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Degraded graphics after SU5? Look here...

Featured Replies

1 minute ago, Noel said:

Are you finding after Nemo's fix you still find textures crummy?   Seems mine including coloration looks pretty good again.  My main hope is Asobo finding ways to use more VRAM as I'm about 2/3 of what I was seeing for SU4 for both VRAM and SysRAM.  Clouds I think are restored as well but I think they have degraded some as well.

No to be honest, haven't tried that fix. I think I saw some posts that said it had no effect, but i may be wrong. 

 

 

 

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Just now, Bobsk8 said:

No to be honest, haven't tried that fix. I think I saw some posts that said it had no effect, but i may be wrong. 

I was corrected by Harry it was Nyxx David's discovery.  If you haven't done this geez what are you waiting for it's clearly much better!

 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

This is interesting...
 

Here is what someone said on how it affected performance:

Specs: AMD 5900x, 6900XT @5760X1080p, all Ultra, Tested Verrazzano-Narrows Bridge to Statue of liberty. Cessna 152.
5x LOD: 48FPS
3X LOD: 49FPS
2x LOD: 54FPS
1X LOD: 60FPS

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

Has anyone checked if the performance drops after doing this trick? it should be obvious lower between medium and ultra, I am away from my PC and can not check it right now.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

9 minutes ago, Noel said:

I was corrected by Harry it was Nyxx David's discovery.  If you haven't done this geez what are you waiting for it's clearly much better!

 

Can't find it  now, which thread is it on?

 

 

 

 

13 minutes ago, Ixoye said:

Has anyone checked if the performance drops after doing this trick? it should be obvious lower between medium and ultra, I am away from my PC and can not check it right now.

Yes FPS is dropping as suspected switching from low-end to ultra . Visual there is also something to see

Michael Moe

Michael Moe

 

fs2crew_747_banner1.png

Banner_FS2Crew_Emergency.png

11 minutes ago, Bobsk8 said:

Can't find it  now, which thread is it on?

 

Here you go Bob.

 

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

Just now, Ixoye said:

Here you go Bob.

 

Thanks

 

 

 

20 minutes ago, Alpine Scenery said:
This is interesting...
 

Here is what someone said on how it affected performance:

Specs: AMD 5900x, 6900XT @5760X1080p, all Ultra, Tested Verrazzano-Narrows Bridge to Statue of liberty. Cessna 152.
5x LOD: 48FPS
3X LOD: 49FPS
2x LOD: 54FPS
1X LOD: 60FPS

Maybe a stupid Q but LOD at Ultra is the same as LOD 500% ?

Speaking about LOD - its also mentioned around buildings etc. but here it has another meaning ?

Also what about bandwith in all this ? Streaming online has also a part ?

Thanks

Michael Moe

Michael Moe

 

fs2crew_747_banner1.png

Banner_FS2Crew_Emergency.png

ULTRA is sticking for me so this isn't a widespread affecting everyone type issue.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

Right now I'm getting CTD's more often than ever previously.  I've done about 6 flights now and 2 have had CTD's fairly close to destination.  I had maybe 2-3 every since Aug 20, 2020, AND I have a new install of MSFS, though not into a new install of Win10.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

This all has started to remind me the ol´ FSX CFG tweak times,....

 

 

Iñigo Bildarratz

1 minute ago, MarcG said:

ULTRA is sticking for me so this isn't a widespread affecting everyone type issue.

It appears to be a simple oversight no one picked up at Command Central.  I'm sure it will be addressed quickly.   What's not clear is what to do with all available RAM and VRAM now.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Just now, Aristoteles said:

This all has started to remind me the ol´ FSX CFG tweak times,....

As I was reading threads here and on the official FS forum, I was thinking the exact same thing. We are back to having to spend hours tweaking  just to get it to work properly. Deja Vu all over again. 🙄

 

 

 

15 minutes ago, Michael Moe said:

Maybe a stupid Q but LOD at Ultra is the same as LOD 500% ?

Speaking about LOD - its also mentioned around buildings etc. but here it has another meaning ?

Also what about bandwith in all this ? Streaming online has also a part ?

Thanks

Michael Moe

I really don't know how much of the information is accurate, as I have not independently verified it.

Basically, Asobo definitely changed the way LODs are rendered in the internal rendering engine. We know that for pretty much absolute fact, how that precisely translates to before/after in the visuals depends on a lot of variables. A model LOD is a lower resolution model with a reduced polygon count and reduced texture resolution. For LOD's that affect the terrain and the mesh, well that isn't really as standardized, so it depends more on Asobo's own implementation.

Edited by Alpine Scenery

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

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