 747... 😀 AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
January 22, 20215 yr 54 minutes ago, EvidencePlz said: The conversation always ends up in them telling me to "pi$$ off and go fly a real plane if you want the ultimate realism". 🤣 If only it were that easy few of us would be here playing pretend!!!😁
January 23, 20215 yr I guess it’s all how one looks at it. I got my PPL. They’re right too, if you want ultimate realism, fly a real plane. Nothing can replace the feeling you get in the seat of your pants. Nothing will replace the feeling in your wallet either! However, if you like learning about navigation, flight planning and putting what you’ve learned to practice, then simulation isn’t a bad deal even if you are currently learning to fly the real deal. Study level aircraft are a plus, learning how to preflight, care for an aircraft and understanding aircraft systems etc. Just note that buying a top of the line computer, a decent flight simulation platform and a hand full of study level aircraft won’t even touch what it will cost you to obtain your Private Pilots License. From there on it just keeps adding up the dollars. If you can afford it, go for it, if you can’t, enjoy your love or interest in aviation however you can afford. Just my two cents! Jetline Gravity Series, Corsair 4000D tower, Gigabyte Z890 Aorus Elite WIFI7, Intel Core Ultra 9 285K @ 5.5 GHz 24 Core, 240mm ID-Cooling FX 240 Pro, 64GB DDR5 SDRAM 6400 MHz, 16GB Nvidia RTX 5080, 4TB Samsung Gen 4 NVMe Solid State Drive, 1200-Watt ATX 3.0 Gold-Rated Power Supply and Windows 11 Home Edition, Samsung Q70 55" Gaming TV, Honeycomb Alpha yoke, Bravo Throttle Quadrant with Thrust Master Rudder Pedals. MSFS 2020 /P3D v5.4.
January 23, 20215 yr I'll tell you what: I used to fly. I operate trains now and the absolute best part of either career is talking to kids or fans and seeing there excitement. Making a kids day by showing them the cockpit or blowing the train horn is one thing I wish simmers could experience. Take-offs are optional, landings are mandatory.The only time you have too much fuel is when you're on fire. To make a small fortune in aviation you must start with a large fortune.There's nothing less important than the runway behind you and the altitude above you. It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.
January 23, 20215 yr There are things will never be reproduced at the PC level maybe not even in a level D. A simple example is you can "feel" an unco-ordinated turn in a real aircraft, it sort of tries to push you sideways. However the goal of perfecting those bits of the flight experience that we can reproduce is still a laudable one.
January 23, 20215 yr Hopefully this at least puts to bed the conspiracy theories about MSFS lying about not really implementing a new flight model. FSX | DCS | X-Plane 11 | MSFS 2020 | IL2:BoX Favorite aircraft currently: MSFS Savage Cub
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