January 8, 20224 yr Every so often the photogrammetry in cities such as Chicago, New York, San Fran, etc. produce triangular objects, particularly buildings. What is the cause of this? Is it a bandwidth issue, settings issue on my pc and in the sim or my hardware? I have been getting this a lot lately, particularly in cities where snow is present. Thanks! Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
January 8, 20224 yr Bandwidth, but not necessarily your PC's bandwidth (connection). More likely overloaded servers at MS's end, or a slow connection somewhere along the way to said servers. You may know this already, but for those that don't, your PC does not connect directly to the MS servers. It connects through many routers and switches. Any of those could be having a bad day. ...jim ASUS Prime Z790-E, Intel i9 13900K, 32Gb DDR5 Ram, Nvidia 3090 24Gb, Samsung 970 EVO Plus 500 GB and 1 TB, Samsung Odyssey G9 Ultrawide 49" G-SYNC Monitor.
January 8, 20224 yr Author 4 minutes ago, JimBrown said: Bandwidth, but not necessarily your PC's bandwidth (connection). More likely overloaded servers at MS's end, or a slow connection somewhere along the way to said servers. You may know this already, but for those that don't, your PC does not connect directly to the MS servers. It connects through many routers and switches. Any of those could be having a bad day. ...jim So I guess what you are saying is even the most powerful PC in the world if money wasn't an option wouldn't fix that when it happens? Any other alternatives? Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
January 8, 20224 yr 20 minutes ago, Zimmerbz said: Any other alternatives? Turn it off. 😉 I don't like photogrammetry at all. I loved the idea when I heard about it but 95% of it looks absolutely terrible. Odd shapes, bad colors... Awful. Besides, I like all my scenery to be of the same kind and quality so even if photogrammetry was better I might have turned it off for regular use. But imho the 'autogen' looks a lot better (from the distance I usually see it) so it's off here! I think it also performs better.
January 9, 20224 yr 3 hours ago, JimBrown said: Bandwidth, but not necessarily your PC's bandwidth (connection). More likely overloaded servers at MS's end, or a slow connection somewhere along the way to said servers. You may know this already, but for those that don't, your PC does not connect directly to the MS servers. It connects through many routers and switches. Any of those could be having a bad day. ...jim So true! Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
January 9, 20224 yr Having a rolling cache helps with this problem. When you turn the RC off, it has to draw everything as if it were the first time. Having it on, it just rebuilds what it has already downloaded. Try it out and see if it works better for you. AMD 9950X3D | 64 GB RAM | RTX 5090 FMR: 747 FO, 757/767 CAPT, 737 Check Airman Current 777 CAPT
January 9, 20224 yr 6 minutes ago, V1ROTA7E said: Having a rolling cache helps with this problem. When you turn the RC off, it has to draw everything as if it were the first time. Having it on, it just rebuilds what it has already downloaded. Try it out and see if it works better for you. Fully agree! Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
January 9, 20224 yr 5 hours ago, V1ROTA7E said: Having a rolling cache helps with this problem. When you turn the RC off, it has to draw everything as if it were the first time. Having it on, it just rebuilds what it has already downloaded. Try it out and see if it works better for you. If you have downloaded “melted” buildings they probably will look like that when loading them from the cache…. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
January 9, 20224 yr 1 hour ago, GSalden said: If you have downloaded “melted” buildings they probably will look like that when loading them from the cache…. That's an interesting point. Does it mean better to leave PG off? - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
January 9, 20224 yr 55 minutes ago, Nemo said: That's an interesting point. Does it mean better to leave PG off? You will have to try it to see if it helps you : the same route with and without PG. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
January 9, 20224 yr It also has to do with quality of PG data. I have consistent good buildings in San Fransisco, Gold Coast, Barcelona, Orlando, etc. Not by coincidence the PG cities that shipped upon release of MSFS. Since WU Great Britain, Asobo uses another source for PG and since then I feel that it has lost quality.
January 9, 20224 yr 12 hours ago, Zimmerbz said: Every so often the photogrammetry in cities such as Chicago, New York, San Fran, etc. produce triangular objects, particularly buildings. What is the cause of this? Bad connection. And as exposed above already, rolling cache won't help with it. Manual cache of the area of interest before starting the flight could. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
January 9, 20224 yr 7 hours ago, GSalden said: If you have downloaded “melted” buildings they probably will look like that when loading them from the cache…. It has to do with them rendering for the first time. Load in an area, let it get into the cache, exit the flight, and select the same flight again. The PG quality will be better. AMD 9950X3D | 64 GB RAM | RTX 5090 FMR: 747 FO, 757/767 CAPT, 737 Check Airman Current 777 CAPT
January 9, 20224 yr Just now, V1ROTA7E said: It has to do with them rendering for the first time. Load in an area, let it get into the cache, exit the flight, and select the same flight again. The PG quality will be better. Why would that be the case ? Here I have a 600 mb Internet connection and I also see often melted buildings. It was with and without using the rolling cache / manual cache. So finally I disabled them. I can imagine that pr tiles stored in the cache might help with a slower IN connection. But if melted buildings are sent to your pc from the MS servers there is nothing you can do… Just My2cents 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
January 9, 20224 yr 1 minute ago, GSalden said: Why would that be the case ? Here I have a 600 mb Internet connection and I also see often melted buildings. It was with and without using the rolling cache / manual cache. So finally I disabled them. I can imagine that pr tiles stored in the cache might help with a slower IN connection. But if melted buildings are sent to your pc from the MS servers there is nothing you can do… Just My2cents No disrespect, but you're off in your observation. I've got a 1Gb connection myself, and experienced melted buildings. I'll show some before and after pictures so you can see what I'm talking about. But, you need to load into the area you want to fly to get that region into the cache. Exit the flight, and then load back into that region again. The PG quality will be 100% better. Give me a few minutes and I'll show you what I mean. AMD 9950X3D | 64 GB RAM | RTX 5090 FMR: 747 FO, 757/767 CAPT, 737 Check Airman Current 777 CAPT
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