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v5 or v4.5

Featured Replies

As I have had a break from Flight Simulation (P3D) it appears that v5 is still having problems with EA and cloud textures, therefore, is there a definite performance boost using v5 compared to using v4.5 or is any performance boost negligible compared to the excellence of v4.5?

Why does LM continue to use v5 with such unrealistic effects when using EA and cloud structures resembling  "waffle or pixilated mess"?

Clive alexander

  • Commercial Member

In short. P3Dv4.5 is an stable but no more update platform, not the case of P3D 5.X, still in development. Your choice, your call.

I find v5 (I'm still on 5.1 HF1) gives an appreciable performance bump over v4, especially in areas that were the hardest hitting, like the western Los Angeles basin--but with the caveat that your system has to be up to the job, e.g. a fast 8+ core CPU and at least a 2080Ti or 3080.  V5 uses DX12, which is unforgiving when it comes to running out of VRAM, so those with GPUs equipped with 11+ GB of VRAM can operate with few constraints, and 8 GB or less can require some careful compromises to keep from hitting the VRAM wall.  EA, from my perspective, is still too problematic for my tastes, so I operate with non-EA atmospherics using ASP3D and ASCA.  So v5's primary selling point, to me, is the improved performance that better takes advantage of the capabilities of a modern GPU.

v4.5, on the other hand, is less VRAM-dependent, and as a DX11 application won't blow up in your face if you do press the limits.  There's also currently a wider variety of compatible add-ons, both aircraft and scenery.  I run parallel installations of v4.5HF3 and v5.1HF1, as there are some acft and destinations that make it worth keeping v4.5 around.  V4 is not being developed, that's true, but it's very stable and no further development also means it's not being messed-with on a periodic basis.  Having 4.5 on-hand also means I can take some risks with v5 upgrades and, if worse comes to worse, I can always revert back to v4 for a while if a v5 point version release hits the streets boogered-up enough to have to wait for a fix.

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

@clive6354, like polosim said, your call.  There are other threads here with the same question. 

For performance:  v5
If you have an aversion to EA:  v4
If you want to tell LM what they should do:  post in their forum

dv

Win 10 Pro || i7-8700K ||  32GB || ASUS Z370-P MB || NVIDIA GeForce GTX 1080 Ti 11Gb || 2 960 PRO 1TB, 840 EVO

My Files in the AVSIM Library

V5. If you don't like the new features of v5 you don't have to use them, which will essentially give you v4.5 but with better performance.

 

 

 

 

Question from someone still using 4.5:

Has the performance boost gotten better/worse since 5.2? I thought I remembered reading some comments about how in 5.2 more load was moved to the CPU to lighten the VRAM load, causing a reversal of the performance gains, is this correct?

I just got my hands on a 3090 so I was looking forward to finally making the switch to V5 considering how much I heard (at least before 5.2) that it was utilizing the GPU. 

P3Dv5.2 : Better fluidity, performance and very stable for me.

Richard.

Richard Portier

MAXIMUS VI FORMULA|Intel® Core i7-4770K [email protected] x8|NVIDIA GeForce GTX 1080ti|M16GB DDR3|Windows10 Pro 64|P3Dv5|AFS2|TrackIr5|Saitek ProFlight Yoke + Quadrant + Rudder Pedal|Thrustmaster Warthog A10|

V4.5 is solid. V5, while having increased performance has been a lack of stability rollercoaster and I find it hard to trust for a flight. I have come to expect it to crash. I have yet to try v5.2 though. 
 

I have a GTX1080 so perhaps it isn’t up to the challenge. 

Good luck on your decision!

 

Dan Pergau - PPL-SEL

| I7-10700k, RTX4070, 32gb-3200mhz | Dell U3415W | Saitek Pro Pedals, Saitek Throttle Quadrants, Various WINCTRL peripherals, and Logitech 3D Extreme | MSFS 2020 |

15 hours ago, clive6354 said:

As I have had a break from Flight Simulation (P3D) it appears that v5 is still having problems with EA and cloud textures, therefore, is there a definite performance boost using v5 compared to using v4.5 or is any performance boost negligible compared to the excellence of v4.5?

Why does LM continue to use v5 with such unrealistic effects when using EA and cloud structures resembling  "waffle or pixilated mess"?

Clive alexander

No one mentioned hardware here. Although v5.2 is more fluent, it needs also a better GPU with more VRAM. It needs DX12 capable GPU and more than 8 GB of VRAM to not have crashes in complex areas with lots of high res textures. So if you have still your old computer from before your break, it may not be ready for 5.2.

The clouds can be managed with addons like Hifi ASCA, AS and TOGA Envtex or REX. 

Dan

OS=WIN11 Home, Sim=P3D5 5.3 (P3D4 and FSX for install reasons)
Addons=ORBX, ASCA, AS, TOGA and tons of sceneries, aircraft

MB=Gigabyte AORUS Z790 Elite AX, CPU=i13900K, Cooling=Be quiet! Pure Loop II FX
GPU=KFA2 RTX3090 24 GB, RAM=64 GB DDR5-5600, HOTAS=Logitech G Saitek X52 Pro

Visit my website for fixes and addons: https://sites.google.com/view/dans-p3d-mods

I haven't upgraded to v5 yet personally (though I plan to within the next few months if feasable). 4.5 serves me fine at present.

As others have already said 4.5 is the more stable platform. If you want minimal fuss and next to no CTDs 4.5 is a great way to go, lacks some of the fancy visual stuff like EA but I've personally found that EnvShade & Rex Sky Force doesn't do a bad job in the visual department.

Most addons compatible with v5 are also backwards-compatible with v4 which helps in the addon department.

If you have the hardware I'd suggest considering v5 for the performance & visual enhancements though.

Edited by SimeonWilbury

PUT In the UK.

AMD Ryzen 5 5600x & Radeon RX6700XT. Prepar3Dv5 @1080p

spacer.png

I manage fine in v5 with an old 1070 in VR. So older hardware is fine, although I have of course reasonable settings to go with it.

 

 

1 hour ago, SimeonWilbury said:

Most addons compatible with v5 are also backwards-compatible with v4

I find a few "airport sceneries" recently compiled / made  in the first instance for v5 (from scratch) & then ported "backwards" to v4 are too much for the later ....... some of WFSS's come to mind.

Edited by vadriver

for now, cheers

john martin

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