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MSFS's 10 year life cycle

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2 hours ago, DJJose said:

What do you mean? How is it different for you?

For me, the airplanes that I flew in the beginning were very good. After the GNS and GTN units were added, the airplanes still feel the same. Some new airplanes have been release the the platform is still MSFS.

The sim scenery & airports are as beautiful as they were when MSFS was released, the live weather has not changed much, and the same issues that I had to deal wit such as poor operating AI & ATC are still there. I still see trees that look like rocks and cars still drive under bridges. I could go on and on, but the positives outweigh the negatives.

Lastly, I enjoy the sim and still cringe after every new WU release.

I  misread you.  I thought you said it's much the same as P3D😀

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edit

Edited by ErichB

6 hours ago, ErichB said:

Remember that all too well.   Steve Balmer is the guy who killed it off after Billy Boy left

Steve Ballmer was probably the worst CEO that Microsoft ever had.  The amazing part is, he was there from the beginning, and he was definitely a reason for Microsoft's success in the early years. But he made so many mistakes as CEO, first not recognizing the importance of the mobile phone market and that Microsoft needed to really dominate the mobile phone market. When Steve Ballmer realized his mistake, he bought out Nokia and then tried to push Windows Phone on Nokia phones, which ultimately failed. Steve Ballmer also totally missed the potential of tablets, and by the time Steve Jobs released the IPad, Steve Ballmer was caught with his pants down.

As for the current CEO, Satya Nadella, I think Satya and Jorge have further plans with the MSFS engine. Like I said before, Microsoft is sitting on a golden egg with the MSFS engine. If Microsoft can get everything to look good at the ground level, the application of the MSFS engine will go way beyond flight simulation.  Right now, things look good if you're 200 feet above the ground, but at ground level, the details and photogrammetry does not look as good.  Once Microsoft figures out how to get everything looking good at the ground level, the sky is the limit for the MSFS engine. If everything looks good at ground level, there will be so many video games that could use the MSFS engine.  And I'm not just talking about train simulators, truck simulators, or boat simulators  - any video game that requires a replica of a city in present day, could utilize the MSFS engine.  And then there are non video game uses of the MSFS engine - there will be a lot of companies that would be interested in using the MSFS engine for their own application use.

For this reason, not only do I think MSFS is here to stay for years to come, but I think Microsoft, especially Satya Nadella and Jorge, have further plans with the MSFS engine, as I outlined above.

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9 hours ago, blueshark747 said:

The sucky part is, MSFS will never be fully independent offline software like past sims, as those days are long gone.

Hopefully Flight Sim Titles from Microsoft will stay around and consistent the next 40 years.

 

On the contrary, the on-line connection to real-world scenery is not the "sucky" part of MSFS -- it is the fabulous, revolutionary, game-changing part, and I am still reveling in this whole new flightsim experience every day. For those who still cling to the old familiar off-line scenery and weather, FSX and P3D are still there.

Edited by cobalt

2 hours ago, abrams_tank said:

Steve Ballmer was probably the worst CEO that Microsoft ever had.  The amazing part is, he was there from the beginning, and he was definitely a reason for Microsoft's success in the early years. But he made so many mistakes as CEO, first not recognizing the importance of the mobile phone market and that Microsoft needed to really dominate the mobile phone market. When Steve Ballmer realized his mistake, he bought out Nokia and then tried to push Windows Phone on Nokia phones, which ultimately failed. Steve Ballmer also totally missed the potential of tablets, and by the time Steve Jobs released the IPad, Steve Ballmer was caught with his pants down.

As for the current CEO, Satya Nadella, I think Satya and Jorge have further plans with the MSFS engine. Like I said before, Microsoft is sitting on a golden egg with the MSFS engine. If Microsoft can get everything to look good at the ground level, the application of the MSFS engine will go way beyond flight simulation.  Right now, things look good if you're 200 feet above the ground, but at ground level, the details and photogrammetry does not look as good.  Once Microsoft figures out how to get everything looking good at the ground level, the sky is the limit for the MSFS engine. If everything looks good at ground level, there will be so many video games that could use the MSFS engine.  And I'm not just talking about train simulators, truck simulators, or boat simulators  - any video game that requires a replica of a city in present day, could utilize the MSFS engine.  And then there are non video game uses of the MSFS engine - there will be a lot of companies that would be interested in using the MSFS engine for their own application use.

For this reason, not only do I think MSFS is here to stay for years to come, but I think Microsoft, especially Satya Nadella and Jorge, have further plans with the MSFS engine, as I outlined above.

Jorg has addressed this in Q&As before.  The 10 year plan was basically just the start, IIRC.  I'm sure they had to show some kind of plan from the start.

Jeff D. Nielsen (KMCI)

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VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro

We need to take it to the streets. Large demonstrations! Joerg Neumann for MS CEO! Or failing that, POTUS. 

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10 hours ago, abrams_tank said:

Also, I have always said Microsoft will target the commercial market at some point. MSFS would be a huge waste, if Microsoft didn't attempt to enter the commercial market. There is a lot of money to be made in the commercial market, and I'm sure Jorge and the execs above him, are aware of this. 

Highly agree here.  It's only a matter of time before MSFS is licensed to drive, and provide visuals for, FTDs like Redbird.  We already see XP being used this way, and it simply isn't going to be able to outcompete MSFS for this market going forward.  

The only limiting factor I see is P3d.  I'm not sure what type of license LM purchased with the FSX code, and since they intended to use (and are using) P3d for these same commercial purposes, do they hold some sort of non-compete clause from MS?  Even if they do, there's no doubt a sunset date, so eventually we'll certainly see MSFS driving these devices.

Andrew Crowley

11 hours ago, abrams_tank said:

Maybe they will release MSFS 2, in 2030.

It will be called MSFS Quantum, meaning that it will run on the just-released (in 2030) quantum computers.

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In one of my more serious and sensible posts, MS is apparently going to spend 10 billion to buy Open AI.

Their site (AI) got 2 million users, it's first week. It can for instance put Google's famous search engine to shame and out meta META.

Deutsche Welle

 

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3:45 "All  the service now is  being done over Azure".

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He doesn't speak English as a native, so he got the tense wrong. But what he means is that once MS purchases Open AI from Elon Musk, then it's all going to be coming over Microsoft's cloud.

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By 2030 MSFS will be redundant as it will lack surround smell-a-vision and realistic flavors in the taste emulation.

XPLANE XXIII fans will be trolling the forums about how when you lick the seats in the MSFS A380 it tastes like Dog Poo and the soap in the hand basins smell wrong.  

Edited by Glenn Fitzpatrick

21 hours ago, Bdub22 said:

MS will pump money into this platform as long as it continues to make money for them.

And.. there is an obvious option to start charging monthly subscription fees at any time of their choosing.. so that should be another reason to believe it will be around for a while.. 😉

Bert

15 hours ago, abrams_tank said:

 

As for the current CEO, Satya Nadella, I think Satya and Jorge have further plans with the MSFS engine. Like I said before, Microsoft is sitting on a golden egg with the MSFS engine. If Microsoft can get everything to look good at the ground level, the application of the MSFS engine will go way beyond flight simulation.  Right now, things look good if you're 200 feet above the ground, but at ground level, the details and photogrammetry does not look as good.  Once Microsoft figures out how to get everything looking good at the ground level, the sky is the limit for the MSFS engine. If everything looks good at ground level, there will be so many video games that could use the MSFS engine.  And I'm not just talking about train simulators, truck simulators, or boat simulators  - any video game that requires a replica of a city in present day, could utilize the MSFS engine.  And then there are non video game uses of the MSFS engine - there will be a lot of companies that would be interested in using the MSFS engine for their own application use.

For this reason, not only do I think MSFS is here to stay for years to come, but I think Microsoft, especially Satya Nadella and Jorge, have further plans with the MSFS engine, as I outlined above.

Your golden egg analogy is a drop in the bucket for MS.  Don't overstate it's relevance.  Especially when you look at their cloud infrastructure group earnings...  It "could" be dropped as easily as any other MS product the day the cost operating model switches... 

https://www.zdnet.com/article/all-eyes-on-microsofts-azure-cloud-numbers-in-q1-fy23/

I don't see them mentioning MSFS in their earning reports and XBOX content and services were one of their only decreasing revenue units.

https://news.microsoft.com/2022/10/25/microsoft-cloud-strength-drives-first-quarter-results-5/

The Photogrammetry are blacksharkai and MS does not appear to have an exclusive on that technology. It is available within the Unreal engine today.  

Sometimes we need to separate facts from emotion...

 

 

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P3D lasted what, 11 years? I'm sure MSFS will beat that 😉 

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