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What has SU8 broken? (the monthly broken thread!)

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Is there anyway to play this game and just skip this update?

Chris Camp

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22 hours ago, Simple B said:

Keyboard press inputs have become oversensitive, repeat too quickly. First noticed when using keyboard to select saved views. View jumps back and forth almost instantly on single press.

 I  get this too, how come not much is said about it as its a real big one as bugs go

Wanna watch the Microsoft brigade in action? It has grown considerably.

Live right now

Seriously, anyone using the sim would be much more sympathetic knowing the frustrations that have been piling up, not dismissive.

VFR - map:

 

Prior to SU 8, the map took quite some time to fully load the first time it was activated (the window popped up, was grey for about 2 seconds, then the map appeared).

On every following activation, window popped up with the map already loaded (zero time delay).

 

SU8: Everytime I activate the VFR map, it's like I activate it for the first time. It now always takes some time to show the map. For the first 1 to 2 seconds, it's just a grey window.

 

Is this a bug or a feature?

On 3/2/2022 at 4:55 AM, Simple B said:

Keyboard press inputs have become oversensitive, repeat too quickly. First noticed when using keyboard to select saved views. View jumps back and forth almost instantly on single press.

I have a mouse with 7 buttons to change views, and now it jumps as described above. I've been trying to find a conflict... etc. Now I know it's  a bug. Thanks.

Hi,

For me, arming of the speed brakes no longer possible on all the jets after SU8. No matter what button or handle I bind to any of the 'arming of the speed brakes' options on the assignment page, it no longer triggers any response. Wondering if anyone else has had this problem.

Mario

On 3/2/2022 at 5:27 AM, RaptyrOne said:

Do you know of any downside to doing this? I’m thinking in terms of the TBM mod on flightsim.to which I guess will be updated soon.

Minor problem to me: the map zoom inoperative,stuck at 25 miles,not that big issue.

On 3/2/2022 at 10:52 AM, AJZip said:

I have a thread posted on the VR section relating to VR mouse stuttering/lagging/stopping that may be related to the control settings issue that @flyblueskies raises on Page 1.

For me this started immediately after SU8 (prior to this, I have had months of very satisfying VR flying)

I've raised a bug thread on the MSFS forum and notice that there is another VR mouse thread about similar issues - noted and logged by a number of users in the SU8 Beta

Why I think the control settings may be the issue is that I also had a juddering and unresponsive rudder following SU8.  It looked like a clash of bindings (one signal telling the rudder to move and another telling the rudder to centre).  I could find no clashes at all, but switched my Thrustmaster rudder bar profile to 'Default' and that sorted the rudder....and that seems to have also sorted the VR mouse problem.

More experimenting to do...

Please report back if you can. I'm about to pull the trigger on MSFS and only fly in VR.

On 3/2/2022 at 8:14 AM, Bobsk8 said:

I just got my first CTD in a year.....Hope this is just a one time event. 🤥

The "I truly realize what MSFS is now" post.

"Same here. This is the most stable sim I have ever flown, and I started around three decades ago. No crashes, no CTDs, great looking Graphics, good FPS, I start a flight, fly, and land, with zero issues. Maybe the OP has some PC issues."

Confused  here  in one  statement  you said  you  got  a ctd,  and  than in  a  latter  thread  you  said  the  above  no ctd  🙂

Edited by pete_auau

I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

2 hours ago, pete_auau said:

The "I truly realize what MSFS is now" post.

"Same here. This is the most stable sim I have ever flown, and I started around three decades ago. No crashes, no CTDs, great looking Graphics, good FPS, I start a flight, fly, and land, with zero issues. Maybe the OP has some PC issues."

Confused  here  in one  statement  you said  you  got  a ctd,  and  than in  a  latter  thread  you  said  the  above  no ctd  🙂

I forgot to restart after update.  Glad to see someone is paying close attention to my posts. 😉

 

 

 

17 hours ago, threegreen said:

Please report back if you can. I'm about to pull the trigger on MSFS and only fly in VR.

If you are loading MSFS from scratch, you are unlikely to hit problems with this particular issue as it seems to be clashes with custom bindings of the various joysticks/rudder pedals/etc previously set up that is causing the difficulties.  If you are starting from scratch, the controls will start off with the 'Default' commands and so you shouldn't have the same issues.

But to complete the circle:

- Yes..,I can confirm that SU8 added some clashes with my previously set up custom controls and it was that which was causing the lag of the VR mouse.  I tracked down the specific one causing my particular issues, which related to the rudder.  I removed the conflicting commands (rudder bar was telling the sim to do one thing and the joystick twist was telling it to do something else) and, hey presto, the VR mouse is now working perfectly on both ASOBO and 3rd Party Aircraft and airports.  Furthermore, I have now been able to investigate the improvements that ASOBO were introducing to the VR mouse and VR controllers in SU8 - and yes, on my system both are much improved.

- And if you are thinking of pulling the MSFS VR trigger - yes, it needs some pretty powerful computing capacity, but it is simply breathtaking.  Again assuming decent CPU/GPU/RAM and SSD and a decent headset, in my view MSFS is a game changer to anyone who enjoys flight sims and VR.

Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset

On 3/2/2022 at 7:27 PM, petejohno1 said:

I have a mouse with 7 buttons to change views, and now it jumps as described above. I've been trying to find a conflict... etc. Now I know it's  a bug. Thanks.

Yup, same here.

Although I've noticed that it seems to only happen when commands are bound to just one key, for example, I have a cockpit view bound to F7. If I bind the same command to a key combination, for example, Alt + 1, then it's fine...

 

Since i installed update 8 i haven't been able to get past the load screen, i've tried everything i can think if but with no luck, I'm now at a total loss as what to do...

Never had any trouble with any of the other updates so far just this one,

Any help on this would be greatly appreciated .

 

On 3/4/2022 at 1:17 PM, AJZip said:

- And if you are thinking of pulling the MSFS VR trigger - yes, it needs some pretty powerful computing capacity, but it is simply breathtaking.  Again assuming decent CPU/GPU/RAM and SSD and a decent headset, in my view MSFS is a game changer to anyone who enjoys flight sims and VR.

Thank you. I've been going all out on VR in P3D for a few years so I've updated my hardware to VR needs. It's still blowing me away on every VR flight and I have no doubt it's even better in MSFS with better performance, controller support and obviously the scenery/graphics.

On 3/2/2022 at 10:52 AM, AJZip said:

mouse stuttering/lagging/stopping that may be related to the control settings issue that

It happens to me when I set ENG mode selector to IGN/START in the A320NX. When I set it back to neutral the mouse works again. 

Another thing I noticed is that I can‘t interact with buttons and switches with the mouse at times. I have to change my position and try it several times until it works. Moreover, when I click on a menu window and want to move it it‘s sometimes „glued“ to the cursor and I have to click multiple times to place the window. This happened before but only in Dev mode. It‘s rather annoying I have to say.

Edited by Shack95

i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2

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