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Micro stutter virtually gone by getting a new monitor

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II've ordered a new computer to replace my old I7 8700k / 1080 Ti computer, but I'll not arrive until next week. But my new ASUS TUF VG32VQ monitor arrived already today so I hooked it up to my old computer and to my big surprise those micro stutter which I'm so used to see with ultra settings are virtually gone. I mean, just by getting new monitor. Maybe not so surprising to a lot of you, but it really surprised me. I've always thought a higher refresh rate then the 60 Hz that I had with my old monitor only is suitable when the program/game has a higher refresh rate than that. Could maybe be a combo of higher refresh rate and the G-sync compatible mode on the monitor? Any way I'm a happy camper. So now I'm eager to get my new computer to pair with the monitor. The old computer will have a second life with my granddaughter so she can color unicorns or whatever kids are doing nowadays.

Come here you big, beautiful cup of coffee and lie to me about how much we’re going to get done today.

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It is the G-sync. Numerous threads talk about it....

SAR Pilot. Flight Sim'ing since the beginning.

The significant thing in MSFS with all the low frame rates is minimum not maximum FPS, whether you have Low Frame Rate Compensation and also compatibility with Gsync/Freesync.

Running a typical 48hz -144 hz gaming monitor at 30 FPS without Gsync/Freesync is not always going to go well.

Edited by Glenn Fitzpatrick

So that monitor is freesync only and you have an nVidia card. There should be no optimization of any sort on the refresh rate, or am I missing something?

Beside that, how do you like the curved screen, that monitor is also in my shopping list 

 


 

45 minutes ago, peroni said:

So that monitor is freesync only and you have an nVidia card. There should be no optimization of any sort on the refresh rate, or am I missing something?

Beside that, how do you like the curved screen, that monitor is also in my shopping list 

 

Nvidia now let you turn on Gsync even if a monitor is not officially Gsync compatible and it will warn you but often still work.  Basically the standards needed to be certified compatible are very high and some monitors may not meet the standard to be certified compatible but can still work OK.

My AOC is not officially Gsync compatible and has a minimum frequency of 48hz but has LFC and works fine with Gsync and is smooth down to 20 fps or less.  With my RTX 2060 I was typically running 30-35 fps with no issues.  That said, now I have a 3070,  I usually try and keep my frame rates up around 50 fps just to stay above the 48 hz hardware minimum.

With the VG32VQ there may be an issue with strobing at less than 40 fps with LFC according to some older reviews. No idea if it is likely to be an issue in MSFS. Cloudpiercing seems happy.

https://www.rtings.com/monitor/reviews/asus/tuf-vg32vq

Edited by Glenn Fitzpatrick

I really like those curved monitors.  My son recently got one and MSFS looks excellent on it.  His is not fully 4k, but just one level down (can't remember the exact rez).

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

17 minutes ago, cianpars said:

I really like those curved monitors.  My son recently got one and MSFS looks excellent on it.  His is not fully 4k, but just one level down (can't remember the exact rez).

Probably 1440p .

A curved 1440p 32"  actually looks pretty good for MSFS and you do not need a 3090 to drive it. (sure a 4K x  40" will look even better but you are paying a lot of dollars for both the screen itself and a GPU that can handle it at good frame rates)

The curved screen means you have more immersion, it "feels" wider than it is, and with VA screens the curve compensates for the viewing angle issues they have compared with IPS.  Whilst curved TVs are rather pointless, a curved PC monitor where you are sitting in a fixed position much closer to the screen actually makes a lot of sense.

Edited by Glenn Fitzpatrick

Yeah, same here, I run 1440p with a benq 35, curved, using a 1060 6gb, and sim runs pretty good most of the time, i get some stuttering here and there in busier area to a detail airport, other than that, its pretty smooth until i upgrade to a new AMD

G-sync is the game changer. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

  • Author

I've only had it up running an hour yesterday, but belive me that it was an hour of pure joy. I've only had my fps counter on for a short while, (bushcountry flying with GA, ultra settings) but had fps in the region of 40-47 fps. It's my first curved monitor and I don't think I will ever do any office work with a curved screen but for MSFS it felt really, really good. I'll have another monitor for my work so the ASUS TUF VG32VQ will purely be used with MSFS. I've downloaded an icm calibration file but have not yet installed it. Maybe I'll need to tweak the color-settings a bit but thats all. I never encountered any problem with stobring. Not  during the hour i flew anyway. That maybe will change when flying to a more demanding area. But the again that will most likly change next week when my new computer arrives.

Come here you big, beautiful cup of coffee and lie to me about how much we’re going to get done today.

12 hours ago, Glenn Fitzpatrick said:

Probably 1440p .

A curved 1440p 32"  actually looks pretty good for MSFS and you do not need a 3090 to drive it. (sure a 4K x  40" will look even better but you are paying a lot of dollars for both the screen itself and a GPU that can handle it at good frame rates)

The curved screen means you have more immersion, it "feels" wider than it is, and with VA screens the curve compensates for the viewing angle issues they have compared with IPS.  Whilst curved TVs are rather pointless, a curved PC monitor where you are sitting in a fixed position much closer to the screen actually makes a lot of sense.

Could also be QHD+ (3840x1600)

I have pretty decent and new computer with pretty decent gpu RTX 2060 Super. On the other hand, I got older, not so decent monitor Samsung C27F390 which is connected with a hdmi cable to  my gpu. I have started to doubt that my monitor is bottlenecking my simming experience. The question is: would I benefit if I get a dp-hdmi adapter cable? 

Edited by Virtpilot

Tapani Österberg

50 minutes ago, Virtpilot said:

 The question is: would I benefit if I get a dp-hdmi adapter cable? 

The GPU will treat an adapter cable as being whatever is plugged in at the GPU end, it has no way of knowing it is an adapter.  Whether that is any benefit is another question.

Edited by Glenn Fitzpatrick

Thank you for your answer. Well, they are not that expensive so I guess not a great loss if I make an experiment... 

Tapani Österberg

9 hours ago, Virtpilot said:

Thank you for your answer. Well, they are not that expensive so I guess not a great loss if I make an experiment... 

Have been told DP > HDMI whenever possible

SAR Pilot. Flight Sim'ing since the beginning.

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