May 30, 20224 yr 1 hour ago, blingthinger said: This is an interesting question...but one drenched with asterisks. I would not be surprised at all... not one bit... if there wasn't more than just Microsoft money involved here. Precise building and vegetation placement from mere satellite pictures? That's useful for a great many things. Good and bad. Slapping a flight model into it is most certainly nothing more than a side gig. None of the organizations involved here deserve any amount of pity when the lowly flight simulation crowd uses their precious space pictures, laser scans, and server bandwidth. As for the latter, we should be more bothered by the videos being streamed across these fiber optic lines, than a handful of still images. Come on now. This technology now gets us "study level" airliners, with fully three-dimensional cockpits with every switch and screen working ... all of this over accurate terrain depiction. Wasn't this once the "holy grail" of flight simulation? Well, now you have it. Edited May 30, 20224 yr by Gulfstream
May 30, 20224 yr My take, that of many years simmer / dreamer of ideal sims, glider pilot IRL, Weather-forecast slave IRL... I really can't find, so far, anything better than MFS in terms of similitude between reality and sim when it comes to scenery, ambience, interaction with various components that if I wanted to have before had to pay a good deal to get like, for instance but not only, airport services. Flight dynamics is far from being what I wanted it to be, but it is progressing fast and ASOBO is trying to reach areas where they have received complaints from users and aircraft developers. Weather is far from perfect, but it brought even if with it's quirks a really interesting and satisfactory representation of Real World weather. Just as with the flight dynamics, Weather engine is also a dynamic development component of MFS, and again ASOBO has been trying to bring important features into it at a pace that is remarkable. All this was made possible almost 2 years ago, and users even if criticizing it for this or for that have to be honest and recognize that MFS has brought to the sim arena a true push forward. Then there's X-Plane.... I have been following as much as I can regarding XP12 and so far pretty much everything I read / ear about IS positive and really makes me want to have it available. It has always been my go to civil flight simulator ( I used combat sims because I could find there more believable flight dynamics than those I could find in any of the civil platforms ) when it come to flight dynamics and after years using fs9 and then fsx and the most "study-level" addons I had for those versions of MS FS I found that in XP10, and even more in XP11 I could find add-ons of the same level, with the additional "feel of flight" that I still find XP does better than MS FS ( MFS 2020 included ). But ! I am the kind of user to whom scenery although important does not occupy the first place, and can easily be brought to 2nd plane if flight and systems modelling + weather modelling are good enough. I honestly wouldn't mind flying a top flight and weather sim with Flight Assignement ATP like scenery, if there was such a sim... This is where my perspective of flight simulation differs from that of many other users. I sometimes disable photogrammetry in MFS as well as Bing, and use it with static scenery. Given the various hints about how XP12 will look like, and all of what I have read regarding the update to weather and flight modelling it looks like XP12 is shapping up as a case for "my preferred flightsim" although I believe I will still use MFS when it comes to prepare for a glider task or debrief one because for the very first time in my simmer life I can actually do that in MFS to a level of detail ( scenery-wise ) that was simply not possible before, even when I tried orthos with XP11... In X-Plane I see a strong focus on what is fundamental in a flight simulator for me - the soundness / complexity / detail of flight dynamics modelling, as well as a so far so good looking weather engine. This is more than enough for me to turn XP12 into my Go-To flight sim, YET !, and given the potential in MFS, due to the way ASOBO is dynamically investing in making it better SU after SU, WU after WU, I still believe that MFS can converge towards a very good flight and weather modelling flight simulator, and then I will have to skip betwen the two more often than I do, maybe 50 % for each sim, depending on addons and what I am willing to simulate. Both MFS and XP12 appear to have a BRIGHT FUTURE. I see the potential on both, I want to be able to use both, each to their strongest points. The rest is uninstall mood.... Edited May 30, 20224 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
May 30, 20224 yr 3 hours ago, OlliePen said: Do you want Microsoft/Asobo to fail in their endeavor? And if so, why? Could care less, I have being around a while, Just stated the obvious.
May 30, 20224 yr 7 hours ago, Claviateur said: We know LR don't have the MS budget to do what MS did MS/Asobo dont have budget for 2023 yet do they? And most of the budget they did have they spent on marketing rather than (very expensive) aviation experts that actually know what they are doing. 8 hours ago, Claviateur said: even if it is not part of what we have... Edited 8 hours ago by Claviateur Yes, sometimes msfs can be visually almost as good as the soon to be obsolete XP11 (you know, the topic being XP12) Just msfs is minus the realistic helicopters, offline scenery, ATC, 90fps VR, complex airliners and private jets (rofl pmdg...). To name a few off the top of my head. But yeah, more great green playdoh youve posted there, not quite sure what relevence these last gen sims like XP11 and MSFS has vs XP12, but both their days are numbered in months, about 6 now by my guestimate. tick toc. Edited May 30, 20224 yr by mSparks AutoATC Developer
May 30, 20224 yr 39 minutes ago, mSparks said: And most of the budget they did have they spent on marketing rather than (very expensive) aviation experts that actually know what they are doing 39 minutes ago, mSparks said: sometimes msfs can be visually almost as good as the soon to be obsolete XP11 The nonsense you shamelessly write down time after time never ceases to amaze me. Very entertaining! 😅 Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
May 30, 20224 yr 1 hour ago, Rimshot said: The nonsense you shamelessly write down time after time never ceases to amaze me. Very entertaining! 😅 I know you msfs guys think this stuff is unrealistic nonesense I just dont share your enthusiasm for frapping over green playdoh. If that entertains you, thats fine I guess, But you really are not going to convince me, or I suspect anyone else the absolute garbage scenery msfs ships with is any good, and if it was people wouldnt be forking out a fortune on payware airports that are virtually identical in every aspect to the free stuff you can get for XP11 (not even touching on the even higher quality payware which will without doubt get a huge boost for XP12) OTOH, since greg outed me, I can say that XP12s proper lighting on XP11 scenery destroys anything posted from MSFS, and I am REALLY excited to actually see the new scenery. You can also see that for yourself simply by looking at the XP12 previews, which are all currently using XP11 scenery except when marked otherwise. (I recommend the sr22 preview) Now, dont you have some investors to go beg for funds for MSFS in 2023 to give microsoft even a slightest fighting chance of catching up. Protip, this forum really doesnt offer you anyone interested in bad scenery simulators with borken kids game physics. Although perhaps if you offer up your kidneys as collateral you might find someone willing bank roll Asobo for an extra 6 months, Microsoft pretty much walked away last year, and Sagard Newgen dont seem that willing to go further without them. Edited May 30, 20224 yr by mSparks AutoATC Developer
May 30, 20224 yr The guy is hilarious. Troll of trolls. Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉
May 30, 20224 yr 31 minutes ago, mSparks said: I know you msfs guys I am not an MSFS guy. I like all flight simulators 🙂 Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
May 30, 20224 yr 33 minutes ago, Rimshot said: I am not an MSFS guy. I like all flight simulators 🙂 Riiiighht, you just honestly think these screenshots look realistic and anyone saying otherwise is talking nonesense... ok .... 🤣 Or maybe you were calling the dates on this nonsense.... https://www.flightsimulator.com/feedback-snapshot/ You know, where active development ends Q4 2022. We are just about to start June, the end of Q4 2022 is 6 months away. Maybe you should be more specific on what you disagree with, rather than failing to be insulting. Edited May 30, 20224 yr by mSparks AutoATC Developer
May 30, 20224 yr I will I stop commenting or replying to mSpark, this is not going anywhere... And the weird arguments and points make me speechless... All in all, I can't wait to see what XP12 will have for us scenery developers (more or other than V11). ________________________________LEBOR SIMULATIONSScenery for Flight Simulators since 1998
May 30, 20224 yr 23 minutes ago, Claviateur said: I will I stop commenting or replying to mSpark, this is not going anywhere... And the weird arguments and points make me speechless... All in all, I can't wait to see what XP12 will have for us scenery developers (more or other than V11). But But But Blackshark AI, and you never explained to us why Laminar cant compete with MSFS's zero budget for 2023. it can't possibly be because you don't actually have any answers to these basic questions can it, you were sooooo sure of yourself.. Give up now and you as good as admit you think MSFS is dead in 6 months. We surely should at least wait until we get some more detail on XP12 ground scenery and autogen before conceding that bombshell. Maybe it will be worse than xp11 scenery, new isnt always better. Edited May 30, 20224 yr by mSparks AutoATC Developer
May 30, 20224 yr 29 minutes ago, Claviateur said: I will I stop commenting or replying to mSpark, this is not going anywhere... And the weird arguments and points make me speechless... Welcome to the club! 🤣
May 30, 20224 yr Now to go back to logical talks about world engine and scenery tech, did you hear about this initiative? And what do you think?https://www.unrealengine.com/en-US/blog/antoinette-project-tools-to-create-the-next-generation-of-flight-simulators ________________________________LEBOR SIMULATIONSScenery for Flight Simulators since 1998
May 30, 20224 yr 7 hours ago, Gulfstream said: Wasn't this once the "holy grail" of flight simulation? Oh, it still is. Indiana Jones is still looking. Given how poorly the photogrammetry often looks and how 95% of the world's surface is still autogen...we're not there yet folks! But don't cry for MS. Or billy gates. Neither of them cries for us. Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...
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