September 30, 20232 yr Not really. DX12 + FG + DLAA, absolutely the best experience in terms of performance and visual clarity but there's still the same old DX12 issues they seem reluctant / incapable of fixing, which is annoying (Bloom flicker, tile / texture issues etc.) - Starting to suspect they might not even be able to fix it, considering how crowbarred in DX12 was in the middle of the sim's life cycle. Hopefully the fresh start with MSFS 2024 means they can potentially clean those issues up. [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
September 30, 20232 yr 1 hour ago, Sethos said: Not really. DX12 + FG + DLAA, absolutely the best experience in terms of performance and visual clarity but there's still the same old DX12 issues they seem reluctant / incapable of fixing, which is annoying (Bloom flicker, tile / texture issues etc.) - Starting to suspect they might not even be able to fix it, considering how crowbarred in DX12 was in the middle of the sim's life cycle. Hopefully the fresh start with MSFS 2024 means they can potentially clean those issues up. I wonder if 2024 is DX12 only.
September 30, 20232 yr 17 minutes ago, Ianrivaldosmith said: I wonder if 2024 is DX12 only. I'd be surprised if they kept DX11 at this point. The first full-feature GPU (Believe it was Maxwell) is coming up on being a decade old and compatibility with some of the DX12 feature set goes back even further than that. So every platform and user should be able to run it regardless. Might as well just have a single API they can focus on and use its features to their full potential. [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
September 30, 20232 yr 4 hours ago, Ianrivaldosmith said: No offence but it’s not exactly the same, FG is way better. Well sure, its not exactly the same and FG may be better. In flight sim I doubt its way better. I only bring it up for the benefit of those who don't have 4000 series GPU's who think that a buttery smooth 60fps on high setting in MSFS is not available, because, if they are using a TV capable of Frame Interpolation for a display, which many do, it is! And it's available without any DX12 headaches. Basically you switch it on and it stays on. Granted I've been at it a long time. I've been at it since way before there was such a thing as a 4000 series GPU so I know all the tricks to get the best results. Just saying 2000 series and 3000 series and heck even AMD users don't have to have FG envy!🤔🤣 Edited September 30, 20232 yr by FBW737 Intel Core i9-10900K at 5.2GHz, Corsair H115i PRO, ASUS MAXIMUS XII HERO Z490, G.SKILL Ripjaws V Series 32GB (4 x 8GB) 15-16-16-36, ASUS TUF Gaming GeForce RTX 3090, SAMSUNG 970 EVO PLUS M.2 2280 1TB x 3, Corsair HX Series HX1000 Watt PSU, Pimax Crystal LIght.
September 30, 20232 yr Nearly two years of DX12 being in "beta", any indication it will become standard alongside DX11 any time soon? before MSFS2024 even? Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
September 30, 20232 yr 2 hours ago, Ianrivaldosmith said: I wonder if 2024 is DX12 only. Probably, are new games still being made in DX11 today? System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
September 30, 20232 yr 8 minutes ago, Ixoye said: Probably, are new games still being made in DX11 today? No ideas to be honest, don’t really game outside of cities and civilisation that I dabble with every now and then.
September 30, 20232 yr If you fly into the big hubs in the Fenix even with a 4090 and 7800X3D at 4k Ultra settings you are getting 25-30 FPS with decent amount of Vatsim or AI Traffic. With FG you are getting 60FPS so game changer for me and absolutely essential. Edited September 30, 20232 yr by sidfadc Thomas Derbyshire
September 30, 20232 yr 25 minutes ago, sidfadc said: If you fly into the big hubs in the Fenix even with a 4090 and 7800X3D at 4k Ultra settings you are getting 25-30 FPS with decent amount of Vatsim or AI Traffic. With FG you are getting 60FPS so game changer for me and absolutely essential. What about visual artifacts? Last I heard 25 FPS is way too low to generate frames without visual artifacts.
September 30, 20232 yr 9 minutes ago, threegreen said: What about visual artifacts? Last I heard 25 FPS is way too low to generate frames without visual artifacts. Not sure what you mean. No visual artifacts for me. I use TAA + FG, only issue is the low res tiles bleeding through at airports but that’s fixable by taking drone cam out from the airport and the tiles pop back in. Thomas Derbyshire
September 30, 20232 yr 2 hours ago, FBW737 said: Well sure, its not exactly the same and FG may be better. In flight sim I doubt its way better. I only bring it up for the benefit of those who don't have 4000 series GPU's who think that a buttery smooth 60fps on high setting in MSFS is not available, because, if they are using a TV capable of Frame Interpolation for a display, which many do, it is! And it's available without any DX12 headaches. Basically you switch it on and it stays on. Granted I've been at it a long time. I've been at it since way before there was such a thing as a 4000 series GPU so I know all the tricks to get the best results. Just saying 2000 series and 3000 series and heck even AMD users don't have to have FG envy!🤔🤣 This! I am surprised everyone talks about Nvidias frame generation but this seems to be widely overlooked by flightsimmers. Since I discovered the AutoMotion function of my Samsung TV I can even limit FPS at 20 and use high to ultra settings on my 5 year old system and still get butter smooth 60 FPS on the screen. Of course that induces a slight lag, but that is easily acceptable for me in a flightsim.
September 30, 20232 yr 30 minutes ago, threegreen said: What about visual artifacts? Last I heard 25 FPS is way too low to generate frames without visual artifacts. I think he's saying WITHOUT FG you'd be at 25-30 FPS, and yes at 25 FPS you can discern individual frames somewhat, depending on where the object is in the Z-axis and how fast the relative motion is. I run 8x8, 16x, DSR 4x, all Ultra and have liquid smooth, stutter-free performance everywhere and w/ panning as well, w/ ultra low frame time variance,. which is the other pathway to Nirvana beyond bruit-force frame rates achieved w/ top end hardware described. Pretty shocking though flying into the most complex airports in the sim I'll get down to 30FPS from my default 34, so that does surprise me, the reported 25-30FPS I never see that and my hardware, at the least CPU, is hugely deficient compared to 7800X3D, and a little less so for 4090 (sans FG). Ahh, 4K is putting a big impact on his hardware this is apparently why the 25-30 FPS despite the CPU/GPU. All bets are off vis a vis MSFS 2024: they're touting substantial performance improvements. I already have essentially perfect performance (subjectively, and corroborated by CapFrameX) so this may well mean I'll still have no reason to upgrade my hardware. Edited September 30, 20232 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
September 30, 20232 yr FG is the best. Ron Hamilton "95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom
September 30, 20232 yr 7 minutes ago, fakeflyer737 said: FG is the best. Does FG require special hardware that 4000x has, and 3000x or less doesn't? Or is FG essentially only a driver-dependent effect? Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
September 30, 20232 yr 3 hours ago, Noel said: Does FG require special hardware that 4000x has, and 3000x or less doesn't? Or is FG essentially only a driver-dependent effect? No the 4000 has hardware for it. The 3000 has the hardware too but its an earlier version of it. I understand it is possible to implement FG in 3000 and I think maybe also the 2000 but it doesn't work very well. I read that it had been hacked by some nerds but with limited success. Edited September 30, 20232 yr by FBW737 Intel Core i9-10900K at 5.2GHz, Corsair H115i PRO, ASUS MAXIMUS XII HERO Z490, G.SKILL Ripjaws V Series 32GB (4 x 8GB) 15-16-16-36, ASUS TUF Gaming GeForce RTX 3090, SAMSUNG 970 EVO PLUS M.2 2280 1TB x 3, Corsair HX Series HX1000 Watt PSU, Pimax Crystal LIght.
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