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FSHUD feedback ?

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Any feedback from the Flight1 new Integrated ATC and AI solution would be great to read for me ūüėČ

I have always been after a good product covering both of these areas in a flight simulator.

Please let me know your oppinions.


 

 

 

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As a hole, very nice platform. Here are a few points for me ( after 3 flights...).

- Added realism of taxi interactions with AI adds to FS immersion

- Hearing STAR instructions to AI also adds to realism

- The UI panel is very functional

- My main 'immersion' factor for me would be to be in a STAR landing queue with spacing give by ATC. Although technically possible, it was not happened to me so far. Lacks landing AI.

- Flightplan creation has a learning curve. Its not strait simbrief cut&paste

- Wind direction for selecting AI landing runway is taken at the start of the flight, so that can be an issue

- The big one for one is CPU usage. Although performance has improve a lot since first release. Fshub still consumes ~%20 of my 8800K. So it does impact my FPS on approach and taxi out. So its sort of killer for me. With a CPU with more core, this would not be an issue.

This has the potential to become the ultimate ATC,

 

.... but now back to flying the PMDG 737 on MSFS. With the Fenix coming out also. I thing my MSFS/P3D usage ratio will tild towards MSFS.

Edited by vincentrouleau
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Vincent Rouleau

Intel Core i7 8700K @ 5.1GHz / 32.0GB G.SKILL TridentZ DDR4 3200¬†/ Gigabyte¬† GeForce¬ģ RTX 3080 12Gig¬†/ / Samsung C49RG9 49' /ASUS¬† PB287QQ ‚ÄĎ 27" UHD¬†/ Samsung¬†970 PRO 1TB /¬† PNY SSD 1TB /¬†Windows 11 /¬†Gigabyte¬†Z370 AORUS Gaming 5¬†Motherboard

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Vincent,

thank you for the important feedback !


 

 

 

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I love it and have ditched Proatc.  They have been very responsive to tickets and fix issues quite quickly.  Adds better immersion factor for me and I use it most flights.  This and "A pilots life chapter 2" have really made P3D v5 even better!   

 

Darcy

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22 hours ago, vincentrouleau said:

As a hole, very nice platform. Here are a few points for me ( after 3 flights...).

- Added realism of taxi interactions with AI adds to FS immersion

- Hearing STAR instructions to AI also adds to realism

- The UI panel is very functional

- My main 'immersion' factor for me would be to be in a STAR landing queue with spacing give by ATC. Although technically possible, it was not happened to me so far. Lacks landing AI.

- Flightplan creation has a learning curve. Its not strait simbrief cut&paste

- Wind direction for selecting AI landing runway is taken at the start of the flight, so that can be an issue

- The big one for one is CPU usage. Although performance has improve a lot since first release. Fshub still consumes ~%20 of my 8800K. So it does impact my FPS on approach and taxi out. So its sort of killer for me. With a CPU with more core, this would not be an issue.

This has the potential to become the ultimate ATC,

 

.... but now back to flying the PMDG 737 on MSFS. With the Fenix coming out also. I thing my MSFS/P3D usage ratio will tild towards MSFS.

Thanks for the detailed feedback! How is the vectoring mechanism? From initial approach to landing


Shom

[P3D v5.1 HF1 running on Win 10 Pro, i7-9700K, EVGA 1080Ti, Crucial 2666 16GB, 2 500GB Samsung EVOs 850/860]

[FSLabs A319/320/321, Feelthere E170/175/190/195 v3, PMDG 737 NGXu ,TFDI 717, Aerosoft CRJ Pro, Majestic Dash 8, CS 757 iii, Feelthere ERJ-145, Fly The Maddog X, QW 787, PMDG 777]

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Vectoring is fine but it could be a bit more communication. Landing clearance comes very late sometimes.

Two things that are still an issue for me:

1. The amount of ai traffic is much too low at many places (e.g. KSFO shows only 12-15 a/c after running at least 30 minutes).

2. Possibility to use a saved flight situation is still missing.

 


- Harry 

i9-12900K (12 Cores, 16+8 Threads, max 5.2 GHz, Aorus X 360 AIO H20, ASUS Z690 ROG Strix F), 32 GB RAM (DDR5 5200, CAS 38), RTX 3090 (Alpacool Eiswolf 360 AIO H2O).  Windows 11 Pro (1TB M.2 SSD C drive).  MSFS 2020 (MS Store, installed on C, MSFS Content on seperate 2TB M.2 SSD).   P3Dv5.3 (1TB M.2 SSD).

 

 

 

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On 5/14/2022 at 3:51 AM, vincentrouleau said:

As a hole, very nice platform. Here are a few points for me ( after 3 flights...).

-- Wind direction for selecting AI landing runway is taken at the start of the flight, so that can be an issue

Quote was edited for space -- does this mean that AI can't depend on the active weather? Winds can change overtime in a flight? Can it be changed in mid-flight? And does a flight need to be generated with FSHUD or is the ATC 'real-time'? Does the real-time weather (from Active Sky) have any effect on the ATC vectoring? One last question, does the AI follow a flight plan (ala Ultimate Traffic) or are they random?

Will probably buy this once FAA terminology is used rather than ICAO. I don't fly in Europe -- only North and Central America.

Thanks!


Gigabyte Z97X-UD5H-BK, Blk Ed MB; Intel I7-4790K CPU (@4.5 Ghz); Deepcool 240 AIO Cooler; 16 Gb G.Skill RAM (F3-2400); Win10 Pro (P3D V5.3HF2); 2 Samsung 1Tb SSDs;Toshiba 3Tb hard drive; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

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You can alter your approach/runway. But ,at this time, the AI landing runway will be set by the active weather at destination at time of takeoff. The AI follows SID/STARS no flight plan as the bgl does not have that info. For the MSFS beta maybe though. I don't know the source of the flightplan in the MSFS beta. This is very much a workin progress. I am sure this will evolve over time. I do believe this we be the ultimate ATC over time


Vincent Rouleau

Intel Core i7 8700K @ 5.1GHz / 32.0GB G.SKILL TridentZ DDR4 3200¬†/ Gigabyte¬† GeForce¬ģ RTX 3080 12Gig¬†/ / Samsung C49RG9 49' /ASUS¬† PB287QQ ‚ÄĎ 27" UHD¬†/ Samsung¬†970 PRO 1TB /¬† PNY SSD 1TB /¬†Windows 11 /¬†Gigabyte¬†Z370 AORUS Gaming 5¬†Motherboard

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So if the atc is canned, as it’s pre-determined by the user, how is it different in principle to the default atc?

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Or RC4?


Vic green

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I bought it and have made two flights so far. None of the two flights had AI traffic. The flight plannig tool it's kind of confussing/complex. Coppyiing and pasting a flight plan from Simbrief was not accepted and had to be heavily modified.

From this: KFLL.10L^FL350 FEALX1 ETECK GRUBR AR16 SEELO OGGRE Y436 PITRW STOCR3 KCLT.18C

To this: KFLL.10L^FL350 FEALX1 FEALX ETECK ETECK DCT GRUBR AR16 SEELO DCT OGGRE Y436 PITRW PITRW FLLGG STOCR3 HANDO DCT OZEJI ILS KCLT.18C

I have a ticket open and hopefully the dev can help me sort this AI traffic problem.

 

So far I still preffer Pro ATC/X.

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5 hours ago, Samaritano said:

I bought it and have made two flights so far. None of the two flights had AI traffic. The flight plannig tool it's kind of confussing/complex. Coppyiing and pasting a flight plan from Simbrief was not accepted and had to be heavily modified.

From this: KFLL.10L^FL350 FEALX1 ETECK GRUBR AR16 SEELO OGGRE Y436 PITRW STOCR3 KCLT.18C

To this: KFLL.10L^FL350 FEALX1 FEALX ETECK ETECK DCT GRUBR AR16 SEELO DCT OGGRE Y436 PITRW PITRW FLLGG STOCR3 HANDO DCT OZEJI ILS KCLT.18C

I have a ticket open and hopefully the dev can help me sort this AI traffic problem.

 

So far I still preffer Pro ATC/X.

Hello,

We have respond in ticket that it seems like you are not using BGL version of AIG Traffic.
All explanation about why we decided to use BGL version could be found here:

https://www.simforums.com/forums/understanding-fshudair-traffic-control-traffic_topic64710.html 


Regarding flight plan "complexity" and all of the reasons behind it was also explained in following forum:

https://www.simforums.com/forums/first-flight_topic64745.html


Mostly, simBrief integration (which would be released together with MSFS version) will ease this process. 

Thank you

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Thank you. I replied to my post over at simforums.

When I looked in my AIG traffic folder I saw all files ending in .bgl so I assumed it was a normal traffic file and not a AIG .bgl file.

At this time I think I'm going to request a refund to Flight1.  I wish the dev team the best. I might re-visit the software if/or when the features promised are added.

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On 5/16/2022 at 7:10 PM, Samaritano said:

Thank you. I replied to my post over at simforums.

When I looked in my AIG traffic folder I saw all files ending in .bgl so I assumed it was a normal traffic file and not a AIG .bgl file.

At this time I think I'm going to request a refund to Flight1.  I wish the dev team the best. I might re-visit the software if/or when the features promised are added.

AIG BGL files are "normal" BGL files and follow the default BGL file structure. So if the files end on BGL you do not use AIGFP files (the "new" traffic files)


AIGtechBanner_Kai_AVSIM.png

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10 hours ago, Kaiii3 said:

AIG BGL files are "normal" BGL files and follow the default BGL file structure. So if the files end on BGL you do not use AIGFP files (the "new" traffic files)

That’s what I thought. I do have a folder with AIGFP files and assumed those where the new AIG format. So FSHud should be reading these .BGL files and injecting traffic.

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