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Blurry terrain at 4k Ultra

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I took a screenshot to show how blurry the terrain is. This is me running the sim at 4K with Ultra preset. I don't use rolling or manual cache, and made sure that all my data settings are on. Not sure why the ground looks so blurry. This is during my flight from RJAA to RJBB in Japan.

image.png

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  • Author
3 minutes ago, Glenn Fitzpatrick said:

What is your terrain LOD set to ?

200

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6 minutes ago, captain420 said:

200

You would think 200 would be enough.

I suppose you could try 400 or 800 by editing the config manually - though I am not sure it would do much.

Edited by Glenn Fitzpatrick

I don't think it's related to LOD, the blurred terrain is right below the aircraft.

I had something similar a few months ago, it went away after a few days. Internet was working properly as always.

I guess it's either a local server issue with texture streaming, or one of the many bugs.

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That's normal.  Well at least normal to me.  I've only got 200 Mbps down though.

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Been like that since release. It was one of the first things I noticed coming from ortho on xplane.

Ive said this before,but, try and fly directly overhead an airport at around 3-4000 feet. The runway looks like mine craft! 

  • Author

Yeah the airport looks terrible in quality from above.

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It's the same for everyone.I think it's for a performance concern.In any case it is certainly to save something.

 

On first impression that looks a bit more blurry than what I've seen.

Then I realized I've never been higher than 26000 feet in the simulator. 

I guess you could try turning on rolling cache and see if it helps. No point in increasing the size file though. I'm at 12 GB and it works great. 

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This is nothing new, it is a known problem since the release of MSFS, why post a problem that was already reported last year.
Asobo knows the problem.

Guillaume

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  • Author
11 minutes ago, guibru said:

This is nothing new, it is a known problem since the release of MSFS, why post a problem that was already reported last year.
Asobo knows the problem.

So people can be reminded and hopefully that if it's big enough of an issue, Asobo might prioritize it. 

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It has been like that since release - it looks like as the aircraft goes higher the game loads lower-resolution tiles to save bandwidth, as more tiles need to be downloaded as altitude increases. When camera is zoomed out it looks fine but when it's zoomed in lower-resolution tiles become obvious.

Also it's not atmospheric distortion as the terrain looks pixelated rather than blurry in MSFS. This is a resolution issue, not atmospheric distortion.

PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM.

Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.

I noticed some time the same, 4K here but not in ultra, medium here. 

Have you tried to config your graphics drivers to texture= high quality?

It seems like lot of compression applied to the texture, may be you run out of VRAM?

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