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Severe Performance Degradation with DX12

Featured Replies

20 minutes ago, Anthony25368 said:

Wondering what people set their rolling cache at? on or off, how much if on. I have been flying with it off up until su7 not sure if it will help my performance having it on, but looking for tips. 

 

Thanks

Anthony

I run with it off. I don't see the point. I rarely. consistently fly in the same area. Why the wear and tear (and space) on ssd. You cache something, fly somewhere else, cache that, pretty soon your overwriting that with something else. Or- I'm looking at the cache from the wrong end.

Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

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26 minutes ago, jimcarrel said:

I run with it off. I don't see the point. I rarely. consistently fly in the same area. Why the wear and tear (and space) on ssd. You cache something, fly somewhere else, cache that, pretty soon your overwriting that with something else. Or- I'm looking at the cache from the wrong end.

I have never turned it on since day one. I rarely if ever fly in the same place twice, so to me it is just wear and tear on the SSD. 

 

 

 

I ran with it on for most of the time since release, then decided to see how it affected performance so turned it off for the past month or so.  Then I was alerted by Xfinity just yesterday that I had reached my data limit for the month which I didn't even know was possible.  1.2Tb.  For another $35 or something monthly for unlimited.  So I turned it back on 😀

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

7 minutes ago, Noel said:

I ran with it on for most of the time since release, then decided to see how it affected performance so turned it off for the past month or so.  Then I was alerted by Xfinity just yesterday that I had reached my data limit for the month which I didn't even know was possible.  1.2Tb.  For another $35 or something monthly for unlimited.  So I turned it back on 😀

How many TV's in your home streaming different channels? I run around 250 GB a month, and fly a few hours every day plus streaming TV shows.  

Edited by Bobsk8

 

 

 

My wife streams political shows all day long on her iPad & iPhone.  We typically watch a movie or series for maybe 3h/evening.  I play MLB The Show a few times a week.  I'm flying maybe 3-6h per day on average.  This has been our usage for many years and as I say didn't even know I had a data limit until yesterday.  I need to go back and research monthly data use and see where our average has been.  We also have a rental property that we cover internet for and I don't think it's data use is impacting ours but not sure as I say this has never happened before.

Addendum:  it was the rental property--1.4Tb already this month...

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

2 hours ago, Anthony25368 said:

Wondering what people set their rolling cache at? on or off, how much if on. I have been flying with it off up until su7 not sure if it will help my performance having it on, but looking for tips. 

 

Thanks

Anthony

I have Rolling Cache on, at 12 GB. That usually works well for me. 

Just a disclaimer: someone suggested that I delete rolling cache after the SU7 update, but when I did I suddenly had artifacts on my upper 1/3 of the display. I got rid of it by doing a clean install of the latest Nvidia drivers. I don't know why that happened, it has never happened before.

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

1 hour ago, Republic3D said:

I have Rolling Cache on, at 12 GB. That usually works well for me. 

Just a disclaimer: someone suggested that I delete rolling cache after the SU7 update, but when I did I suddenly had artifacts on my upper 1/3 of the display. I got rid of it by doing a clean install of the latest Nvidia drivers. I don't know why that happened, it has never happened before.

Those artifacts depend on TAA. They come and go erratically... sometimes it's enough to disable and re-enable TAA to get rid of them.

They started appearing in SU5.

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

  • Author
5 hours ago, Magic Man said:

Your original post is not feedback. It comes across as someone complaining that a new feature doesn't work as well as expected.

Complaining that a new feature doesn't work as expected -- accompanied by specific, numeric differentiations between the performance of DX11 and DX12 on my particular system -- is the very definition of feedback. 

Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.

3 hours ago, David Mills said:

Complaining that a new feature doesn't work as expected -- accompanied by specific, numeric differentiations between the performance of DX11 and DX12 on my particular system -- is the very definition of feedback. 

It's a beta. By definition there is no expectation of anything. Complaining about a feature being tested is just complaining, not feedback. 

1 hour ago, Magic Man said:

It's a beta. By definition there is no expectation of anything. Complaining about a feature being tested is just complaining, not feedback. 

what? is this a troll type thing, arguing an argument.  Seems like someone tying their own self into a knot.

Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

I just tested the DX12, so far, I can't see any differences, but I didn't expect any 

Same performance, same visuals, etc. 

Exactly as the DX11.

I'll keep testing with different aircrafts, sceneries, weather presets. 

I9 12900k@ 5 GHz | 64 GB DDR5 | Asus Z790 | RTX 5090 | 8K Samsung Q900C 75" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

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