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ATR 1.0.31 Update Released

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Was just browsing the MSFS forums and noticed the ATR has had an update pushed out this evening. Change log is below:

Quote

 

  • Added ATR 72-600 Air New Zealand ZK-MZE livery
  • Added below 1000ft RA condition to LO BANK logic
  • Fixed bank angle not set on engaging ROLL HOLD mode
  • Reworked STBY button logic
  • Added condition that active vertical mode must be ALT or VNAV PATH to activate V-FP
  • Fixed PFD managed speed indicator not showing upcoming speed constraint
  • Fixed pitch trim not disengaging AP
  • Fixed AP toggle keyboard/button command doesn’t activate yaw damper
  • Split EFB Options into two pages
  • Added MDA/DH switch sync (incl. EFB option)
  • Added Course Pointer sync (incl. EFB option)
  • Fixes to IF and CF leg drawing
  • Implemented separate NAV1/2 course pointers for CPT and FO side
  • Fixed V/ILS 2 nav source selector does not arm autopilot to follow VOR 2
  • Fixed Autopilot Coupling does not switch AP control over to the FO
  • Fixed an issue with connecting legs after auto-removing disco before STAR
  • Added Place/Bearing/Distance custom waypoints to FPLN page
  • Added manual route discontinuity to FPLN page
  • Added Latitude/Longitude custom waypoints to FPLN page
  • Added Latitude Crossing custom waypoints to FPLN page
  • Added Longitude Crossing custom waypoints to FPLN page
  • Fixed flight plan preview overdrawing right column on ROUTE SEL page
  • Fixed Lat/Lon coordinate output function going up to 60 minutes
  • Fixed Bleed/Pack logic
  • Fixed Airframe Airbleed fault linked to bleed air
  • Fixed max cruise speed calculation
  • Fixed SimBrief ID not visible on opening Log In window
  • Fixed keyboard commands changing selected altitude by 200ft instead of 100ft
  • Updated Simbrief import to include airways
  • Changed EFB active button color for better visibility
  • Fixed flap indicator on 42-600 highline doesn’t match flap position
  • Fixed landing elevation indicator not indicating anything
  • Added door handle/knob highlighting
  • Fixed fuel crossfeed direction inverted
  • Added AoA probe animation

 

Source: https://forums.flightsimulator.com/t/august-24-2023-expert-series-i-atr-42-600-72-600-update-1-0-31/606648

Edited by Zangoose

Vote to fix transparent  sun visors having no effect on the sun glare effect in MSFS at: https://forums.flightsimulator.com/t/sun-shades-sun-visors-not-influencing-light-in-cockpit/691565/

Hey great!

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

I was just on the Asobo board this early morning looking for just such news. I didn’t find it but you did!  Thank you,

-B

EDIT:  Just looked at the release notes on the Asobo board and the plane is released now, not tonight. Go get your copy!

Edited by btacon

Good news; The ATR is getting more and more exciting!

Felix

Win11 + Intel i5 [email protected] GHz (overclocked) + 64GB DDR4 RAM@3600MHz + 24GB GeForce RTX3090 + M.2 SSD 2TB + 1TB SSD + 2TB HDD + VelocityOne Flightstick + HOTAS Thrustmaster (throttle only) + Saitek ProFlight Rudder Pedals + Meta Quest 3

Still nothing about the buggy LNAV...

Bruno Teixeira.
W11 PRO x64 | i9 13900k | RTX4090 | 32GB DDR5 | MSFS

Download once more utterly slow... wonder, if they ever get this sorted, so annoying...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

8 minutes ago, NoobX said:

Still nothing about the buggy LNAV...

Specifically how is it “buggy”. I don’t seem plagued with LNAV issues, even in previous versions. 

Any word on the prop brake issues being fixed? That's the biggest gripes for me right now.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

1 hour ago, Krakin said:

Any word on the prop brake issues being fixed? That's the biggest gripes for me right now.

Indeed. That's my primary issue too. I don't see any mention of it.

Richard Chafey

 

i7-8700K @4.8GHz - 32Gb @3200  - ASUS ROG Maximus X Hero - EVGA RTX3090 - 3840x2160 Res - KBSim Gunfighter - Thrustmaster Warthog dual throttles - Crosswind V3 pedals

MSFS 2020, DCS

 

  • Commercial Member
3 hours ago, Krakin said:

Any word on the prop brake issues being fixed? That's the biggest gripes for me right now.

 

2 hours ago, RichieFly said:

Indeed. That's my primary issue too. I don't see any mention of it.

It's working fine for me lately. Do you guys have Discord? Happy to do a screenshare to show you.

Discord | YouTube | iFly Schedules

34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case

No, thanks.

I tried the updated version and still with the prop brake issue. It won't release the brake...like before.

Funny thing is: it worked correctly the first couple of flight (when it came out) and since has never worked. ...maybe I should try uninstalling/reinstalling...

Richard Chafey

 

i7-8700K @4.8GHz - 32Gb @3200  - ASUS ROG Maximus X Hero - EVGA RTX3090 - 3840x2160 Res - KBSim Gunfighter - Thrustmaster Warthog dual throttles - Crosswind V3 pedals

MSFS 2020, DCS

 

17 minutes ago, RichieFly said:

No, thanks.

I tried the updated version and still with the prop brake issue. It won't release the brake...like before.

Funny thing is: it worked correctly the first couple of flight (when it came out) and since has never worked. ...maybe I should try uninstalling/reinstalling...

FWIW, I think I remember a video from Magnar using the MSFS 2020 ATR and demonstrating it and that it works, you just have to know how it works in the sim, and the real plane. 
No guarantees, just my 66.5 year old memory m

-B

Never had an issue with the prop brake before and not after the update today....

Everything is working as it should.

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

I've had an issue working the prop brake but apparently the original way it worked (which I used successfully) wasn't realistic and now if there's no hydraulic pressure on the brake you need to use the aux hydraulic pump to engage the brake...you have about 30 seconds after engaging the aux hydraulic pump to engage the prop brake of the system will depressurize again.  This is what I've gleaned from a post over at the official forums...

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

I must be doing something wrong then. I'll look into it some more.

Richard Chafey

 

i7-8700K @4.8GHz - 32Gb @3200  - ASUS ROG Maximus X Hero - EVGA RTX3090 - 3840x2160 Res - KBSim Gunfighter - Thrustmaster Warthog dual throttles - Crosswind V3 pedals

MSFS 2020, DCS

 

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