February 17, 20233 yr 6 minutes ago, Baber20 said: Live weather has improved a lot I agree. And the tuned weather effects (turbulences etc.) and added topographic turbulences are just amazing. I am completely blown away by that big update! They did a fantastic job! i9 12900k, RTX 3090, 32GB RAM
February 17, 20233 yr Author 47 minutes ago, Franz007 said: Live weather has improved a lot Oh wow, those screenshots are fabulous! What an update! CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
February 17, 20233 yr The thread is about weather - so far so good I guess. As to the Ortho SimHeaven issues - no error messages in my log and no issues at all with SimHeavens stuff on my PC (Win10 + NVIDIA) Few minor issues related to some custom scenery but no show stoppers or issues I was not aware of anyway,
February 18, 20233 yr I did test weather - tropopause and higher level temps & winds against OFPs generated through SimBrief and PFPX - and found consistent values. Also the overdone / unrealistic aloft turbulence appeared to be gone. At the airports I used for my flights, LPMT, LPPT, LPCS, LPST, LPAR, EDDF, SLLP and SBGL, weather was being depicted and had parameters in agreement with the METARs, with the exception of flight SLLP-SBGL where the METAR @ SLLP was 1034 hPa and in XP12 it was 1066 !!! So it is progressing in the good way but still has it's quirks. The fundamental for me right now is that, according to what I had long being defending and was initially told was of no interest or importance ( 😕 ) the Tropopause height, as well as higher level winds and temperatures ( not just up to FL350 ) appear to be populated by GRIB data, and I was able to compare the values experienced in my FF 757-200 flights with those of the OFPs I had generated using SimBrief and PFPX. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 18, 20233 yr this performance is still not acceptable over europe (heading east towards dutch coast specifically) Edited February 18, 20233 yr by UKflyer
February 18, 20233 yr Gliders being tugged can now "feel" wake turbulence... It's not exactly the propwash we get IRL if we stay low in the tow, because it's generic wake turbulence due to wing tip vortices mostly, but does make a difference. Perhaps LR can fine tune it in the future to reflect more what happens IRL. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 18, 20233 yr 40 minutes ago, UKflyer said: this performance is still not acceptable over europe (heading east towards dutch coast specifically) Something is having your GPU for breakfast. It could be the multiple cloud layers, or simply that you cranked your AA too high for your hardware. without more info, we cannot say if what you are seeing is acceptable or not.
February 18, 20233 yr 54 minutes ago, soaring_penguin said: Something is having your GPU for breakfast. It could be the multiple cloud layers, or simply that you cranked your AA too high for your hardware. without more info, we cannot say if what you are seeing is acceptable or not. i have a high end machine 3080 ti but doesn't make a difference with XP12 .. AA FXAA AF x4 .. this area is always a problem .. i get 60 fps + in most other places Edited February 18, 20233 yr by UKflyer
February 18, 20233 yr 12 minutes ago, UKflyer said: i have a high end machine 3080 ti which has "only" 12 GB vram which may not be enough at very high 4K resolution with high graphics & texture settings in xplane. did you check the vram memory load with tools like GPU-Z ? AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
February 18, 20233 yr 35 minutes ago, turbomax said: which has "only" 12 GB vram which may not be enough at very high 4K resolution with high graphics & texture settings in xplane. did you check the vram memory load with tools like GPU-Z ? here i am at EHAM again and its fine, its like XP doesn't load the scenery properly sometimes and gets overloaded how can it be fine one minute then have a fit another, i don't get it .. i think it might be the simheaven scenery its not loading properly i got a 3440×1440 2k monitor i'll report again when it goes into slowmo mode Edited February 18, 20233 yr by UKflyer
February 18, 20233 yr Although I really like SimHeaven I have opted for default XP scenery only. Scenery (default) in the areas I fly from is more than enough for my needs. I am much more concerned with flight dynamics, overall feel of flight and weather. - weather: very good now, as per the tests I did since yesterday. Only experienced inconsistency at a single airfield between METAR and data in XP12 and only the QNH was way off, although I am aware of people complaining about visibility. Aloft turbulence is very plausible now, actually all turbulence I experienced was very plausible; - flight dynamics: way the best among XP and MFS... XP12 wins hands down in overall flight dynamics and feel of flight, all aircraft types. Edited February 18, 20233 yr by cagarini Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 18, 20233 yr 28 minutes ago, UKflyer said: here i am at EHAM again and its fine we did report it to them, maybe they fixed something? it seemed 100% broken earlier. 28 minutes ago, UKflyer said: how can it be fine one minute then have a fit another, i don't get it .. this is why getting a recreate is so important. scenery in particular is a proper pain to track down, because how scenery gets loaded and displayed is so complex, the way Ive done it before is log my direction and location when things start having a fit, see how reliably it happens then hopefully determine a pattern LR (or 3pd scenery dev) can use to test and fix it. but last time I checked eham it was just always broken. another 15 hours driving or so before I can see for myself.... really need a PPL(P) Edited February 18, 20233 yr by mSparks AutoATC Developer
February 18, 20233 yr 10 minutes ago, cagarini said: Although I really like SimHeaven I have opted for default XP scenery only. Scenery (default) in the areas I fly from is more than enough for my needs. I am much more concerned with flight dynamics, overall feel of flight and weather. - weather: very good now, as per the tests I did since yesterday. Only experienced inconsistency at a single airfield between METAR and data in XP12 and only the QNH was way off, although I am aware of people complaining about visibility. Aloft turbulence is very plausible now, actually all turbulence I experienced was very plausible; - flight dynamics: way the best among XP and MFS... XP12 wins hands down in overall flight dynamics and feel of flight, all aircraft types. yeh fair enough, i like how simheaven fills in some of the areas not covered by global scenery.. forests and trees mainly, buildings i can do without 🙂 Edited February 18, 20233 yr by UKflyer
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