December 30, 20214 yr For you guys who rolled back. Is using 5.2 client with 5.3HF content/scenery ok? 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
December 30, 20214 yr Just now, micstatic said: For you guys who rolled back. Is using 5.2 client with 5.3HF content/scenery ok? Yes, copy/paste the 5.3 main effect folder before doing so. After installing 5.2 client, paste back 5.3 effect folder and you good to go. Eric
December 30, 20214 yr 33 minutes ago, B777ER said: Yes, copy/paste the 5.3 main effect folder before doing so. After installing 5.2 client, paste back 5.3 effect folder and you good to go. Yeah did that too. Worked fine. I also restored my old ShaderHSL folder I used since 5.2 🙂 and I tried to get the Percipation Effect for Dynamic light working with the 5.2 client, caus that looks really cool unfort. its not working 😄 😛 Edited December 30, 20214 yr by Flyinggok Cheers, Bernd🌈✈️
December 31, 20214 yr I noticed that P3Dv5.3HF1+1 sometimes using AM=253 and sometimes AM=255 in the p3d.cfg on my system. (I7-4770K) I delete them prior to starting up P3D. What is the differents and can it conflict with ProcessLasso? ProcessLasso is always setting P3D up as 0,2,3,4,5,6,7 by default (my choice) Michael Moe Michael Moe
December 31, 20214 yr Moderator 35 minutes ago, Michael Moe said: I noticed that P3Dv5.3HF1+1 sometimes using AM=253 and sometimes AM=255 in the p3d.cfg on my system. (I7-4770K) I delete them prior to starting up P3D. What is the differents and can it conflict with ProcessLasso? ProcessLasso is always setting P3D up as 0,2,3,4,5,6,7 by default (my choice) Michael Moe 253 = 11111101 Reading that from right to left shows it to be the same as PL. I’m not sufficiently knowledgeable to advise which is best for you. Trial and experimentation may help. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
December 31, 20214 yr 46 minutes ago, Ray Proudfoot said: 253 = 11111101 Reading that from right to left shows it to be the same as PL. I’m not sufficiently knowledgeable to advise which is best for you. Trial and experimentation may help. Thanks Ray , is 255=11111111? Michael Moe Michael Moe
December 31, 20214 yr Moderator 5 minutes ago, Michael Moe said: Thanks Ray , is 255=11111111? Michael Moe Affirmative Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
December 31, 20214 yr So I am quite disappointed with the performance I am getting with 5.3 HF1. Not only are the FPS quite low on approaches and while on airports, but they are also extremely unstable. Disabling all road traffic and severely reducing AI traffic helped a bit. Currently P3D is the worst performing sim in my Rig (the others are DCS,MSFS and XP11). While on XP11 Vulkan, for instance, I get a stable 30fps+ on airports and 60fps+ on cruise @ 4K/High settings, on P3D I get 15fps on approaches and even on cruise the frames are not completely stable. It is quite clear that P3D is, still, severely CPU limited. My 3080Ti is barely being used with a 10900k. On XP11 I get an average of 92% GPU core load while flying, whereas on P3D it always stays around 30-40%. Edited December 31, 20214 yr by GCBraun PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
December 31, 20214 yr Moderator @GCBraun, very different to my experience with lesser hardware. That's a 10 core / 20 logical core CPU. What is the AF setting in prepar3d.cfg? Are you running with HT On or Off? I have it off and all 6 cores are assigned to P3D. Cores 0,1,3 and 5 are working the hardest. GPU around 20% at 12,000ft over Florida with the Vertx DA62. 30Hz monitor with Unlimited and VSync enabled. Road traffic at 50% and no real issues. Maybe post screenshots of your main settings might highlight something. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
December 31, 20214 yr 12 minutes ago, GCBraun said: While on XP11 Vulkan, for instance, I get a stable 30fps+ on airports and 60fps+ on cruise @ 4K/High setting That is the worst on my computer! 10700K 5.2ghz, 3070.
December 31, 20214 yr 13 minutes ago, GCBraun said: So I am quite disappointed with the performance I am getting with 5.3 HF1. Not only are the FPS quite low on approaches and while on airports, but they are also extremely unstable. Disabling all road traffic and severely reducing AI traffic helped a bit. Currently P3D is the worst performing sim in my Rig (the others are DCS,MSFS and XP11). While on XP11 Vulkan, for instance, I get a stable 30fps+ on airports and 60fps+ on cruise @ 4K/High settings, on P3D I get 15fps on approaches and even on cruise the frames are not completely stable. It is quite clear that P3D is, still, severely CPU limited. My 3080Ti is barely being used with a 10900k. On XP11 I get an average of 92% GPU core load while flying, whereas on P3D it always stays around 30-40%. Your assessment about the CPU boundness (is that a word?) is correct, and I'm afraid this will not change anymore with P3D. But do you use an Affinity Mask to keep core one free of any other process? Since I did that I massively improved smoothness in the simulator. I don't even mind 20 FPS that much anymore, because no stuttering means no immersion breaking while landing or panning around, even with only 20 FPS. I don't understand why you are especially unhappy with 5.3, because 5.3 has the best performance in P3D's history, by quite a margin. I doubt you had 30+ FPS approaches on 5.1 when you don't have them now (unless something went wrong with installing or incompatible sceneries). 15 FPS with your system sounds quite low, to be honest (I don't run 4k however). I do still get around 18-20 FPS while approaching the worst offenders (KLAX, KFJK etc.; all third party of course) with a PMDG bird, all autogen on extremely dense, overcast and 100% AIG traffic (= overkill), and I only have a Ryzen 3600 and a 1080ti. Edited December 31, 20214 yr by Fiorentoni For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
December 31, 20214 yr 8 minutes ago, Ray Proudfoot said: @GCBraun, very different to my experience with lesser hardware. That's a 10 core / 20 logical core CPU. What is the AF setting in prepar3d.cfg? Are you running with HT On or Off? I have it off and all 6 cores are assigned to P3D. Cores 0,1,3 and 5 are working the hardest. GPU around 20% at 12,000ft over Florida with the Vertx DA62. 30Hz monitor with Unlimited and VSync enabled. Road traffic at 50% and no real issues. Maybe post screenshots of your main settings might highlight something. I am using the default 1048575 AF, which seems to match my processor. HF is on and I notice that the additional threads are actually being used by the simulator. Most of the bars on P3D´s settings are at 80% or thereabouts and I limit the sim to 30fps via NVCP. Do you run at 4k? If so, that 20% GPU usage is clearly showing that P3D is horribly optimized when compared to other simulators and games. That should ideally be 90-100%. Edited December 31, 20214 yr by GCBraun PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
December 31, 20214 yr 5 minutes ago, Adrian123 said: That is the worst on my computer! 10700K 5.2ghz, 3070. So, if I understood correctly you say that you are getting better performance on Xp11? This is the P3D topic, but keep in mind that I used the "+" symbol and, of course, that assessment varies a lot depending on the aircraft/scenery I am using. Sometimes I can achieve 150+fps quite easily. PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
December 31, 20214 yr 57 minutes ago, Fiorentoni said: Your assessment about the CPU boundness (is that a word?) is correct, and I'm afraid this will not change anymore with P3D. But do you use an Affinity Mask to keep core one free of any other process? Since I did that I massively improved smoothness in the simulator. I don't even mind 20 FPS that much anymore, because no stuttering means no immersion breaking while landing or panning around, even with only 20 FPS. I don't understand why you are especially unhappy with 5.3, because 5.3 has the best performance in P3D's history, by quite a margin. I doubt you had 30+ FPS approaches on 5.1 when you don't have them now (unless something went wrong with installing or incompatible sceneries). 15 FPS with your system sounds quite low, to be honest (I don't run 4k however). I do still get around 18-20 FPS while approaching the worst offenders (KLAX, KFJK etc.; all third party of course) with a PMDG bird, all autogen on extremely dense, overcast and 100% AIG traffic (= overkill), and I only have a Ryzen 3600 and a 1080ti. Well, as mentioned above I use the default AF setting. My complaints may be related to the fact that, previously, I was overclocking my 10900k to 5.1Ghz and, now that I am using a mini-ITX build, that is not the case anymore. Regardless, I would still expect better numbers and am not seeing similar performance decrease in the other sims or games that I play. JFYI, 15fps were seen on a FT´s YSSY V2 + Orbx AU V2 approach with the PMDG 747. Edited December 31, 20214 yr by GCBraun PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
December 31, 20214 yr 6 minutes ago, GCBraun said: So, if I understood correctly you say that you are getting better performance on Xp11? This is the P3D topic, but keep in mind that I used the "+" symbol and, of course, that assessment varies a lot depending on the aircraft/scenery I am using. Sometimes I can achieve 150+fps quite easily. No, XP11 has far more stuttering that P3DV5.3. and Vulkan seems to be worse at times than OpenGl. Only stuttering I get with P3D is when AI traffic gets heavy,Live Traffic which is understandable. I dont mess with this HT stuff. 5.3 is very smooth. Edited December 31, 20214 yr by Adrian123
Archived
This topic is now archived and is closed to further replies.