July 8, 20214 yr I am looking fwd into the sim update on the 25th. Just built my 80% new rig, well... 70%... It was designed by a friend, and the only component I couldn't buy because I find it a "crime" to pay such an amount for it right now was the GPU... Yesterday night I tried MFS fresh install on Win10 fresh install, updated to the latest release, all motherboard BIOS a driver updates set, and was puzzled by the performance / smoothness. I was also puzzled to see how fast, for the very first time, my GPU fans ( it's the old GTX 960 4 GB GDDR 4 ) turned, reaching an astounding 2600 RPM !!!! I had never seen them turning at all, or maybe just a couple times... But tonight, with the settings at medium, the Ryzen 5 5600X pretty much calmly doing it's job, MFS really pushed the GPU to the limits, and WOW, it really got also as hot as NEVER BEFORE - 77 º C was the top ! But I have been seeing and earing reports of great performance with the upcoming update, so, I really can't wait to test it 🙂 With a 1 TB M.2 NVme SSD ( 4x ) I also enable the rolling cache and photogrammetry for the first time... It looks gorgeous 🙂 I'm afraid the chipset was tweaked by Alexis and an hidden rocker switch will prevent running "uninstall" for any flight simulation program 😕 Edited July 8, 20214 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
July 8, 20214 yr This happens if people jump into the FPS vs. Hz vs. "smooth perception" discussion with little to no knowledge and try to discuss about stuff they do not know. And, due to the fact that many, many people are no longer to have a differentiated mind and are even unable to differentiate, they simply see black and white. Problem of todays society, but this is a whole different story... As a matter of fact, he proves it by saying that a perfectly smooth flight at 30FPS can not be improved by going to 60FPS. There we have it, he takes "perfectly" so granted that by very basic logic nothing could be better (of course, nothing can be better than perfect, as if not anyone knows this "fact"). But, it is however simply a fact that "perfectly" refers to smooth here and not to the overall impression and as such, it CAN be further improved. Just re-word it, if some folks are unable to understand what you are talking about: "My MSFS runs perfectly smooth at 30FPS and this provides me a great experience" This can be improved, no? "My MSFS runs perfectly smooth at 60FPS and this provides me even a better experience" There you go. If you stick to the basic logic that "perfectly" can not be improved anymore, sorry, you missed half of the message here and you are obviously not capable of thinking out of the box. BTW: each and every person I was showing the difference between "perfectly smooth" 30FPS and "perfectly smooth" 60FPS was able to instantly recognize the difference, many tools available on the net to show this. Only above 60FPS some people stop seeing a real difference, if you are however used to fast pacing shooter games, you will even see a difference between "perfectly smooth" 60FPS and "perfectly smooth" 120FPS, provided your monitor supports more than 60Hz... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
July 8, 20214 yr When the new performance update comes out on the 27th. My aim is to put my screen to 120hz and in msfs V-sync ON and locked at 20 FPS its not 20 FPS its 1/3 very bad GUI on that. So I will get 40 FPS. to me thats a good number TrackIR works off 120Hz so 30, 40, 60,120 works best. I think I will be able to go anywhere and hold 40 FPS (PMDG DC-6) as I can now 80% of the time, 34-35 is the lowest i see curently so am currently locked at 60hz and 30FPS in game V-sync. 40 is not as good as 60 but I will be happy with that. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
July 8, 20214 yr On 7/6/2021 at 11:16 AM, Michael Moe said: ? i am still out of words, Tried out ORBX Paris also and high resolution 3K or above and not a single digit below 25 HZ and so smooth 🙂 My EVGA GTX1080TI FTW3 was around 6-10GB VRAM and 40-60% use with real time weather Michael Moe I don't know what's going on. I just have MSFS default scenery in all of France. Just flew Paris after reading you post. Flew at the center of the city where you can see about 15 POI clustered together. Down low, 900 feet. Smooth, no stutters, 26 -29 fps. It wasn't like that a bazillion other flights over same part of Paris which were slide shows going down to maybe 6fps. Something is better now with MSFS on my system. I have no clue what it is. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
July 8, 20214 yr 1 hour ago, AnkH said: each and every person I was showing the difference between "perfectly smooth" 30FPS and "perfectly smooth" 60FPS was able to instantly recognize the difference In what kind of game? Flight simming? Imho it might be possible to see the difference in quickly moving scenes. Which you tend to occur rarely in a flight simulator. 1 hour ago, AnkH said: many tools available on the net to show this. Which ones?
July 8, 20214 yr 12 minutes ago, Nyxx said: When the new performance update comes out on the 27th. My aim is to put my screen to 120hz and in msfs V-sync ON and locked at 20 FPS its not 20 FPS its 1/3 very bad GUI on that. So I will get 40 FPS. to me thats a good number TrackIR works off 120Hz so 30, 40, 60,120 works best. I think I will be able to go anywhere and hold 40 FPS (PMDG DC-6) as I can now 80% of the time, 34-35 is the lowest i see curently so am currently locked at 60hz and 30FPS in game V-sync. 40 is not as good as 60 but I will be happy with that. If your screen is running at 120hz why are you using vsync or even locking fps at 20?
July 8, 20214 yr 8 minutes ago, wappy said: If your screen is running at 120hz why are you using vsync or even locking fps at 20? Please read what I said carefully. If you still dont understand I will then do a step my step for you. Edited July 8, 20214 yr by Nyxx David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
July 8, 20214 yr 40 minutes ago, mrueedi said: In what kind of game? Flight simming? Imho it might be possible to see the difference in quickly moving scenes. Which you tend to occur rarely in a flight simulator. Personally I notice the difference the most when changing viewing angles, like looking around the cockpit or in external views. It becomes even more obvious when you factor in Track-IR or VR setups.
July 8, 20214 yr 40 minutes ago, mrueedi said: Which ones? Just to show you one: https://www.testufo.com/ If the Ufo with 60FPS does not appear more fluid, smooth and clearer when moving from left to right compared to the 30FPS Ufo, you should visit your local optician 😉 Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
July 8, 20214 yr 4 hours ago, Nyxx said: Please read what I said carefully. If you still dont understand I will then do a step my step for you. I did read what you wrote and I'm still a bit puzzled.
July 8, 20214 yr 6 hours ago, AnkH said: BTW: each and every person I was showing the difference between "perfectly smooth" 30FPS and "perfectly smooth" 60FPS was able to instantly recognize the difference, many tools available on the net to show this. Only above 60FPS some people stop seeing a real difference, if you are however used to fast pacing shooter games, you will even see a difference between "perfectly smooth" 60FPS and "perfectly smooth" 120FPS, provided your monitor supports more than 60Hz... As someone fortunate to have a 30Hz capable 1440p display I've personally tested vysnc to 30Hz, and vsync to 60Hz in an easy to render scenario (P3D v4.5, Majestic Dash 8, up in the air over nothing burger terrain w/ light settings) where there was absolutely no problem maintaining at least 60fps in both, just to test this out for myself. You can see my hardware specs below. I went into this test w/ the absolute belief I would clearly note the difference. And for reasons I can't theoretically explain the difference was absolutely nil, and even more than that, in general all aspects were better in the 30Hz, 30FPS mode. Those aspects include panning while taxi and in the air, freedom from any stuttering whatsoever, etc and shockingly to some even mouse cursor motion. It may come down to very brief spikes in load that something like RTSS can't display that kept the 60Hz/60FPS mode from being what I had assumed it would have been. I vowed to not waste my time seeking 60FPS until such time 60FPS is 100% always possible to maintain while configuring for maximum image quality and detail, and we're a ways from that it would appear. It may be in fact when 120FPS can sort of be maintained, to give 60FPS that much more headroom to cope w/ minor brief disruptions that sometimes happen even when basic rendering is being managed well. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
July 8, 20214 yr 7 hours ago, Der Zeitgeist said: Sorry, but no, that's not what happened. What really happened is that I wrote about how I hoped for stable 60 FPS on my system after the update and you then barged into the thread, outright stating that 30 FPS "generally gives superior performance", and dismissing people who play at higher FPS as being driven by their male ego. Then you caught some disagreement on that. You can read it all again here: You misquoted me. Look again: I said ideal performance, not superior performance. To sum up: 1. I never disputed that you and others see improved performance at 60 FPS vs. locked 30 FPS -- only that I do not. 2. This includes sideways viewing from the cockpit, as in takeoff and landings. 3. I have a 1920 x 1080 monitor, and I am describing my own flying, not a video. 4. I have 20/20 vision in one eye and corrected 20/20 in the other. 5. As I said earlier, this argument about 60 FPS is a great testimonial to how far we have come from the days, not that long ago, when the debate was over how to improve over 10 FPS slide shows. This is a good thing. Let's be happy! Edited July 8, 20214 yr by cobalt
July 8, 20214 yr 4 minutes ago, cobalt said: You misquoted me. Look again: I said ideal performance, not superior performance. To sum up: 1. I never disputed that you and others see improved performance at 60 FPS vs. locked 30 FPS -- only that I do not. 2. This includes sideways viewing from the cockpit, as in takeoff and landings. 3. I have a 1920 x 1080 monitor, and I am describing my own flying, not a video. 4. I have 20/20 vision in one eye and corrected 20/20 in the other. 5. As I said earlier, this argument about 60 FPS is a great testimonial to how far we have come from the days, not that long ago, when the debate was over how to improve over 10 FPS slide shows. This is a good thing. Let's be happy! I have worked in very high end Video displays for much of my life. I am happy with MSFS locked to 30 FPS on a 2K monitor. Looks fine to me. I have never seen it read anything other than 30 FPS when I check it.
July 8, 20214 yr 5 hours ago, wappy said: If your screen is running at 120hz why are you using vsync or even locking fps at 20? 1 hour ago, wappy said: I did read what you wrote and I'm still a bit puzzled. The MSFS GameUserInterface =GUI, you can turn V-Sync ON, with then options to have 60 - 30 - 20 FPS. Its totaly misleading as it only applys if you have you monitor set to 60Hz What it should say is V-Sync ON, refreash rate 100% 50% 33.33%(1/3). So my Monitor is 240Hz, MSFS runs best with FPS locked...another topic......So ATM I make my monitor run @60Hz so I can use 50% = locked at 30 FPS. But I want to run my screen at 120Hz as thats so much better, but then use the option to set it the GUI V-Sync ON and to 33% 120/3 =40=40FPS. Also TrackIR runs of 120Hz so as i have found you need to be in the same multiples 30 FPS 40FPS or 60FPS for that to also be silky smooth. Does this make since now? David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
July 8, 20214 yr 2 minutes ago, Nyxx said: The MSFS GameUserInterface =GUI, you can turn V-Sync ON, with then options to have 60 - 30 - 20 FPS. Its totaly misleading as it only applys if you have you monitor set to 60Hz What it should say is V-Sync ON, refreash rate 100% 50% 33.33%(1/3). So my Monitor is 240Hz, MSFS runs best with FPS locked...another topic......So ATM I make my monitor run @60Hz so I can use 50% = locked at 30 FPS. But I want to run my screen at 120Hz as thats so much better, but then use the option to set it the GUI V-Sync ON and to 33% 120/3 =40=40FPS. Also TrackIR runs of 120Hz so as i have found you need to be in the same multiples 30 FPS 40FPS or 60FPS for that to also be silky smooth. Does this make since now? not really. I have a gsync monitor with a 165hz refresh rate. I stopped using vsync because it cut my fps. With the 165hz monitor I dont have to use vsync and my fps is very good without the screen tearing
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