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First A2A Comanche preview

Featured Replies

8 minutes ago, OzWhitey said:

Right engine can't fail if you haven't started it up because you didn't notice it was there... 😉

I probably need to get some sleep at this point, I may be getting delirious.

Oh I see! I didn't  notice an entire engine with three extra knobs in the cockpit! Make sense !  But wait , how did I make it airborne  to discover right yaw. Did skipped  taxi  and taking with asymmetric thrust ? Wait wait ...Let me guess! It was circular runway and started right at the numbers? Right? LOL

 

1*pvaCVIN0KtgL5d-6yOibiQ.jpeg

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

My System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSD

Put my hands on (pic/dual/given)

7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22

 

  • Replies 125
  • Views 23.6k
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48 minutes ago, sd_flyer said:

Oh I see! I didn't  notice an entire engine with three extra knobs in the cockpit! Make sense !  But wait , how did I make it airborne  to discover right yaw. Did skipped  taxi  and taking with asymmetric thrust ? Wait wait ...Let me guess! It was circular runway and started right at the numbers? Right? LOL

 

1*pvaCVIN0KtgL5d-6yOibiQ.jpeg

The Aero Commander was flown from Oakland to DC back in the day - with one propeller removed. At MTOW. Just to show it could be done.

Don't think a circular banked runway/NASCAR track was used, but might have been.

Take it as a compliment, sd. Yes, I'm insinuating that your situational awareness is sub-par, but I'm also suggesting that you must be a sierra hotel pilot to pull this off!

Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

1 hour ago, OzWhitey said:

The Aero Commander was flown from Oakland to DC back in the day - with one propeller removed. At MTOW. Just to show it could be done.

Don't think a circular banked runway/NASCAR track was used, but might have been.

Take it as a compliment, sd. Yes, I'm insinuating that your situational awareness is sub-par, but I'm also suggesting that you must be a sierra hotel pilot to pull this off!

To all fairness it was 500s prototype. In fact flying on one engine is all one does during multiengine  training lol

My post aimed  to complexity of add ons (tear and wear,  damage due stress and so on) not amount of pit one engines . In this respect A2A 172 still will be still a welcome addition even though we already have two stock 172. Because eye candy airframe and high quality sound are just basic components. That is why I never fond of Carenado puppy mill factory . When market is full of similar models bar has to be pushed up.

I didn’t have a chance to instruct but ferried Comanche from CA on TX. So I’m really excited to see it coming !

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

My System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSD

Put my hands on (pic/dual/given)

7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22

 

35 minutes ago, sd_flyer said:

To all fairness it was 500s prototype. In fact flying on one engine is all one does during multiengine  training lol

My post aimed  to complexity of add ons (tear and wear,  damage due stress and so on) not amount of pit one engines . In this respect A2A 172 still will be still a welcome addition even though we already have two stock 172. Because eye candy airframe and high quality sound are just basic components. That is why I never fond of Carenado puppy mill factory . When market is full of similar models bar has to be pushed up.

I didn’t have a chance to instruct but ferried Comanche from CA on TX. So I’m really excited to see it coming !

Carenado Seneca and C337 are decent in MSFS, but I'm sure A2A's efforts will be significantly better. NGXu and A2A Comanche were my two most-flown planes in P3D. I owned a few A2A's, but Comanche flew very nicely and cruised at a decent speed - was always my favourite A2A aircraft. 

Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

43 minutes ago, sd_flyer said:

To all fairness it was 500s prototype. 

CVR (actual transcript)

1950 Aero Commander 500 Test Pilot: "Takeoff. Airspeed active. word not allowed! This thing is all over the word not allowed runway! Left rudder! Left rudder! What the hell did you do to my aircraft??"

1950 Aero Commander Test Team Engineer (holding propeller in hands): "Uh...nothing. You're good, fam. Continue with the takeoff."

1950 Aero Commander 500 Test pilot: "word not allowed! I cleared the trees! Feathering right prop now. word not allowed! Didn't make no difference....Wait, word not allowed! Did...did you guys take my word not allowed propeller off?!?"

1950 Aero Commander 500 Test Team Engineer (hiding propeller behind back) : "Uh. Kinda. But you got this, bro. You're looking great!"

Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

"At any point in time, running or not, that Comanche 250 is my responsibility. It’s persistent and there is no pause button. It ages differently based on when it’s being used, how it’s being used, and, the worst thing you can do to an aircraft, if it’s not being used at all. "

 

If you buy the A2A, then you will fly it. Often. Or else! Never mind that competition that you have in the hangar. 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

  • 2 weeks later...
2 minutes ago, Tim-HH said:

More pictures: https://a2asimulations.com/forum/viewtopic.php?f=23&t=73656

It looks excellent! And finally a digital engine monitor.

Cool!  Finally something a little different.  My buddy a CGR30P in his single and it's really nice (he contemplated a JPI EDM 830 as shown here in the A2A preview).

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

Does anyone know why A2A never developed for XPlane? I see this one comment in the A2A forums but I don’t know how accurate this comment is:

Quote

Scott has also said in the past that one of the difficulties with X-Plane is that the base sim is extremely limited in what you can do with it. Laminar have opened up quite a bit of the sim for devs in the last 2 versions, but it's still an extremely "closed" program. This is part of why the "study level" development has been so limited for X-Plane. 

Things like the FMC/navigation programming is closed. There are no separate FMS's in X-Plane, they can only re-skin and re-use what's available from the "default" FMS. PMDG, for example, completely builds their FMCs outside of FS and runs them as a separate external module and then feeds into the sim. They can't do that in X-Plane, so it's limited development for them

https://a2asimulations.com/forum/viewtopic.php?f=23&t=67950&sid=dcdc2bffa71cb98cee668db2941aecf4&start=15

So A2A sees MSFS as as a more “open” platform than XPlane?

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

  • Author
33 minutes ago, Tim-HH said:

More pictures: https://a2asimulations.com/forum/viewtopic.php?f=23&t=73656

It looks excellent! And finally a digital engine monitor.


Man oh man, looking really good. I wonder how long their betas usually take, hoping they can release after SU10 and not wait until after SU11 (40th anniv edition) in November... waiting for that promised video that'll officially introduce the bird and its features, sounds like it should be real soon for that at least.

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

the cockpit looks like the current standards of good addons require it (just flight GA, Simware 414, milviz etc), let's not go crazy, nothing better or worse ... more important is what it will offer additionally, and it can be very valuable and unique

only for A2A standards..

On 6/23/2022 at 4:42 PM, Fielder said:

 

 

If you buy the A2A, then you will fly it. Often. Or else! Never mind that competition that you have in the hangar. 

What competition? Milviz maybe.

  • Author

FWIW, from their forums on latest MSFS Comanche update thread:

https://a2asimulations.com/forum/viewtopic.php?f=23&t=73656&start=30
 

ADFGVX wrote:
"Will the P3D version also get the digital engine monitor via update someday?"

Lewis - A2A wrote:
"No this is not planned, the MSFS Accu-sim Comanche is an entirely rebuilt/new generation of Accu-sim."

-----

"Hello, Its all in to MSFS, we don't have any P3D work planned beyond the flight training work for the platform. This is for the current version, the future versions and what they bring to the table could change this.
tl:dr we are done with P3D until/depending on the next version.

thanks,
Lewis
"

-----

"Jesse,

If we don’t keep building for P3D it is 100% to do with the platform itself and what Lockheed Martin plans to do with it. It is in no way us abandoning our customers, quite the opposite. Our goal is to take simulation to new heights. The platform has to support that goal.

If the next version of Prepar3D has improved terrain, something we and the entire user base has been asking for, for a decade, we would then be able to develop for it.

At the same time we actually have plans to bring the Comanche over to XPlane because that platform has been advancing so much.

Scott"

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

Surprised this thread isnt busier.  A2A usually is the cream of the crop.  Perhaps people are bored with piston singles?

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

24 minutes ago, ryanbatc said:

Surprised this thread isnt busier.  A2A usually is the cream of the crop.  Perhaps people are bored with piston singles?

Disbelief or late to the party.

MSFS

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