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Off Screen PreCache - better performance on Ultra than Low!

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7 minutes ago, JYW said:

Terrain LOD:  170

Object LOD:   170

Res:  1920x1080

Render Scaling:  130

... I should add that I could get drive higher settings than these and still comfortably get 30-35 FPS, but with TrackIR I find there really is a noticeably smoothness uplift, when you get above 40 FPS. 

With the above settings, I'm normally somewhere between 45 - 65 FPS, depending on scenery and aircraft complexity/intensiveness.

That's amazing. I have an old i7-3770k with a GTX 1080 card that I plan on installing MSFS on. You've given me some hope!

ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU

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Just now, captain420 said:

That's amazing. I have an old i7-3770k with a GTX 1080 card that I plan on installing MSFS on. You've given me some hope!

Hopefully like me, you'll be surprised at how good it can get with a modest set up!  Again, if I wasn't using TrackIR, I'd probably be fine with everything on High and a few settings on Ultra.  I just prioritize smoothness and fluidity quite firmly over visual effects - mostly because of TrackIR.

Bill 😎
FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 
TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro
9800X3D • RTX 3080 • 64GB DDR5-6000
NPPL licence holder in the UK

Yes, Ultra is the way to go. 

The funny thing about this, is that after SU5 a bunch of us started complaining about the visuals popping in and out of view, as well as stuttering when looking around. 

The response was mixed, many agreed that was happening. Others became very ill tempered, almost like a kneejerk reaction to criticism of the simulator. They started accusing others of lying. Let's say I'm thankful for the Ignore User functionality.

In those threads, those of us who recognized the issue started agreeing on a solution - which was we need a slider for how much scenery we would preload. Either in degrees of a circle, or by how much data. 

And with WU6, Asobo delivered the Pre-Cached option. Voila, it works really well. Performance and smoothness increased by a lot. And I'm really grateful for it. Thank you Asobo. 
 

Edited by Republic3D

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

On 9/9/2021 at 3:27 PM, JYW said:

So..... better performance in Ultra than in Low for this setting.

My guess is that, as long as your system can handle it, you are better off without the pre-caching.. ie Ultra.

The caching process itself is additional work.. so it may well add CPU cycles, while saving RAM and VRAM..

Bert

2 minutes ago, Bert Pieke said:

My guess is that, as long as your system can handle it, you are better off without the pre-caching.. ie Ultra.

The caching process itself is additional work.. so it may well add CPU cycles, while saving RAM and VRAM..

Exactly.

As long as your system has enough headroom, Ultra is always going to be better. 
After SU5, RAM and VRAM usage seemed to be following the strict diet of a certain video game console. 
Now, after WU6 I'm seeing more RAM and VRAM usage again, but not as much as pre SU5. The core performance updates introduced in SU5 are still there. 
And now the sim is smoother than ever. I'm very happy with the performance.

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

Ultra is always the way to go

https://fsprocedures.com Your home for all flight simulator related checklist.

26 minutes ago, Bert Pieke said:

My guess is that, as long as your system can handle it, you are better off without the pre-caching.. ie Ultra.

The caching process itself is additional work.. so it may well add CPU cycles, while saving RAM and VRAM..

isn't it the opposite? Ultra means pre-cache everything at highest details so when you pan around, no addition LOD textures/polygons need to be streamed or loaded from disk to memory

Basically for Low, you have internet to disk IO + disk to RAM IO + RAM to VRAM to CPU to GPU IO, each of them add latency (e.g. 1ms + 0.2ms + 0.01ms = 1.21ms) and on Ultra, you only worry about RAM space and the last IO (e.g. 0.01ms).

3 hours ago, MegaRiceBall said:

isn't it the opposite? Ultra means pre-cache everything at highest details so when you pan around, no addition LOD textures/polygons need to be streamed or loaded from disk to memory

Depends on what you call "pre-caching"..  Prior to SU5 nobody mentioned precaching, and yet, the system behaved like the current Ultra setting.  Why not just call it "loading"

"Ultra means load everything at highest details so when you pan around, no addition LOD textures/polygons need to be streamed or loaded from disk to memory"

Bert

21 hours ago, cianpars said:

I guess it might be helpful for those struggling with low end systems though.

What makes you think folks with "low end systems" are "struggling". Lol. I left the setting on medium. Works fine. I see no impact on frame rate. I might experiment with a higher setting.

"Struggling". Nah, not really. 

On 9/10/2021 at 2:00 AM, liamp51 said:

Also my experience! I love it!

Me to, tried first at medium and it wasen't that good so set it to ultra and that seems to be the one and only..

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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Setting Screen PreCache to Medium is definitely not the same as in SU5 as Asobo claims, the performance is significantly worse.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

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