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FSHud - Air Traffic Control MSFS Beta

Featured Replies

2 minutes ago, rob0203 said:

I would like to add a randomizer for:

Sometimes vectors, sometimes a transition. Like with Pilot2Atc you almost always get the transition while in reallife you get vectors a lot!

Also with directs, not allways but sometimes just like in real life.

And with takeoff, sometimes line up and wait other times for example: Are you ready for a immediate departure?

Sometimes hold, sometimes not

More things even possible……

There are a lot of things which could be improved to removed the script kind of feeling by adding a simple algorithm for randomizations!

I don't think randomizing that would be good. That should be done proper and be mainly influenced by the amount of traffic available. The best implementation is when there are valid reasons for how the ATC handles you. This could be pretty basic for the start with simply how many planes are heading towards the airport in a specific radius or how many planes are approaching. Doesn't have to be super complicated. 

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7 minutes ago, kakihara123 said:

I don't think randomizing that would be good. That should be done proper and be mainly influenced by the amount of traffic available. The best implementation is when there are valid reasons for how the ATC handles you. This could be pretty basic for the start with simply how many planes are heading towards the airport in a specific radius or how many planes are approaching. Doesn't have to be super complicated. 

I do agree with that! For me everything better then the same script again and again! Would be great if it actually would be based on the traffic available.

But even traffic could be more or less one time or the other time, could also be via a algorithm 

 

 

 

Edited by rob0203

10 hours ago, rob0203 said:

There are a lot of things which could be improved to removed the script kind of feeling by adding a simple algorithm for randomizations!

Nothing feels more boring then when knowing what Atc everytime does again and again!

Amen to that! Which is why I liked ProATC: it assigned the STAR and landing runway during cruise and you never knew what you had coming. But the things you mention would be even cooler indeed. I also don't like (or should I say absolutely HATE) scripted stuff. I bought FS2Crew once but boy, how boring was that... A scripted hell. I also like things to be random and even though I have a personal to do list for the Fenix I always mix things up a little, change the order, to make things a bit more life like and real.

And so the WORST thing that an ATC add on can do is force you to tell it what to tell you before you even take off... every step of the freaking way... which is what most (if not all) current ATC addons do. Utterly boring and immersion killing. And time consuming. Not something any real world pilot would ever have to do.

Edited by tup61

 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

12 hours ago, tup61 said:

Amen to that! Which is why I liked ProATC: it assigned the STAR and landing runway during cruise and you never knew what you had coming. But the things you mention would be even cooler indeed. I also don't like (or should I say absolutely HATE) scripted stuff. I bought FS2Crew once but boy, how boring was that... A scripted hell. I also like things to be random and even though I have a personal to do list for the Fenix I always mix things up a little, change the order, to make things a bit more life like and real.

And so the WORST thing that an ATC add on can do is force you to tell it what to tell you before you even take off... every step of the freaking way... which is what most (if not all) current ATC addons do. Utterly boring and immersion killing. And time consuming. Not something any real world pilot would ever have to do.

Not even close to ProATC this one needs to mature first, don't like it at this point, including the voices the world is bigger then one accent only... a big immersion killer also not compatible with add-on airports o well...

 

André
 

Good review by Gavin. Been waiting for a decent video. Some issues:

  • At the moment FSHud will not allow you to fly to addon airports. Apparently this only affects airports encrypted by the marketplace.
  • Completely manages AI traffic based on BGL and AIG traffic files. Sounds promising as I always fly with AIG.
  • Used local QNH when climbing to flight level, not standard pressure.
  • Need to have ATC window open? Possible to map button to controls?
  • Limited amount of voices.

It’s certainly an interesting addon that seems to be in development. But I’m tempted to purchase it, supporting the developer.

EDIT: One more thing. Do the ridiculous AI aircraft behavior still persist with this addon?

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

1 minute ago, Cpt_Piett said:

 

It’s certainly an interesting addon that seems to be in development. But I’m tempted to purchase it, supporting the developer.

I did just that in the hopes of seeing it's continued development. It needs some work but it is a step in the right direction.

Mark

 

 i9-13900K @ 5.8Ghz / Asus TUF 4090 OC / 32 GB DDR 5 / Corsair 1000W PS /  Pimax Crystal / 2 SATA SSD / 2TB M2 SSD/ DOF Reality H3 motion platform/ Win 11 

There are still more questions than answers after these movies. First of all, no one has yet shown what AI at airports looks like. From what I understand, FShud does not read airports bought in a marketplace.

AMD Ryzen 9 9950X3D,

MSI RTX 5090,

64GB RAM 6000MHz DDR5, 

Tuf Gaming X870Plus, 1200W PSU

English is not my first language.

12 minutes ago, rutra said:

There are still more questions than answers after these movies. First of all, no one has yet shown what AI at airports looks like. From what I understand, FShud does not read airports bought in a marketplace.

That’s true. Luckily I’ve purchased most of my airports outside the marketplace. Although I’m very interested to know how the AI traffic behave. 

7950X3D | RTX 4090 | 64GB DDR5

29 minutes ago, Cpt_Piett said:

Good review by Gavin. Been waiting for a decent video. Some issues:

  • At the moment FSHud will not allow you to fly to addon airports. Apparently this only affects airports encrypted by the marketplace.
  • Completely manages AI traffic based on BGL and AIG traffic files. Sounds promising as I always fly with AIG.
  • Used local QNH when climbing to flight level, not standard pressure.
  • Need to have ATC window open? Possible to map button to controls?
  • Limited amount of voices.

It’s certainly an interesting addon that seems to be in development. But I’m tempted to purchase it, supporting the developer.

EDIT: One more thing. Do the ridiculous AI aircraft behavior still persist with this addon?

I was actually surprised that the voices were so good.

The installation seems like a chore, but the add-on appears better than I thought it would be.

MSFS

I am going to stick with Pilot2ATC. This is good, but to many issues for me at the moment. Limited

13 hours ago, tup61 said:

ay... which is what most (if not all) current ATC addons do.

Pilot2atc doesn’t I don’t believe. 

6 minutes ago, Ianrivaldosmith said:

Pilot2atc doesn’t I don’t believe. 

Correct, at the bare minimum you need to tell Pilot2ATC your DEP/ARR Airports and your plan, It can auto assign SID's and STARS, or Vectors if you choose randomise approaches. Beyond that what do people want it to do? An IRL Flight plan is scripted, the Pilots know where they are going to and from and at what height, and although not always to script but they also have an idea of the STAR and ARR Runway. Pilot2ATC does not script or need everything scripted. 

Just now, a321 said:

Correct, at the bare minimum you need to tell Pilot2ATC your DEP/ARR Airports and your plan, It can auto assign SID's and STARS, or Vectors if you choose randomise approaches. Beyond that what do people want it to do? An IRL Flight plan is scripted, the Pilots know where they are going to and from and at what height, and although not always to script but they also have an idea of the STAR and ARR Runway. Pilot2ATC does not script or need everything scripted. 

Thought so. Would just be good if it had emergency procedures. 

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