Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Mid-Summer Aerial Scenery is SUPPOSED to be "washed out."

Featured Replies

What I also noticed is that the sun is stronger. So when descending through a cloud layer, it is not blocking the sun as much as it useed to do (my impression). So it doesn't get darker in the cockpit. Lighting level stays as if there would be no clouds at all. 

Does that also have to do with this?

  • Replies 51
  • Views 4.8k
  • Created
  • Last Reply

Wow, fascintating reading about the Sistine Chapel restorations.  

I agree with Glenn's synopsis here (which some people seem to have skipped over or not understood). 

I spent over two hours yesterday messing with the Nvidia control panel and the Nvidia experience filters that can be brought up inside MSFS, and I cannot get close to the superb and realistic environmental colours of before SU5.

As Glenn says, due to the changes they have made with HDR, you simply cannot adjust for this no matter how much you play with gamma, contrast, or saturation, it is a change that needs to be made (reverted) in the core code of the sim.

Before SU5, all we needed was a bit of extra light under the clouds maybe, not this.  People use to applaud the natural lighting effect in MSFS, and I saw no complaints, but now we have this, which seems to have spoilt it to me. 

Was this another change to make it look better on Xbox and TV screens maybe?

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

on my old 1900x1200 monitor, the sim looks horrid since SU5.  Turning the brightness down considerably and the contrast up quite a bit along with some colour balance adjustments has helped a lot, but even wit those settings, the sim still looks nowhere near as good as it did before.

Before SU5,, the ground did look a little dark with clouds but the sunlight on the ground beyween the clouds looked incredibly realistic.

It's not only the ground textures though, the cockpit textures have been made overly bright as well.

What with this, the bugs, pauses, stuttering and cpu temps going up, we have a complete mess of a sim now, so much so that I am having little pleasure flying it.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

1 hour ago, cianpars said:

on my old 1900x1200 monitor, the sim looks horrid since SU5.  Turning the brightness down considerably and the contrast up quite a bit along with some colour balance adjustments has helped a lot, but even wit those settings, the sim still looks nowhere near as good as it did before.

Before SU5,, the ground did look a little dark with clouds but the sunlight on the ground beyween the clouds looked incredibly realistic.

It's not only the ground textures though, the cockpit textures have been made overly bright as well.

What with this, the bugs, pauses, stuttering and cpu temps going up, we have a complete mess of a sim now, so much so that I am having little pleasure flying it.

I feel for you!  We were all really excited about this update coming.  Sadly, apart from the welcome FPS increase, things have not turned out necessarily as we would have liked.  :unsure:  Looks like we will need some patience with this.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

In VR it was washed out since the moment we got the first VR update, you really tell as the Mirror image on the monitor wasn't as bad. Now with SU5 is even more washed out, regardless of season or time of day. It's an issue that needs rectifying, add it to the monumentous list that Asobo have created for themselves.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

15 minutes ago, MarcG said:

In VR it was washed out since the moment we got the first VR update, you really tell as the Mirror image on the monitor wasn't as bad. Now with SU5 is even more washed out, regardless of season or time of day. It's an issue that needs rectifying, add it to the monumentous list that Asobo have created for themselves.

Agree. I wouldn't call my present 2D image "washed out", but under VR (Reverb1 here) it was been washed/bleached out from the beginning. 

I tried numerous approaches and suggestions but none of them worked under VR, they're all effective on a 2D sreen only.

This is one of the issues I would really like to see solved soon.

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

1 hour ago, bobcat999 said:

As Glenn says, due to the changes they have made with HDR, you simply cannot adjust for this no matter how much you play with gamma, contrast, or saturation, it is a change that needs to be made (reverted) in the core code of the sim.

 

I also agree with Glenn, with a small nuance. I did a new session of bightness/contrast/gamma tweaking. One can alleviate a  little bit some dazzling whites (clouds for instance) or overexposed tarmacs but  you reach indeed rapidly the limits of what is possible on an old monitor not HDR capable.  

Something I noted is that eyeadaptation=0 doesn't kill it altogether.

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

Perhaps this will help someone since it has made such a difference for me: HDR10 Enabled = much more like graphics and color used to be.  Not as dark but richer colors on textures, no longer washed out and no more shimmering objects.  Huge difference and so far as I can tell flying for about half an hour switching back and forth, no fps hit on my 2060 Super.

 

https://imgur.com/tstgwCe

2 hours ago, bobcat999 said:

I feel for you!  We were all really excited about this update coming.  Sadly, apart from the welcome FPS increase, things have not turned out necessarily as we would have liked.  :unsure:  Looks like we will need some patience with this.

MSFS should have been honest with us when they put out the claim about a week and a half ago that told us there would be a massive increase in performance, and added to that disclosure, "the way this will be accomplished  is we will roll back the way scenery and textures are displayed to a lower level, similar to the user moving their sliders to the left."  The reality is, that is apparently what they did. 

 

 

 

5 minutes ago, badgenes said:

Perhaps this will help someone since it has made such a difference for me: HDR10 Enabled = much more like graphics and color used to be.  Not as dark but richer colors on textures, no longer washed out and no more shimmering objects.  Huge difference and so far as I can tell flying for about half an hour switching back and forth, no fps hit on my 2060 Super.

 

https://imgur.com/tstgwCe

Yes it is a lot better in HDR, but I still not good enough on my side, it looks like there is a thin layer of haze all over the screen, but it may depend on the HDR quality of the monitor, my monitor is not 100% genuine HDR.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

5 minutes ago, Bobsk8 said:

MSFS should have been honest with us when they put out the claim about a week and a half ago that told us there would be a massive increase in performance, and added to that disclosure, "the way this will be accomplished  is we will roll back the way scenery and textures are displayed to a lower level, similar to the user moving their sliders to the left."  The reality is, that is apparently what they did. 

Yes, but now everyone with inferior hardware thinks that they can fly in Ultra settings, but in reality it is no different from before except that their settings are now on Ultra.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

And for those of us that cannot use HDR? prior to this abomination of an update the sim was working great.

Edited by Car147

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

30 minutes ago, Bobsk8 said:

MSFS should have been honest with us when they put out the claim about a week and a half ago that told us there would be a massive increase in performance, and added to that disclosure, "the way this will be accomplished  is we will roll back the way scenery and textures are displayed to a lower level, similar to the user moving their sliders to the left."  The reality is, that is apparently what they did. 

Actually I do not think so.

Aside from maybe the LOD and popping which are clearly a result of the optimisations doing less caching - the main graphics nerf seems a result of them playing with the rendering to fix issues on HDR televisions which as an unintended side effect nerfed SDR.  

There are plenty of applications and devices out that which can handle both SDR and HDR displays fine. The suggestion that we are all behind the times and should go out and spend our next pay check buying HDR10 1000 nit monitors to save Asobo a bit of coding are just stupid. 

1 minute ago, Glenn Fitzpatrick said:

Actually I do not think so.

Aside from maybe the LOD and popping which are clearly a result of the optimisations doing less caching - the main graphics nerf seems a result of them playing with the rendering to fix issues on HDR televisions which as an unintended side effect nerfed SDR.  

There are plenty of applications and devices out that which can handle both SDR and HDR displays fine. The suggestion that we are all behind the times and should go out and spend our next pay check buying HDR10 1000 nit monitors to save Asobo a bit of coding are just stupid. 

Sorry, not buying your theory at all. HDR is nothing more than expanded gama correction and more color depth  that would display on a compatible monitor. It is either on with a monitor that is compliant, or off by default. This has nothing to do with what most are complaining about,   low res, flattened looking scenery, and scenery that pops up or changes as you "slowly" pan around. This was apparently done to get more FPS, so the X box people wouldn't be upset with poor performance.. 

 

 

 

Archived

This topic is now archived and is closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.