October 1, 20232 yr 3 hours ago, cianpars said: What is the logic behind that as I have W11 and HAGS off. TBH, I don't recall noticing any difference in W10 or W11 having HAGS on or off from recollection. It moves a little bit of the load off the CPU and onto the GPU. Here's a little article on it - https://www.technewstoday.com/hardware-accelerated-gpu-scheduling-on-or-off/ James
October 3, 20232 yr On 10/1/2023 at 9:24 PM, cianpars said: What is the logic behind that as I have W11 and HAGS off. TBH, I don't recall noticing any difference in W10 or W11 having HAGS on or off from recollection. With hags on there is a change in latency and with FG on you need it anyway to enable FG. With FG off set HAGS to off too and use NVIDIA rellex in the sim for latency when running both the chance for stutters will increase. André
October 5, 20232 yr with fluid frame generation you can stay in dx11, but there are still some flaws in beta, but great it's coming for everyone Rig Specs; CPU AMD Ryzen 9950X3d, GPU 5090 32gb, Memory 64GB 2x32 CL28 , WD-SN710 Black 500 GB, WD-SN710 Black 2TB, MSI x870XeTomahawk, Be Quit Straight power 1200 Watt platinum. LG Oled C4
October 5, 20232 yr Commercial Member i really hope that the rtx 3000 series get this frame generation in the future as others have aluded to . Alex Ridge Join Fswakevortex here! YOUTUBE and FACEBOOK
October 12, 20232 yr One massive difference I've experienced lately with SU13 and DX12 is that DX12 increases vram use by about 50%! At least with my settings running my sig spec system, I found that in DX11 my MSFS vram use is around 7.6GB, and just switching it to DX12 bumps it up to near or over 11GB. In some areas I've maxed my vram past 12GB, which completely craters my FPS down to 20 fps. I usually get a smooth 48 fps, which is value of my frame rate limit. BTW, this is all experienced in VR but I've seen the same problems show up in 2D. For now I'm shelving DX12 indefinitely. Curious is anyone else has noticed this vram surge in DX12, though I imagine if you got a gcard with 16GB or more this problem is probably moot. CPU: AMD 9800X3D PBO MB +200 CO -25| Motherboard: MSI MAG X870e Tomahawk WiFi | GPU: MSI RTX 5090 Ventus 3X OC | RAM: G.Skill 2x32GB DDR5 6000 cas 30 | M.2 SSDs: Samsung 990 EVO Plus 2T, WD Black SN750 M.2 1T | Hard Drive: WD Black HDD 6T 7200 | Optical Drive: LG Bluray writer, internal | Cooling: Thermalright Phantom Spirit 120 EVO | Case: Fractal Design Focus G | PSU: NZXT C1200 1200W Win 11 Pro 64|HP Reverb G2 revised VR HMD|Asus 25" IPS 2K 60Hz monitor|Saitek X52 Pro & Peddles|TIR 5 (now retired)
October 12, 20232 yr 10 minutes ago, TheFamilyMan said: One massive difference I've experienced lately with SU13 and DX12 is that DX12 increases vram use by about 50%! At least with my settings running my sig spec system, I found that in DX11 my MSFS vram use is around 7.6GB, and just switching it to DX12 bumps it up to near or over 11GB. In some areas I've maxed my vram past 12GB, which completely craters my FPS down to 20 fps. I usually get a smooth 48 fps, which is value of my frame rate limit. BTW, this is all experienced in VR but I've seen the same problems show up in 2D. For now I'm shelving DX12 indefinitely. Curious is anyone else has noticed this vram surge in DX12, though I imagine if you got a gcard with 16GB or more this problem is probably moot. If you have HAGS enabled try disabling it. Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
October 12, 20232 yr 8 hours ago, TheFamilyMan said: One massive difference I've experienced lately with SU13 and DX12 is that DX12 increases vram use by about 50%! Yes, that's the major drawback with DX12, a huge VRAM usage, I wouldn't use it with a GPU that has less than 20GB Vram. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
October 12, 20232 yr The 4080 with 16gb is even no good for most of iniBuilds scenery when running 4k with Ultra settings on DX12. Eric
October 12, 20232 yr Author Commercial Member 51 minutes ago, B777ER said: The 4080 with 16gb is even no good for most of iniBuilds scenery when running 4k with Ultra settings on DX12. That's pretty sad....I really wished they would take the time to optimize their airports a bit more... Discord | YouTube | iFly Schedules 34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case
October 12, 20232 yr What is strange is that I've used DX12 in the past, that is pre SU13, with my rtx 3080 ti and I don't recall having vram usage issues like I see now. IMO DX12 is now a rather useless feature unless your have a 4090 or are not driving 4k or higher resolutions, e.g. VR. Besides, I imagine that "DX12 beta" development is now probably at EOL for MSFS. Who knows what to expect with DX12 use in MSFS 2024, it'll be a bummer if that will also be tanking most gcards. BTW, I have neither HAGS or Game Mode enabled, nor have I ever regularly used those features. Edited October 12, 20232 yr by TheFamilyMan CPU: AMD 9800X3D PBO MB +200 CO -25| Motherboard: MSI MAG X870e Tomahawk WiFi | GPU: MSI RTX 5090 Ventus 3X OC | RAM: G.Skill 2x32GB DDR5 6000 cas 30 | M.2 SSDs: Samsung 990 EVO Plus 2T, WD Black SN750 M.2 1T | Hard Drive: WD Black HDD 6T 7200 | Optical Drive: LG Bluray writer, internal | Cooling: Thermalright Phantom Spirit 120 EVO | Case: Fractal Design Focus G | PSU: NZXT C1200 1200W Win 11 Pro 64|HP Reverb G2 revised VR HMD|Asus 25" IPS 2K 60Hz monitor|Saitek X52 Pro & Peddles|TIR 5 (now retired)
October 13, 20232 yr Rumor has it that you can use settings different from ultra even on 4K and this might (!) help reducing the VRAM usage. But as I said, just rumors... BTW: I use 1440p and a 4080 with DX12 for using frame generation and I reduced texture supersampling from 6x6 to 2x2 and textures from ultra to high, I can barely notice the difference but save quiet some VRAM space. I could even reduce my render scaling again down from 130 to 100 only to free up additional VRAM. But of course, if the only setting you know is "everything on ultra", you might run into troubles even with the top line hardware... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
October 13, 20232 yr 12 hours ago, TheFamilyMan said: What is strange is that I've used DX12 in the past, that is pre SU13, with my rtx 3080 ti and I don't recall having vram usage issues like I see now. IMO DX12 is now a rather useless feature unless your have a 4090 or are not driving 4k or higher resolutions, e.g. VR. Besides, I imagine that "DX12 beta" development is now probably at EOL for MSFS. Who knows what to expect with DX12 use in MSFS 2024, it'll be a bummer if that will also be tanking most gcards. BTW, I have neither HAGS or Game Mode enabled, nor have I ever regularly used those features. You need only HAGS with FG otherwise off 😉 André
October 13, 20232 yr DX12 running very well here with SU13 Edited October 13, 20232 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
October 13, 20232 yr 5 hours ago, GSalden said: DX12 running very well here with SU13 Love these zero context type posts where people post not one single setting other than saying DX12 works for me. Eric
October 13, 20232 yr 6 hours ago, virtualstuff said: You need only HAGS with FG otherwise off 😉 Thought you needed HAGS on for HDR? Eric
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