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VR controller support incomming!

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So in the feedback snapshot they say controller support will release in mid november with sim update 7. What do you guys expect? Do you think it will be like in x-plane or do you think they will have like fully modeled hands with finger tracking?

It'll be basic I think going on their past record, can't imagine they'll have modelled hands. I'm glad to see it being introduced although i won't be using controllers, I'm far more interested in a Head Pointer so I can do away with the mouse altogether. That's a basic feature really.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

I can only hope that I can have the choice to use VR controllers like I have had with X-Plane for the last 3.5 years.

On X-Plane I use a physical yoke and pedals. All other interaction in the VR cockpit is done with my Valve Index controllers. As a VR flight sim streamer I get to show how I interact with the VR cockpit and my physical controlles.

Time will tell how good the integration is as I know what I think is the best so far in the flight sims I have used.

VR Flight Simulator Dual Boot Machine
Ubuntu 22.04 LTS 64 Bit Windows 11 Pro X-Plane 11.55r2 & 12.05b1 - LIAN LI LANCOOL III MESH PERFORMANCE BLACK Case - ASUS ROG Strix Z790-E Gaming WiFi 6E LGA 1700 - Intel Core i9-13900K @ 5.0 GHz - CORSAIR iCUE H150i RGB PRO XT - 64G DDR5 6400 Ram -ASUS ROG Strix GeForce RTX 4090 OC - Driver Version 546.01 - Dell U3415W  34" Curve 
Fulcrum One Yoke    MFG Crosswind Pedals   Bigscreen Beyond with Valve Index controllers on Windows  and trying on Linux   Vive Pro 2 with Index controllers on Windows    Pimax 8KX with Index controllers on Windows         Valve Index kit on Windows and Linux

6 hours ago, MarcG said:

can't imagine they'll have modelled hands.

You might want to read this:

https://forums.flightsimulator.com/t/vr-controller-support-is-missing-please-add-in-addition-to-3d-mouse/336670/166?u=cptlucky8

3 hours ago, SparkerInVR said:

Time will tell how good the integration is as I know what I think is the best so far in the flight sims I have used.

https://forums.flightsimulator.com/t/vr-controller-support-is-missing-please-add-in-addition-to-3d-mouse/336670/239?u=cptlucky8

Edited by RXP

Ooh good find

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

You might have a look at this: https://pointctrl.com/

Very nice concept.

Leon Gerber

CPU: AMD Ryzen 9 5900X 12 Core 4.12 Ghz (water cooled)GPU: MSI Nvidia GeForce RTX 3080Ti 12 GBMemory: Corsair 32GB / MB:  Asustek computer, TUF Gaming B550M-PLUS (WI-FI) (AM4) / SSD: Samsung 2GB 2x / HD: Seagate 4 GBPSU: ROG Strix 1000W

1 hour ago, Baron58 said:

You might have a look at this: https://pointctrl.com/

Very nice concept.

Looks pretty cool

Is there any chance that MSFS support this in the future or is it designed only to work properly with DCS?

Roland

MSFS my local airport release: LFOR Chartres-Metropole

MSFS Plugins RAAS (registered FSUIPC7 required)

MSFS FX for Objects & Landmark in France (Steam and smoke) and Aerial coverage for French nuclear sites

Quote from instruction manual:

"Point CTRL is recognized as a windows HID compliant pointing device, and requires no driver
installation. Point CTRL is compatible with any simulator, or software title that has mouse support."

Leon Gerber

CPU: AMD Ryzen 9 5900X 12 Core 4.12 Ghz (water cooled)GPU: MSI Nvidia GeForce RTX 3080Ti 12 GBMemory: Corsair 32GB / MB:  Asustek computer, TUF Gaming B550M-PLUS (WI-FI) (AM4) / SSD: Samsung 2GB 2x / HD: Seagate 4 GBPSU: ROG Strix 1000W

10 minutes ago, Baron58 said:

Quote from instruction manual:

"Point CTRL is recognized as a windows HID compliant pointing device, and requires no driver
installation. Point CTRL is compatible with any simulator, or software title that has mouse support."

Would be interesting to hear from anyone who's actually using it in a flight simulator, not necessarily MSFS. 

Anyone?

One point is certainly configuration as (I suppose) you will have to assign action by action manually

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

15 hours ago, MarcG said:

It'll be basic I think going on their past record, can't imagine they'll have modelled hands. I'm glad to see it being introduced although i won't be using controllers, I'm far more interested in a Head Pointer so I can do away with the mouse altogether. That's a basic feature really.

Seriously!

Just give us a simple head pointer FFS, anything is better than this low effort 2d mouse cursor in VR.

Asus Maximus X Hero Z370/ Windows 10
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
32GB DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

On 9/15/2021 at 2:28 PM, pmb said:

Would be interesting to hear from anyone who's actually using it in a flight simulator, not necessarily MSFS. 

Anyone?

One point is certainly configuration as (I suppose) you will have to assign action by action manually

Kind regards, Michael

 

Asus Maximus X Hero Z370/ Windows 10
MSI Gaming X 1080Ti (2100 mhz OC Watercooled)
8700k (4.7ghz OC Watercooled)
32GB DDR4 3000 Ram
500GB SAMSUNG 860 EVO SERIES SSD M.2

9 minutes ago, blueshark747 said:

 

Obviously it can be done. Thanks!

I was rather thinking about this to support pressing/clicking/turning real hardware buttons/knobs/dials of the Saitek/Honeycomb etc. type without just guessing where they are.

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

On 9/15/2021 at 1:16 AM, MarcG said:

It'll be basic I think going on their past record, can't imagine they'll have modelled hands

Probably just the middle finger then ?

Controller support is scheduled for SU 7.

spacer.png

Curious about the pointcntrl....using an odyssey plus, so I asked on their discord if the standard odyssey adapter would fit it (I assume it would). If so I will take one for the team and order it and see. I use DCS alot as well as msfs, p3d etc etc etc so it will be interesting to see how it works.

Edited by CaptainNick

Nick Silver

http://www.youtube.com/user/socalf1fan

Ryzen 7 5800X3D, 64gb ddr4 3200mhz ram, RTX 4080 Super, HP Reverb G2 v2, 4K Tv Monitor

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