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FPS increase coming?

Featured Replies

4 minutes ago, pmb said:

So, I suppose this will be FS2021, right?

Kind regards, Michael

I guess lol

  • Replies 474
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On 7/1/2021 at 2:51 AM, Chapstick said:

10 minute video for something that can be summed up in two. Ok.

You could say that about the vast majority of videos on YouTube.  :biggrin:

 

 

3 hours ago, Noel said:

I give, where the heck did all this optimization come from?  These sorts of improvements one might expect would only come from a massive hardware upgrade.

Code can be optimized in many ways, without impacting the quality of what you see or experience. There's a million ways to skin a cat and once you have some actual data and can analyze what is happening you can then devise a more optimal strategy in code. Every app we build at our company (myprogrammer) follows this path. First implement features. Then optimize. And there are always many ways to optimize. You just need enough information to see where the bottlenecks are. 

 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

I'll be tickled if the still persisting, though absolutely improved, behavior where upon final approach there is some short period of loss of my solid 30fps via vsync to 30Hz.  Or today, flying into KSGU, dense forest in the hills north and east a bit caused major fps drop.  Overall things have improved substantially, but this issue still rears its head often but not always, and always there is no indication by looking at GPU/CPU load via RTSS.  I also wonder how much extra server capacity is in the waiting for Xbox release, hopefully a ton!

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

abyone knows when will be released this improvement update?

1 minute ago, motishow said:

abyone knows when will be released this improvement update?

same day as the xbox release.

1 hour ago, devgrp said:

Turbo arrow at 18000 ft

DDPqIi2.jpg

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If you are allowed to disclose .. Your CPU and GPU specs ? Thanks.

Intel i7 - 9700K @ 3.60 GHz   |   Asus RTX 3080  |  32 GB RAM  |  Saitek ProFlight Yoke System and Rudder Pedals | X-Touch Mini | Honeycomb Bravo TQ

1 minute ago, SAPilot said:

If you are allowed to disclose .. Your CPU and GPU specs ? Thanks.

Rtx 2080s, i7 10700k 

I have to think this may mean I can get with this RTX 2070 Super?  I'd love not to pay scalpers right now!

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

2 minutes ago, Noel said:

I have to think this may mean I can get with this RTX 2070 Super?  I'd love not to pay scalpers right now!

Yeah the 2070 should be fine 

2 minutes ago, devgrp said:

Rtx 2080s, i7 10700k 

Thanks.

I am hoping for my  RTX 2070 Super and i7 6850K to make the grade.

Happy with current performance , but what irks me are those "soft stutters" at airports .. Seb did promise improvements there ..

Intel i7 - 9700K @ 3.60 GHz   |   Asus RTX 3080  |  32 GB RAM  |  Saitek ProFlight Yoke System and Rudder Pedals | X-Touch Mini | Honeycomb Bravo TQ

1 minute ago, SAPilot said:

Thanks.

I am hoping for my  RTX 2070 Super and i7 6850K to make the grade.

Happy with current performance , but what irks me are those "soft stutters" at airports .. Seb did promise improvements there ..

Stutters are pretty much gone 

3 hours ago, Noel said:

I give, where the heck did all this optimization come from?  These sorts of improvements one might expect would only come from a massive hardware upgrade.

Reducing the glass panels refresh rate and disabling the VFR map have a massive impact on the CPU frametime.

Asobo said that they moved the first one (not sure about the VFR map) on a thread different from the main one. This, alone, can justify a framerate increase of 15-20 fps in my opinion because:

- changing the refresh rate from medium to low already gives you 10 fps; you can imagine how heavy this task is considering that the external view always gives you more fps than the cockpit view (it should be the other way round because more objects are rendered in the external view

- even on low, the load is heavy and remains on the main thread in the current build

There will be other optimizations for sure. I hope the LOD is not affected because it's already bad even at 200... I am doing the Denmark bush trip and even from 1,000-1,500 ft I can see 3D objects in a very short radius, everything is blurred and flat beyond 8-10 miles.

Ideally they should be aiming at making accessible higher settings for more powerful PCs in order to use as many resources are put at disposal and eliminate stuttering and morphing by pre-loading and pre-rendering a large radius of world around the aircraft. Maybe they will get there with time...

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

What about the cpu and gpu usage going to 20% and getting 1 fps? Will this bug still be there? I dropped the game for a month, updated the past week and the bug was still there.

Edited by EmaRacing

R5 3600 - GTX 1070OC - 32GB 3200 - NVME - 3440x1440 160Hz - VR(Quest 2)
GarbagePoster

4 hours ago, devgrp said:

Stutters are pretty much gone 

Aren’t you under a NDA? 

Archived

This topic is now archived and is closed to further replies.

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